📄 myarray.java
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package game;
public class MyArray implements java.io.Serializable
{
public Score[] array;
public int size;
public final int MAX_LENGTH = 10;
public MyArray()
{
array = new Score[MAX_LENGTH];
size = 0;
}
public void add(Score score)
{
if(isEmpty())
{
array[0] = score;
size++;
return;
}
if(isFull())
{
if(array[MAX_LENGTH - 1].compareTo(score) < 0)
{
array[MAX_LENGTH - 1] = score;
sort();
return;
}
}
array[size] = score;
size++;
sort();
}
private void sort()
{
int index = size - 1;
int leftIndex = index - 1;
Score temp = array[index];
while(leftIndex >= 0 && array[leftIndex].compareTo(temp) < 0)
{
array[index] = array[leftIndex];
index = leftIndex;
leftIndex = index - 1;
}
array[index] = temp;
}
public Score getTair()
{
Score score = null;
if(!isEmpty())
{
score = array[size - 1];
}
return score;
}
public boolean isEmpty()
{
return size == 0;
}
public boolean isFull()
{
return size == MAX_LENGTH;
}
public String toString()
{
StringBuffer buffer = new StringBuffer();
for(int i = 0; i < size; i++)
{
buffer.append((i + 1) + " " + array[i].name + " " + array[i].score + "\n");
}
return buffer.toString();
}
}
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