📄 wzdstatb.h
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#if !defined(AFX_WZDSTATB_H__5DF01360_876F_11D2_A18D_D6622706D73F__INCLUDED_)
#define AFX_WZDSTATB_H__5DF01360_876F_11D2_A18D_D6622706D73F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WzdStatB.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CWzdStatusBar window
class CWzdStatusBar : public CStatusBar
{
// Construction
public:
CWzdStatusBar();
// Attributes
public:
// Operations
public:
void InitDrawing();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWzdStatusBar)
//}}AFX_VIRTUAL
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
// Implementation
public:
virtual ~CWzdStatusBar();
// Generated message map functions
protected:
//{{AFX_MSG(CWzdStatusBar)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
HICON m_hRedLedIcon;
HICON m_hGreenLedIcon;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WZDSTATB_H__5DF01360_876F_11D2_A18D_D6622706D73F__INCLUDED_)
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