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📄 speech.h

📁 Asterisk-1.4.4最新内核源代码
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/* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 2006, Digium, Inc. * * Joshua Colp <jcolp@digium.com> * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. *//*! \file * \brief Generic Speech Recognition API */#ifndef _ASTERISK_SPEECH_H#define _ASTERISK_SPEECH_H#if defined(__cplusplus) || defined(c_plusplus)extern "C" {#endif/* Speech structure flags */#define AST_SPEECH_QUIET (1 << 0) /* Quiet down output... they are talking */#define AST_SPEECH_SPOKE (1 << 1) /* Speaker did not speak *//* Speech structure states - in order of expected change */#define AST_SPEECH_STATE_NOT_READY 0 /* Not ready to accept audio */#define AST_SPEECH_STATE_READY 1 /* Accepting audio */#define AST_SPEECH_STATE_WAIT 2 /* Wait for results to become available */#define AST_SPEECH_STATE_DONE 3 /* Processing is done */enum ast_speech_results_type {	AST_SPEECH_RESULTS_TYPE_NORMAL = 0,	AST_SPEECH_RESULTS_TYPE_NBEST,};/* Speech structure */struct ast_speech {	/*! Structure lock */	ast_mutex_t lock;	/*! Set flags */	unsigned int flags;	/*! Processing sound (used when engine is processing audio and getting results) */	char *processing_sound;	/*! Current state of structure */	int state;	/*! Expected write format */	int format;	/*! Data for speech engine */	void *data;	/*! Cached results */	struct ast_speech_result *results;	/*! Type of results we want */	enum ast_speech_results_type results_type;	/*! Pointer to the engine used by this speech structure */	struct ast_speech_engine *engine;};  /* Speech recognition engine structure */struct ast_speech_engine {	/*! Name of speech engine */	char *name;	/*! Set up the speech structure within the engine */	int (*new)(struct ast_speech *speech);	/*! Destroy any data set on the speech structure by the engine */	int (*destroy)(struct ast_speech *speech);	/*! Load a local grammar on the speech structure */	int (*load)(struct ast_speech *speech, char *grammar_name, char *grammar);	/*! Unload a local grammar */	int (*unload)(struct ast_speech *speech, char *grammar_name);	/*! Activate a loaded grammar */	int (*activate)(struct ast_speech *speech, char *grammar_name);	/*! Deactivate a loaded grammar */	int (*deactivate)(struct ast_speech *speech, char *grammar_name);	/*! Write audio to the speech engine */	int (*write)(struct ast_speech *speech, void *data, int len);	/*! Prepare engine to accept audio */	int (*start)(struct ast_speech *speech);	/*! Change an engine specific setting */	int (*change)(struct ast_speech *speech, char *name, const char *value);	/*! Change the type of results we want back */	int (*change_results_type)(struct ast_speech *speech, enum ast_speech_results_type results_type);	/*! Try to get results */	struct ast_speech_result *(*get)(struct ast_speech *speech);	/*! Accepted formats by the engine */	int formats;	AST_LIST_ENTRY(ast_speech_engine) list;};/* Result structure */struct ast_speech_result {	/*! Recognized text */	char *text;	/*! Result score */	int score;	/*! NBest Alternative number if in NBest results type */	int nbest_num;	/*! Matched grammar */	char *grammar;	/*! List information */	struct ast_speech_result *next;};/*! \brief Activate a grammar on a speech structure */int ast_speech_grammar_activate(struct ast_speech *speech, char *grammar_name);/*! \brief Deactivate a grammar on a speech structure */int ast_speech_grammar_deactivate(struct ast_speech *speech, char *grammar_name);/*! \brief Load a grammar on a speech structure (not globally) */int ast_speech_grammar_load(struct ast_speech *speech, char *grammar_name, char *grammar);/*! \brief Unload a grammar */int ast_speech_grammar_unload(struct ast_speech *speech, char *grammar_name);/*! \brief Get speech recognition results */struct ast_speech_result *ast_speech_results_get(struct ast_speech *speech);/*! \brief Free a set of results */int ast_speech_results_free(struct ast_speech_result *result);/*! \brief Indicate to the speech engine that audio is now going to start being written */void ast_speech_start(struct ast_speech *speech);/*! \brief Create a new speech structure */struct ast_speech *ast_speech_new(char *engine_name, int format);/*! \brief Destroy a speech structure */int ast_speech_destroy(struct ast_speech *speech);/*! \brief Write audio to the speech engine */int ast_speech_write(struct ast_speech *speech, void *data, int len);/*! \brief Change an engine specific attribute */int ast_speech_change(struct ast_speech *speech, char *name, const char *value);/*! \brief Change the type of results we want */int ast_speech_change_results_type(struct ast_speech *speech, enum ast_speech_results_type results_type);/*! \brief Change state of a speech structure */int ast_speech_change_state(struct ast_speech *speech, int state);/*! \brief Register a speech recognition engine */int ast_speech_register(struct ast_speech_engine *engine);/*! \brief Unregister a speech recognition engine */int ast_speech_unregister(char *engine_name);#if defined(__cplusplus) || defined(c_plusplus)}#endif#endif /* _ASTERISK_SPEECH_H */

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