📄 t1decode.c
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/***************************************************************************//* *//* t1decode.c *//* *//* PostScript Type 1 decoding routines (body). *//* *//* Copyright 2000 by *//* David Turner, Robert Wilhelm, and Werner Lemberg. *//* *//* This file is part of the FreeType project, and may only be used, *//* modified, and distributed under the terms of the FreeType project *//* license, LICENSE.TXT. By continuing to use, modify, or distribute *//* this file you indicate that you have read the license and *//* understand and accept it fully. *//* *//***************************************************************************/#include <freetype/internal/ftdebug.h> /* for FT_ERROR() */#include <freetype/internal/t1errors.h>#include <freetype/ftoutln.h>#include <freetype/internal/ftdebug.h>#ifdef FT_FLAT_COMPILE#include "t1decode.h"#include "psobjs.h"#else#include <psaux/t1decode.h>#include <psaux/psobjs.h>#endif /*************************************************************************/ /* */ /* The macro FT_COMPONENT is used in trace mode. It is an implicit */ /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */ /* messages during execution. */ /* */#undef FT_COMPONENT#define FT_COMPONENT trace_t1decode typedef enum T1_Operator_ { op_none = 0, op_endchar, op_hsbw, op_seac, op_sbw, op_closepath, op_hlineto, op_hmoveto, op_hvcurveto, op_rlineto, op_rmoveto, op_rrcurveto, op_vhcurveto, op_vlineto, op_vmoveto, op_dotsection, op_hstem, op_hstem3, op_vstem, op_vstem3, op_div, op_callothersubr, op_callsubr, op_pop, op_return, op_setcurrentpoint, op_max /* never remove this one */ } T1_Operator; static const FT_Int t1_args_count[op_max] = { 0, /* none */ 0, /* endchar */ 2, /* hsbw */ 5, /* seac */ 4, /* sbw */ 0, /* closepath */ 1, /* hlineto */ 1, /* hmoveto */ 4, /* hvcurveto */ 2, /* rlineto */ 2, /* rmoveto */ 6, /* rrcurveto */ 4, /* vhcurveto */ 1, /* vlineto */ 1, /* vmoveto */ 0, /* dotsection */ 2, /* hstem */ 6, /* hstem3 */ 2, /* vstem */ 6, /* vstem3 */ 2, /* div */ -1, /* callothersubr */ 1, /* callsubr */ 0, /* pop */ 0, /* return */ 2 /* setcurrentpoint */ }; /*************************************************************************/ /* */ /* <Function> */ /* t1_lookup_glyph_by_stdcharcode */ /* */ /* <Description> */ /* Looks up a given glyph by its StandardEncoding charcode. Used to */ /* implement the SEAC Type 1 operator. */ /* */ /* <Input> */ /* face :: The current face object. */ /* */ /* charcode :: The character code to look for. */ /* */ /* <Return> */ /* A glyph index in the font face. Returns -1 if the corresponding */ /* glyph wasn't found. */ /* */ static FT_Int t1_lookup_glyph_by_stdcharcode( T1_Decoder* decoder, FT_Int charcode ) { FT_UInt n; const FT_String* glyph_name; PSNames_Interface* psnames = decoder->psnames; /* check range of standard char code */ if ( charcode < 0 || charcode > 255 ) return -1; glyph_name = psnames->adobe_std_strings( psnames->adobe_std_encoding[charcode]); for ( n = 0; n < decoder->num_glyphs; n++ ) { FT_String* name = (FT_String*)decoder->glyph_names[n]; if ( name && strcmp( name,glyph_name ) == 0 ) return n; } return -1; } /*************************************************************************/ /* */ /* <Function> */ /* t1operator_seac */ /* */ /* <Description> */ /* Implements the `seac' Type 1 operator for a Type 1 decoder. */ /* */ /* <Input> */ /* decoder :: The current CID decoder. */ /* */ /* asb :: The accent's side bearing. */ /* */ /* adx :: The horizontal offset of the accent. */ /* */ /* ady :: The vertical offset of the accent. */ /* */ /* bchar :: The base character's StandardEncoding charcode. */ /* */ /* achar :: The accent character's StandardEncoding charcode. */ /* */ /* <Return> */ /* FreeType error code. 0 means success. */ /* */ static FT_Error t1operator_seac( T1_Decoder* decoder, FT_Pos asb, FT_Pos adx, FT_Pos ady, FT_Int bchar, FT_Int achar ) { FT_Error error; FT_Int bchar_index, achar_index, n_base_points; FT_Outline* base = decoder->builder.base; FT_Vector left_bearing, advance; /* seac weirdness */ adx += decoder->builder.left_bearing.x; /* `glyph_names' is set to 0 for CID fonts which do not */ /* include an encoding. How can we deal with these? */ if ( decoder->glyph_names == 0 ) { FT_ERROR(( "t1operator_seac:" )); FT_ERROR(( " glyph names table not available in this font!\n" )); return T1_Err_Syntax_Error; } bchar_index = t1_lookup_glyph_by_stdcharcode( decoder, bchar ); achar_index = t1_lookup_glyph_by_stdcharcode( decoder, achar ); if ( bchar_index < 0 || achar_index < 0 ) { FT_ERROR(( "t1operator_seac:" )); FT_ERROR(( " invalid seac character code arguments\n" )); return T1_Err_Syntax_Error; } /* if we are trying to load a composite glyph, do not load the */ /* accent character and return the array of subglyphs. */ if ( decoder->builder.no_recurse ) { FT_GlyphSlot glyph = (FT_GlyphSlot)decoder->builder.glyph; FT_GlyphLoader* loader = glyph->internal->loader; FT_SubGlyph* subg; /* reallocate subglyph array if necessary */ error = FT_GlyphLoader_Check_Subglyphs( loader, 2 ); if ( error ) goto Exit; subg = loader->current.subglyphs; /* subglyph 0 = base character */ subg->index = bchar_index; subg->flags = FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES | FT_SUBGLYPH_FLAG_USE_MY_METRICS; subg->arg1 = 0; subg->arg2 = 0; subg++; /* subglyph 1 = accent character */ subg->index = achar_index; subg->flags = FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES; subg->arg1 = adx - asb; subg->arg2 = ady; /* set up remaining glyph fields */ glyph->num_subglyphs = 2; glyph->subglyphs = loader->base.subglyphs; glyph->format = ft_glyph_format_composite; loader->current.num_subglyphs = 2; } /* First load `bchar' in builder */ /* now load the unscaled outline */ FT_GlyphLoader_Prepare( decoder->builder.loader ); /* prepare loader */ error = T1_Decoder_Parse_Glyph( decoder, bchar_index ); if ( error ) goto Exit; n_base_points = base->n_points; /* save the left bearing and width of the base character */ /* as they will be erased by the next load. */ left_bearing = decoder->builder.left_bearing; advance = decoder->builder.advance; decoder->builder.left_bearing.x = 0; decoder->builder.left_bearing.y = 0; /* Now load `achar' on top of */ /* the base outline */ error = T1_Decoder_Parse_Glyph( decoder, achar_index ); if ( error ) goto Exit; /* restore the left side bearing and */ /* advance width of the base character */ decoder->builder.left_bearing = left_bearing; decoder->builder.advance = advance; /* Finally, move the accent */ if ( decoder->builder.load_points ) { FT_Outline dummy; dummy.n_points = base->n_points - n_base_points; dummy.points = base->points + n_base_points; FT_Outline_Translate( &dummy, adx - asb, ady ); } Exit: return error; } /*************************************************************************/ /* */ /* <Function> */ /* T1_Decoder_Parse_Charstrings */ /* */ /* <Description> */ /* Parses a given Type 1 charstrings program. */ /* */ /* <Input> */ /* decoder :: The current Type 1 decoder. */ /* */ /* charstring_base :: The base address of the charstring stream. */ /* */ /* charstring_len :: The length in bytes of the charstring stream. */ /* */ /* <Return> */ /* FreeType error code. 0 means success. */ /* */ FT_LOCAL_DEF FT_Error T1_Decoder_Parse_Charstrings( T1_Decoder* decoder, FT_Byte* charstring_base, FT_UInt charstring_len ) { FT_Error error; T1_Decoder_Zone* zone; FT_Byte* ip; FT_Byte* limit; T1_Builder* builder = &decoder->builder; FT_Outline* outline; FT_Pos x, y; /* we don't want to touch the source code -- use macro trick */#define start_point T1_Builder_Start_Point#define check_points T1_Builder_Check_Points#define add_point T1_Builder_Add_Point#define add_point1 T1_Builder_Add_Point1#define add_contour T1_Builder_Add_Contour#define close_contour T1_Builder_Close_Contour /* First of all, initialize the decoder */ decoder->top = decoder->stack; decoder->zone = decoder->zones; zone = decoder->zones; builder->path_begun = 0; zone->base = charstring_base; limit = zone->limit = charstring_base + charstring_len; ip = zone->cursor = zone->base; error = FT_Err_Ok; outline = builder->current;
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