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📄 joydump.c

📁 h内核
💻 C
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/* * $Id: joydump.c,v 1.1 2002/01/23 06:56:16 jsimmons Exp $ * *  Copyright (c) 1996-2001 Vojtech Pavlik *//* * This is just a very simple driver that can dump the data * out of the joystick port into the syslog ... *//* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */#include <linux/module.h>#include <linux/gameport.h>#include <linux/kernel.h>#include <linux/delay.h>#include <linux/init.h>MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");MODULE_DESCRIPTION("Gameport data dumper module");MODULE_LICENSE("GPL");#define BUF_SIZE 256struct joydump {	unsigned int time;	unsigned char data;};static void __devinit joydump_connect(struct gameport *gameport, struct gameport_dev *dev){	struct joydump buf[BUF_SIZE];	int axes[4], buttons;	int i, j, t, timeout;	unsigned long flags;	unsigned char u;	printk(KERN_INFO "joydump: ,------------------- START ------------------.\n");	printk(KERN_INFO "joydump: | Dumping gameport%s.\n", gameport->phys);	printk(KERN_INFO "joydump: | Speed: %4d kHz.                            |\n", gameport->speed);	if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) {		printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");		if (gameport_open(gameport, dev, GAMEPORT_MODE_COOKED)) {			printk(KERN_INFO "joydump: | Cooked not available either. Failing.      |\n");			printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");			return;		}		gameport_cooked_read(gameport, axes, &buttons);		for (i = 0; i < 4; i++)			printk(KERN_INFO "joydump: | Axis %d: %4d.                              |\n", i, axes[i]);		printk(KERN_INFO "joydump: | Buttons %02x.                                |\n", buttons);		printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");	}	timeout = gameport_time(gameport, 10000); /* 10 ms */	t = 0;	i = 1;	local_irq_save(flags);	u = gameport_read(gameport);	buf[0].data = u;	buf[0].time = t;	gameport_trigger(gameport);	while (i < BUF_SIZE && t < timeout) {		buf[i].data = gameport_read(gameport);		if (buf[i].data ^ u) {			u = buf[i].data;			buf[i].time = t;			i++;		}		t++;	}	local_irq_restore(flags);/* * Dump data. */	t = i;	printk(KERN_INFO "joydump: >------------------- DATA -------------------<\n");	printk(KERN_INFO "joydump: | index: %3d delta: %3d.%02d us data: ", 0, 0, 0);	for (j = 7; j >= 0; j--)		printk("%d",(buf[0].data >> j) & 1);	printk(" |\n");	for (i = 1; i < t; i++) {		printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",			i, buf[i].time - buf[i-1].time);		for (j = 7; j >= 0; j--)			printk("%d",(buf[i].data >> j) & 1);		printk("    |\n");	}	printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");}static void __devexit joydump_disconnect(struct gameport *gameport){	gameport_close(gameport);}static struct gameport_dev joydump_dev = {	.connect =	joydump_connect,	.disconnect =	joydump_disconnect,};static int __init joydump_init(void){	gameport_register_device(&joydump_dev);	return 0;}static void __exit joydump_exit(void){	gameport_unregister_device(&joydump_dev);}module_init(joydump_init);module_exit(joydump_exit);

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