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📄 eightdlg.cpp

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// EightDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Eight.h"
#include "EightDlg.h"
#include<stdio.h>
#include<conio.h>
#include<string.h>
#include<fstream.h>


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CEightDlg dialog

CEightDlg::CEightDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CEightDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CEightDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CEightDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CEightDlg)
	DDX_Control(pDX, IDC_BUTTON9, m_bt9);
	DDX_Control(pDX, IDC_BUTTON8, m_bt8);
	DDX_Control(pDX, IDC_BUTTON7, m_bt7);
	DDX_Control(pDX, IDC_BUTTON6, m_bt6);
	DDX_Control(pDX, IDC_BUTTON5, m_bt5);
	DDX_Control(pDX, IDC_BUTTON4, m_bt4);
	DDX_Control(pDX, IDC_BUTTON3, m_bt3);
	DDX_Control(pDX, IDC_BUTTON2, m_bt2);
	DDX_Control(pDX, IDC_BUTTON1, m_bt1);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CEightDlg, CDialog)
	//{{AFX_MSG_MAP(CEightDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
	ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
	ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
	ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
	ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
	ON_BN_CLICKED(IDC_BUTTON9, OnButton9)
	ON_BN_CLICKED(IDC_BUTTON10, OnButton10)
	ON_BN_CLICKED(IDC_BUTTON11, OnButton11)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CEightDlg message handlers

ofstream ostream;
BOOL CEightDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	b[0]='1';
	b[1]='2';
	b[2]='3';
	b[3]='8';
	b[4]='0';
	b[5]='4';
	b[6]='7';
	b[7]='6';
	b[8]='5';
	ostream.open("1.txt");	
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CEightDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CEightDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CEightDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CEightDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here

	m_bt1.GetWindowText(m1,2);
	m_bt2.GetWindowText(m2,2);
	m_bt4.GetWindowText(m4,2);
	if(strcmp(m2,"0")==0) { 
	    m_bt1.SetWindowText(m2);
		m_bt2.SetWindowText(m1);		
 		}
   if(strcmp(m4,"0")==0)
	{
		m_bt1.SetWindowText(m4);
		m_bt4.SetWindowText(m1);		
	}	
}

void CEightDlg::OnButton2() 
{
	// TODO: Add your control notification handler code here

	m_bt1.GetWindowText(m1,2);
	m_bt2.GetWindowText(m2,2);
	m_bt3.GetWindowText(m3,2);
	m_bt5.GetWindowText(m5,2);
	if(strcmp(m1,"0")==0) { 
	    m_bt2.SetWindowText(m1);
		m_bt1.SetWindowText(m2);		
	}
   if(strcmp(m3,"0")==0)
	{
		m_bt2.SetWindowText(m3);
		m_bt3.SetWindowText(m2);		
	}
   if(strcmp(m5,"0")==0)
	{
		m_bt2.SetWindowText(m5);
		m_bt5.SetWindowText(m2);		
	}	
}

void CEightDlg::OnButton3() 
{
	// TODO: Add your control notification handler code here

	m_bt2.GetWindowText(m2,2);
	m_bt3.GetWindowText(m3,2);
	m_bt6.GetWindowText(m6,2);
	if(strcmp(m2,"0")==0) { 
	    m_bt3.SetWindowText(m2);
		m_bt2.SetWindowText(m3);		
	}
   if(strcmp(m6,"0")==0)
	{
		m_bt3.SetWindowText(m6);
		m_bt6.SetWindowText(m3);		
	}	
}

void CEightDlg::OnButton4() 
{
	// TODO: Add your control notification handler code here
	
	m_bt1.GetWindowText(m1,2);
	m_bt4.GetWindowText(m4,2);
	m_bt5.GetWindowText(m5,2);
	m_bt7.GetWindowText(m7,2);
	if(strcmp(m1,"0")==0) { 
	    m_bt4.SetWindowText(m1);
		m_bt1.SetWindowText(m4);		
	}
   if(strcmp(m5,"0")==0)
	{
		m_bt4.SetWindowText(m5);
		m_bt5.SetWindowText(m4);		
	}
   if(strcmp(m7,"0")==0)
	{
		m_bt4.SetWindowText(m7);
		m_bt7.SetWindowText(m4);		
	}
}

void CEightDlg::OnButton5() 
{
	// TODO: Add your control notification handler code here
	
	m_bt2.GetWindowText(m2,2);
	m_bt4.GetWindowText(m4,2);
	m_bt6.GetWindowText(m6,2);
	m_bt8.GetWindowText(m8,2);
	m_bt5.GetWindowText(m5,2);
	if(strcmp(m2,"0")==0) { 
	    m_bt5.SetWindowText(m2);
		m_bt2.SetWindowText(m5);		
	}
   if(strcmp(m4,"0")==0)
	{
		m_bt5.SetWindowText(m4);
		m_bt4.SetWindowText(m5);		
	}
   if(strcmp(m6,"0")==0)
	{
		m_bt5.SetWindowText(m6);
		m_bt6.SetWindowText(m5);		
	}
   if(strcmp(m8,"0")==0)
	{
		m_bt5.SetWindowText(m8);
		m_bt8.SetWindowText(m5);		
	}
}

void CEightDlg::OnButton6() 
{
	// TODO: Add your control notification handler code here
	
	m_bt3.GetWindowText(m3,2);
	m_bt5.GetWindowText(m5,2);
	m_bt6.GetWindowText(m6,2);
	m_bt9.GetWindowText(m9,2);
	if(strcmp(m3,"0")==0) { 
	    m_bt6.SetWindowText(m3);
		m_bt3.SetWindowText(m6);		
	}
   if(strcmp(m5,"0")==0)
	{
		m_bt6.SetWindowText(m5);
		m_bt5.SetWindowText(m6);		
	}
   if(strcmp(m9,"0")==0)
	{
		m_bt6.SetWindowText(m9);
		m_bt9.SetWindowText(m6);		
	}	
}

void CEightDlg::OnButton7() 
{
	// TODO: Add your control notification handler code here
	
	m_bt4.GetWindowText(m4,2);
	m_bt7.GetWindowText(m7,2);
	m_bt8.GetWindowText(m8,2);
	if(strcmp(m4,"0")==0) { 
	    m_bt7.SetWindowText(m4);
		m_bt4.SetWindowText(m7);		
	}
   if(strcmp(m8,"0")==0)
	{
		m_bt7.SetWindowText(m8);
		m_bt8.SetWindowText(m7);		
	}	
}

void CEightDlg::OnButton8() 
{
	// TODO: Add your control notification handler code here
	
	 m_bt5.GetWindowText(m5,2);
	m_bt7.GetWindowText(m7,2);
	m_bt8.GetWindowText(m8,2);
	m_bt9.GetWindowText(m9,2);
	if(strcmp(m5,"0")==0) { 
	    m_bt8.SetWindowText(m5);
		m_bt5.SetWindowText(m8);		
	}
   if(strcmp(m7,"0")==0)
	{
		m_bt8.SetWindowText(m7);

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