📄 thread.hxx
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Cyg_Thread (
cyg_thread_entry *entry, // entry point function
CYG_ADDRWORD entry_data, // entry data
cyg_ucount32 stack_size = 0, // stack size, 0 = use default
CYG_ADDRESS stack_base = 0 // stack base, NULL = allocate
);
Cyg_Thread (
CYG_ADDRWORD sched_info, // Scheduling parameter(s)
cyg_thread_entry *entry, // entry point function
CYG_ADDRWORD entry_data, // entry data
char *name, // thread name
CYG_ADDRESS stack_base = 0, // stack base, NULL = allocate
cyg_ucount32 stack_size = 0 // stack size, 0 = use default
);
// Re-initialize the thread back to it's initial state.
void reinitialize();
~Cyg_Thread();
// The following are invoked implicitly on the current thread,
// hence they are static member functions.
static void sleep(); // Put thread to sleep
static void counted_sleep();// Decrement counter or put
// thread to sleep
#ifdef CYGFUN_KERNEL_THREADS_TIMER
static void counted_sleep( cyg_tick_count delay );
// ...for delay ticks
#endif
static void exit(); // Terminate thread
static void yield(); // Yield CPU to another thread
static void rotate_queue( cyg_priority pri );
// Rotate that run queue
void to_queue_head( void );
// Move to the head of its queue
// (not necessarily a scheduler q)
static Cyg_Thread *self(); // Return current thread
// The following are called on threads other than the current one.
void wake(); // Wake this thread from sleep.
void counted_wake(); // Increment counter or wake thread
cyg_uint32 cancel_counted_wake();
// Cancel counted wakeups for this
// thread and return how many were
// pending
void suspend(); // Suspend this thread: increment counter and
// deschedule.
void resume(); // Resume this thread: decrement counter and
// reschedule if counter is zero.
void release(); // Release thread from sleep with BREAK
// wake_reason.
void kill(); // Kill this thread
void force_resume(); // Resume this thread: set counter to zero.
cyg_uint32 get_state(); // Return current thread state.
// Accessor functions to set and get wait_info.
void set_wait_info(CYG_ADDRWORD data);
CYG_ADDRWORD get_wait_info();
// This part of the API is used if we have a clock and want
// per-thread timers for doing delays and timeouts.
// delay the given number of ticks
void delay( cyg_tick_count delay );
enum cyg_reason // sleep/wakeup reason codes
{
NONE, // No recorded reason
WAIT, // Wait with no timeout
DELAY, // Simple time delay
TIMEOUT, // Wait with timeout/timeout expired
BREAK, // forced break out of sleep
DESTRUCT, // wait object destroyed[note]
EXIT, // forced termination
DONE // Wait/delay complete
};
// [note] NOT the thread, some object it was waiting on.
// Thread destruction would first involve EXITing it.
private:
#ifdef CYGFUN_KERNEL_THREADS_TIMER
Cyg_ThreadTimer timer; // per-thread timer
#endif
cyg_reason sleep_reason; // reason for sleeping
cyg_reason wake_reason; // reason for waking
#ifdef CYGIMP_THREAD_PRIORITY
public:
// If the scheduler implements priorities, provide
// functions to set and get it.
void set_priority( cyg_priority pri );
cyg_priority get_priority();
// This returns the current dispatching priority of the
// thread. This may differ from the result of get_priority()
// in the presence of priority inheritance or certain
// scheduling algorithms.
cyg_priority get_current_priority();
#endif
#ifdef CYGVAR_KERNEL_THREADS_DATA
private:
// Array of single word entries for each index.
CYG_ADDRWORD thread_data[CYGNUM_KERNEL_THREADS_DATA_MAX];
// Map of free thread_data indexes. Each bit represents an index
// and is 1 if that index is free, and 0 if it is in use.
static cyg_ucount32 thread_data_map;
public:
typedef cyg_count32 cyg_data_index;
static CYG_ADDRWORD get_data( cyg_data_index index );
static CYG_ADDRWORD *get_data_ptr( cyg_data_index index );
void set_data( cyg_data_index index, CYG_ADDRWORD data );
// returns -1 if no more indexes available
static cyg_data_index new_data_index();
static void free_data_index( cyg_data_index index );
#endif
#ifdef CYGPKG_KERNEL_THREADS_DESTRUCTORS
// thread destructors, called on thread exit.
private:
typedef void (*destructor_fn)(CYG_ADDRWORD);
struct Cyg_Destructor_Entry {
destructor_fn fn;
CYG_ADDRWORD data;
};
#ifndef CYGSEM_KERNEL_THREADS_DESTRUCTORS_PER_THREAD
static
#endif
Cyg_Destructor_Entry destructors[ CYGNUM_KERNEL_THREADS_DESTRUCTORS ];
public:
// Add and remove destructors. Returns true on success, false on failure.
#ifndef CYGSEM_KERNEL_THREADS_DESTRUCTORS_PER_THREAD
static
#endif
cyg_bool add_destructor( destructor_fn fn, CYG_ADDRWORD data );
#ifndef CYGSEM_KERNEL_THREADS_DESTRUCTORS_PER_THREAD
static
#endif
cyg_bool rem_destructor( destructor_fn fn, CYG_ADDRWORD data );
#endif
#ifdef CYGVAR_KERNEL_THREADS_NAME
private:
// An optional thread name string, for humans to read
char *name;
public:
// function to get the name string
char *get_name();
#endif
#ifdef CYGVAR_KERNEL_THREADS_LIST
// Housekeeping list that tracks all threads
private:
Cyg_Thread *list_next;
static Cyg_Thread *thread_list;
void add_to_list( void );
void remove_from_list( void );
public:
static Cyg_Thread *get_list_head();
Cyg_Thread *get_list_next();
#endif
public:
// Set sleep reason to reason and wake reason to NONE
static void set_sleep_reason( cyg_reason reason = WAIT);
cyg_reason get_sleep_reason();
// Set the wakeup reason to the given value
void set_wake_reason( cyg_reason reason = DONE);
// Get current wake reason
cyg_reason get_wake_reason();
static void set_timer( // Set timeout and sleep reason
cyg_tick_count trigger, // Absolute wakeup time
cyg_reason sleep_reason // reason for sleeping
);
static void clear_timer(); // disable thread timer
// Get a 16 bit unique id for this thread. This is
// used in tracing and instrumentation to identify the
// current thread.
cyg_uint16 get_unique_id();
};
// -------------------------------------------------------------------------
// Thread Queue class.
// This defines the main API for manipulating queues of threads.
class Cyg_ThreadQueue
: public Cyg_ThreadQueue_Implementation
{
public:
CYGDBG_DEFINE_CHECK_THIS
// API used by rest of kernel.
// Add thread to queue
void enqueue(Cyg_Thread *thread);
// return first thread on queue
Cyg_Thread *highpri();
// remove first thread on queue
Cyg_Thread *dequeue();
// remove specified thread from queue
void remove(Cyg_Thread *thread);
// test if queue is empty
inline cyg_bool empty();
};
// -------------------------------------------------------------------------
// Thread inlines
// Return current thread state.
inline cyg_uint32 Cyg_Thread::get_state()
{
return state;
}
inline void Cyg_Thread::set_wait_info(CYG_ADDRWORD data)
{
wait_info = data;
}
inline CYG_ADDRWORD Cyg_Thread::get_wait_info()
{
return wait_info;
}
// -------------------------------------------------------------------------
#endif // ifndef CYGONCE_KERNEL_THREAD_HXX
// EOF thread.hxx
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