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📄 alive list.txt

📁 * first open client.cpp and search for that USER_MSG_INTERCEPT(TeamInfo) over it u add this
💻 TXT
字号:
for ogc 9.** hack base 

Code: 

// in HUD_Redraw: 

if (cvar.alivelist)   { DrawAliveList(); } 

//above hud_redraw 

void DrawAliveList(void) 
{ 
   ColorEntry *color; 
   char tmpchar, *plname; 
   int length, i, index; 

   int alx = cvar.alivelist_x; 
   int aly = cvar.alivelist_y; 

   if (cvar.alivelist == 1) 
      DrawHudString(alx,aly-16,122,122,222,"- Alive List (Enemies) -"); 
   else if (cvar.alivelist == 2) 
      DrawHudString(alx,aly-16,122,122,222,"- Alive List (All Players) -"); 


   for (index=0,i=0;index<vPlayers.size();index++) 
   { 
      if (vPlayers[index].getAlive() && ( cvar.alivelist == 2 || (cvar.alivelist == 1 && isEnemy(index)))) 
      { 
         plname = vPlayers[index].entinfo.name; 

         length = strlen(plname); 

         color = PlayerColor(index); 

         if (!cvar.alivelist_size || length <= cvar.alivelist_size) 
            DrawHudString(alx,aly + 15 * i,color->r,color->g,color->b,"%02d. %s", i + 1, plname); 
         else 
         { 
            tmpchar = plname[cvar.alivelist_size]; 
            plname[cvar.alivelist_size] = 0; 

            DrawHudString(alx, aly + 15 * i, color->r, color->g, color->b, "%02d. %s", i + 1, plname); 

            plname[cvar.alivelist_size] = tmpchar; 
         } 

         i++; 
      } 
   } 
} 

//register the cvars in .cpp 

   REGISTER_CVAR_INT( alivelist         ,1) 
   REGISTER_CVAR_INT( alivelist_size      ,31) 
   REGISTER_CVAR_INT( alivelist_x         ,900) 
   REGISTER_CVAR_INT( alivelist_y         ,160) 

//and in .h 

int alivelist; 
int alivelist_size; 
int alivelist_x; 
int alivelist_y; 
 

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