📄 wzdstatb.cpp
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// WzdStatB.cpp : implementation file
//
#include "stdafx.h"
#include "wzd.h"
#include "WzdStatB.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWzdStatusBar
CWzdStatusBar::CWzdStatusBar()
{
// load any graphics
m_hRedLedIcon=AfxGetApp()->LoadIcon(IDI_RED_LED);
m_hGreenLedIcon=AfxGetApp()->LoadIcon(IDI_GREEN_LED);
}
CWzdStatusBar::~CWzdStatusBar()
{
}
BEGIN_MESSAGE_MAP(CWzdStatusBar, CStatusBar)
//{{AFX_MSG_MAP(CWzdStatusBar)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWzdStatusBar message handlers
void CWzdStatusBar::InitDrawing()
{
UINT nID,nStyle;
int nPane,nWidth;
// for each pane that we will be drawing
nPane=CommandToIndex(ID_INDICATOR_LED);
GetPaneInfo(nPane, nID, nStyle, nWidth) ;
SetPaneInfo(nPane, nID, SBPS_OWNERDRAW|SBPS_NOBORDERS, nWidth) ;
}
void CWzdStatusBar::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
{
// get graphic context to draw to
CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
// get the pane's rectangle
CRect rect(lpDrawItemStruct->rcItem);
// get the pane's id
UINT nID,nStyle;
int nWidth;
GetPaneInfo(lpDrawItemStruct->itemID, nID, nStyle, nWidth);
// draw to that pane based on a status
switch (nID)
{
case ID_INDICATOR_LED:
// draw the background
CBrush bkColor(GetSysColor(COLOR_3DFACE));
CBrush* pOldBrush = (CBrush*)pDC->SelectObject(&bkColor);
pDC->FillRect(rect, &bkColor);
pDC->SelectObject(pOldBrush);
// draw the appropriate LED
HICON hicon=((CMainFrame*)AfxGetMainWnd())->m_bTest?
m_hRedLedIcon:m_hGreenLedIcon;
pDC->DrawIcon(rect.left,rect.top,hicon);
break;
}
}
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