📄 event.h
字号:
#pragma once
class Event
{
public:
Event(void);
~Event(void);
void Mouse (M_EVENT tEvent);
void KeyBoard (K_EVENT tEvent);
void Display ();
void Reshape (GLsizei Width,GLsizei Height);
private:
enum GAMESTATE { OPENING };
M_EVENT mEvent;
K_EVENT kEvent;
struct {
int WIDTH,HEIGHT;
int WINDOWWIDTH,WINDOWHEIGHT;
} WINDOW;
};
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -