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📄 tsapi.h

📁 Avaya AES Tsapi接口开发的 CallRouting 代码
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// Tsapi.h : TSAPI header file
//

#ifndef	TSAPI_H_INCLUDE_GUARD
#define	TSAPI_H_INCLUDE_GUARD

#include "acs.h"
#include "csta.h"
#include "attpriv.h"

/////////////////////////////////////////////////////////////////////////////
// See Tsapi.cpp for the implementation of this class
//

// user-specific windows messages
#define WM_TSAPIMSG					WM_USER+2130
#define WM_TSAPIFAILURE				WM_USER+2131
#define WM_TSAPIACSUNSOLICITED		WM_USER+2132
#define WM_TSAPIACSCONFIRMATION		WM_USER+2133
#define WM_TSAPICSTAUNSOLICITED		WM_USER+2134
#define WM_TSAPICSTACONFIRMATION	WM_USER+2135
#define WM_TSAPICSTAREQUEST         WM_USER+2136

// this app will handle 1 2-party call at 1 device
#define MAX_CALLS_AT_DEVICE 1
#define MAX_DEVICES_IN_CALL 2

// this class is the device record. For each device the app supports, there will
//  be one instance of this class.
class CTsapiDevice
{
public:
	CTsapiDevice();
	// sets the device ID for this device record

	// sets the window that is responsible for handling TSAPI events for this device
	void SetWndPtr(CWnd* pWnd) { m_pWnd = pWnd; };
	// returns the window that is responsigle for handling TSAPI events	for this device
	CWnd* GetWndPtr() { return m_pWnd; };
	
	
private:
	CSTAMonitorCrossRefID_t m_MonitorCrossRefID;
	CWnd* m_pWnd;
	// if there were an unknown number of calls that could be at a device,
	//  the memory would be dynamically allocated as needed.
	ConnectionID_t m_ConnIDList[MAX_CALLS_AT_DEVICE][MAX_DEVICES_IN_CALL];
};

class CTsapiWnd : public CWnd
{
// Construction
public:
	CTsapiWnd();	// standard constructor  
 	virtual ~CTsapiWnd();

	// The window responsible for clean-up and stream failure handling
	CWnd* m_TsapiController;

	// stream variables
	ACSHandle_t m_AcsHandle;
	unsigned short m_EventBufSize;
	char m_EventBuf[10000];
	ATTPrivateData_t m_AttPrivateData;
	ATTEvent_t m_AttEvent;
	CSTAEvent_t* m_EventBufPtr;

	
// Implementation
	void DoCreate();
protected:

	LRESULT OnTsapiMsg(WPARAM wParam, LPARAM lParam);
	DECLARE_MESSAGE_MAP()

private:
	// if the app was going to track an unknown number of devices, the
	//  memory would be dynamically allocated as needed, instead of being declared
	//  here
	CTsapiDevice m_MyOneDevice;
};

#endif

/////////////////////////////////////////////////////////////////////////////

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