📄 bch_coding.h
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// BCH_Coding.h : main header file for the BCH_CODING application
//
#if !defined(AFX_BCH_CODING_H__83D7A1C1_23FE_4A26_85C8_01D58BA34375__INCLUDED_)
#define AFX_BCH_CODING_H__83D7A1C1_23FE_4A26_85C8_01D58BA34375__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "commdef.h"
#include "BCH_CodingDoc.h"
/////////////////////////////////////////////////////////////////////////////
// CBCH_CodingApp:
// See BCH_Coding.cpp for the implementation of this class
//
class CBCH_CodingApp : public CWinApp
{
public:
CBCH_CodingApp();
public:
uint8_t m_WndNum;
CBCH_CodingDoc* m_OriDoc;
CString m_CurTitle;
BOOL IsFileOpen;
BOOL IsFileCoded;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBCH_CodingApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CBCH_CodingApp)
afx_msg void OnAppAbout();
afx_msg void OnFileOpen();
afx_msg void OnBCHencode15_7();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BCH_CODING_H__83D7A1C1_23FE_4A26_85C8_01D58BA34375__INCLUDED_)
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