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📄 wzddlg.cpp

📁 《vc++扩展编程实例》源码。运用Visual C++ 5.0或6.0的高级编程技巧
💻 CPP
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// WzdDlg.cpp : implementation file
//

#include "stdafx.h"
#include "wzd.h"
#include "WzdDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CWzdDialog dialog


CWzdDialog::CWzdDialog(CWnd* pParent /*=NULL*/)
	: CDialog(CWzdDialog::IDD, pParent)
{
	//{{AFX_DATA_INIT(CWzdDialog)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	m_bFlashText=FALSE;
	m_bFlashDlg=FALSE;
}


void CWzdDialog::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CWzdDialog)
	DDX_Control(pDX, IDC_FLASHING_STATIC, m_ctrlStatic);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CWzdDialog, CDialog)
	//{{AFX_MSG_MAP(CWzdDialog)
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CWzdDialog message handlers

BOOL CWzdDialog::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	SetTimer(
		1,				// event ID
		250,			// time in milliseconds
		NULL);			// causes a WM_TIMER message to be sent to this window
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CWzdDialog::OnButton1() 
{
	m_bFlashText=!m_bFlashText;
}

void CWzdDialog::OnButton2() 
{
	m_bFlashDlg=!m_bFlashDlg;
}

void CWzdDialog::OnTimer(UINT nIDEvent) 
{
	if (m_bFlashText)
	{
		static BOOL t=TRUE;
		m_ctrlStatic.ShowWindow((t=!t)?SW_SHOW:SW_HIDE);
	}

	if (m_bFlashDlg)
	{
		FlashWindow(TRUE);
	}

	CDialog::OnTimer(nIDEvent);
}

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