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📁 《J2ME实用教程》 源文件下载 本书没有仅仅局限于J2ME单机游戏的开发
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import javax.microedition.lcdui.*;
import javax.microedition.midlet.*;
public class splashScreenDemo extends MIDlet implements CommandListener {
	private Command exitCommand;
	private Display display = null;
	private boolean firstTime = true;
	private TextBox tb;
	public splashScreenDemo(){
		exitCommand = new Command("Exit", Command.EXIT, 1);
		tb = new TextBox("主程序", "主界面!", 15, 0);
		tb.addCommand(exitCommand);
		tb.setCommandListener(this);
		display = Display.getDisplay(this);
	}
	protected void startApp() throws MIDletStateChangeException {
			//只第一次显示
				if (firstTime) {			
			SplashScreen welcome = new SplashScreen(display, tb);
		//等待6秒自动跳转到主界面
			welcome.setDisplayTime(6000);
			display.setCurrent(welcome);
			firstTime = false;
		}
	}
	protected void pauseApp(){
		
	}
	protected void destroyApp(boolean arg0) throws MIDletStateChangeException {
		// TODO Auto-generated method stub

	}
	public void commandAction(Command c, Displayable d) {
		if (c == exitCommand) {
			try {
				destroyApp(false);
			} catch (MIDletStateChangeException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
			notifyDestroyed();
		}
	}
}

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