📄 eightdlg.cpp
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// EightDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Eight.h"
#include "EightDlg.h"
#include<stdio.h>
#include<conio.h>
#include<string.h>
#include<fstream.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEightDlg dialog
CEightDlg::CEightDlg(CWnd* pParent /*=NULL*/)
: CDialog(CEightDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CEightDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CEightDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEightDlg)
DDX_Control(pDX, IDC_BUTTON9, m_bt9);
DDX_Control(pDX, IDC_BUTTON8, m_bt8);
DDX_Control(pDX, IDC_BUTTON7, m_bt7);
DDX_Control(pDX, IDC_BUTTON6, m_bt6);
DDX_Control(pDX, IDC_BUTTON5, m_bt5);
DDX_Control(pDX, IDC_BUTTON4, m_bt4);
DDX_Control(pDX, IDC_BUTTON3, m_bt3);
DDX_Control(pDX, IDC_BUTTON2, m_bt2);
DDX_Control(pDX, IDC_BUTTON1, m_bt1);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEightDlg, CDialog)
//{{AFX_MSG_MAP(CEightDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
ON_BN_CLICKED(IDC_BUTTON9, OnButton9)
ON_BN_CLICKED(IDC_BUTTON10, OnButton10)
ON_BN_CLICKED(IDC_BUTTON11, OnButton11)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEightDlg message handlers
ofstream ostream;
BOOL CEightDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
b[0]='1';
b[1]='2';
b[2]='3';
b[3]='8';
b[4]='0';
b[5]='4';
b[6]='7';
b[7]='6';
b[8]='5';
ostream.open("1.txt");
return TRUE; // return TRUE unless you set the focus to a control
}
void CEightDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEightDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEightDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CEightDlg::OnButton1()
{
// TODO: Add your control notification handler code here
m_bt1.GetWindowText(m1,2);
m_bt2.GetWindowText(m2,2);
m_bt4.GetWindowText(m4,2);
if(strcmp(m2,"0")==0) {
m_bt1.SetWindowText(m2);
m_bt2.SetWindowText(m1);
}
if(strcmp(m4,"0")==0)
{
m_bt1.SetWindowText(m4);
m_bt4.SetWindowText(m1);
}
}
void CEightDlg::OnButton2()
{
// TODO: Add your control notification handler code here
m_bt1.GetWindowText(m1,2);
m_bt2.GetWindowText(m2,2);
m_bt3.GetWindowText(m3,2);
m_bt5.GetWindowText(m5,2);
if(strcmp(m1,"0")==0) {
m_bt2.SetWindowText(m1);
m_bt1.SetWindowText(m2);
}
if(strcmp(m3,"0")==0)
{
m_bt2.SetWindowText(m3);
m_bt3.SetWindowText(m2);
}
if(strcmp(m5,"0")==0)
{
m_bt2.SetWindowText(m5);
m_bt5.SetWindowText(m2);
}
}
void CEightDlg::OnButton3()
{
// TODO: Add your control notification handler code here
m_bt2.GetWindowText(m2,2);
m_bt3.GetWindowText(m3,2);
m_bt6.GetWindowText(m6,2);
if(strcmp(m2,"0")==0) {
m_bt3.SetWindowText(m2);
m_bt2.SetWindowText(m3);
}
if(strcmp(m6,"0")==0)
{
m_bt3.SetWindowText(m6);
m_bt6.SetWindowText(m3);
}
}
void CEightDlg::OnButton4()
{
// TODO: Add your control notification handler code here
m_bt1.GetWindowText(m1,2);
m_bt4.GetWindowText(m4,2);
m_bt5.GetWindowText(m5,2);
m_bt7.GetWindowText(m7,2);
if(strcmp(m1,"0")==0) {
m_bt4.SetWindowText(m1);
m_bt1.SetWindowText(m4);
}
if(strcmp(m5,"0")==0)
{
m_bt4.SetWindowText(m5);
m_bt5.SetWindowText(m4);
}
if(strcmp(m7,"0")==0)
{
m_bt4.SetWindowText(m7);
m_bt7.SetWindowText(m4);
}
}
void CEightDlg::OnButton5()
{
// TODO: Add your control notification handler code here
m_bt2.GetWindowText(m2,2);
m_bt4.GetWindowText(m4,2);
m_bt6.GetWindowText(m6,2);
m_bt8.GetWindowText(m8,2);
m_bt5.GetWindowText(m5,2);
if(strcmp(m2,"0")==0) {
m_bt5.SetWindowText(m2);
m_bt2.SetWindowText(m5);
}
if(strcmp(m4,"0")==0)
{
m_bt5.SetWindowText(m4);
m_bt4.SetWindowText(m5);
}
if(strcmp(m6,"0")==0)
{
m_bt5.SetWindowText(m6);
m_bt6.SetWindowText(m5);
}
if(strcmp(m8,"0")==0)
{
m_bt5.SetWindowText(m8);
m_bt8.SetWindowText(m5);
}
}
void CEightDlg::OnButton6()
{
// TODO: Add your control notification handler code here
m_bt3.GetWindowText(m3,2);
m_bt5.GetWindowText(m5,2);
m_bt6.GetWindowText(m6,2);
m_bt9.GetWindowText(m9,2);
if(strcmp(m3,"0")==0) {
m_bt6.SetWindowText(m3);
m_bt3.SetWindowText(m6);
}
if(strcmp(m5,"0")==0)
{
m_bt6.SetWindowText(m5);
m_bt5.SetWindowText(m6);
}
if(strcmp(m9,"0")==0)
{
m_bt6.SetWindowText(m9);
m_bt9.SetWindowText(m6);
}
}
void CEightDlg::OnButton7()
{
// TODO: Add your control notification handler code here
m_bt4.GetWindowText(m4,2);
m_bt7.GetWindowText(m7,2);
m_bt8.GetWindowText(m8,2);
if(strcmp(m4,"0")==0) {
m_bt7.SetWindowText(m4);
m_bt4.SetWindowText(m7);
}
if(strcmp(m8,"0")==0)
{
m_bt7.SetWindowText(m8);
m_bt8.SetWindowText(m7);
}
}
void CEightDlg::OnButton8()
{
// TODO: Add your control notification handler code here
m_bt5.GetWindowText(m5,2);
m_bt7.GetWindowText(m7,2);
m_bt8.GetWindowText(m8,2);
m_bt9.GetWindowText(m9,2);
if(strcmp(m5,"0")==0) {
m_bt8.SetWindowText(m5);
m_bt5.SetWindowText(m8);
}
if(strcmp(m7,"0")==0)
{
m_bt8.SetWindowText(m7);
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