📄 callrouting.h
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// CallRouting.h : main header file for the CallRouting application
//
// This file was generated automatically and has not been modified for
// implementing this app except for this comment.
//
// For non-MFC folks: this file defines the main application class, derived
// from the MFC class CWinApp. InitInstance() handles application instance
// initialization.
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "acs.h"
#include "csta.h"
/////////////////////////////////////////////////////////////////////////////
// CCallRoutingApp:
// See CallRouting.cpp for the implementation of this class
//
class CCallRoutingApp : public CWinApp
{
public:
CCallRoutingApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCallRoutingApp)
public:
virtual BOOL InitInstance();
int GetCollectedDigitsFromIniFile();
CString GetVDNsFromIniFile();
CString GetAppendStringIniFile();
CString GetRuleFromIniFile();
CString GetCallRoutingType();
int GetDefaultRouteFromIniFile();
int GetDebugLevelFromIniFile();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CCallRoutingApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CWinApp *m_pApp;
};
/////////////////////////////////////////////////////////////////////////////
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