📄 transparentbutton.h
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#if !defined(AFX_TRANSPARENTBUTTON_H__45F4670F_E198_11D3_A999_9E9231505A2F__INCLUDED_)
#define AFX_TRANSPARENTBUTTON_H__45F4670F_E198_11D3_A999_9E9231505A2F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//*********************************************************
// TransParentButton.h : header file
//*********************************************************
// CTransParentButton verson 1.2 update date: 3-24-2000
// Author: andygood, mailto:andygood@263.net
// Modify it to your own favor and enjoy it!
//*********************************************************
// the align of the icon
#define AL_LEFT 0
#define AL_TOP 1
// the state to draw
#define ST_MOVEIN 0
#define ST_MOVEOUT 1
#define ST_MOUSEUP 2
#define ST_MOUSEDOWN 3
/////////////////////////////////////////////////////////////////////////////
// CTransParentButton window
class CTransParentButton : public CButton
{
// Construction
public:
CTransParentButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTransParentButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
void SetIcon(UINT nNormal,UINT nMouseIn);
BOOL SetCursor(UINT nCursorID);
void SetStyle(bool bIsflat=false);
void SetBkMode(bool bTransparent);
void SetMouseDownTextColor(COLORREF color);
void SetNormalTextColor(COLORREF color);
void SetActiveTextColor(COLORREF color);
void SetIconYPos(int y);
void SetAlign(int nAlign);
void SetIconXPos(int x);
void Draw();
void DrawIcon(HICON hIcon,BOOL bDisabled=FALSE);
void DrawIcon();
void SetIcon(HICON hNormal,HICON hMouseIn);
void DrawText();
void Refresh();
CDC memDC;
bool m_bDCStored;
bool m_bMove;
void DrawBorders();
virtual ~CTransParentButton();
// Generated message map functions
protected:
bool m_bIsEnabled;
HCURSOR m_hCursor;
bool m_bHasFocus;
bool m_bIsFlat;
bool m_bBkTransparent;
COLORREF m_clText;
COLORREF m_clMouseDownText;
COLORREF m_clActiveText;
COLORREF m_clNormalText;
bool m_bUseIcon;
int m_IconYPos;
int m_IconXPos;
int m_DrawState;
int m_IconAlign;
HICON m_hMouseInIcon;
HICON m_hNormalIcon;
//{{AFX_MSG(CTransParentButton)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TRANSPARENTBUTTON_H__45F4670F_E198_11D3_A999_9E9231505A2F__INCLUDED_)
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