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📄 setupdialog.java

📁 一个不错的JAVA源程序,没有附加图片和声音文件.
💻 JAVA
字号:
package kyodai.topbar;

import java.awt.*;
import javax.swing.border.*;
import java.net.*;
import javax.swing.*;
import java.awt.event.*;
import kyodai.*;

/**
 * <p>Title: Kyodai</p>
 * <p>Description: 连连看JAVA版</p>
 * <p>Copyright: Copyright (c) 2004</p>
 * <p>Company: www.wuhantech.com</p>
 * @author ZhangJian
 * @version 1.0
 */

public class SetupDialog
    extends JDialog {
  Border border1;
  JPanel PanelClose = new JPanel();
  JButton Close = new JButton();
  Border border2;
  JPanel PanelCenter = new JPanel();
  GridLayout gridLayout1 = new GridLayout();
  JPanel PanelMusic = new JPanel();
  JPanel PanelEffect = new JPanel();
  JPanel PanelLevel = new JPanel();
  JPanel PanelAnimate = new JPanel();
  JRadioButton MusicOn = new JRadioButton();
  JRadioButton MusicOff = new JRadioButton();
  JLabel Music = new JLabel();
  JPanel PanelLeft = new JPanel();
  JPanel PanelRight = new JPanel();
  JLabel Effect = new JLabel();
  JRadioButton EffectOn = new JRadioButton();
  JRadioButton EffectOff = new JRadioButton();
  JLabel Level = new JLabel();
  JRadioButton Level1 = new JRadioButton();
  JRadioButton Level2 = new JRadioButton();
  JRadioButton Level3 = new JRadioButton();
  JRadioButton Level4 = new JRadioButton();
  JRadioButton Level5 = new JRadioButton();
  FlowLayout flowLayout1 = new FlowLayout();
  FlowLayout flowLayout2 = new FlowLayout();
  FlowLayout flowLayout3 = new FlowLayout();
  JLabel AnimateSpeed = new JLabel();
  FlowLayout flowLayout4 = new FlowLayout();
  JRadioButton Speed1 = new JRadioButton();
  JRadioButton Speed8 = new JRadioButton();
  JRadioButton Speed2 = new JRadioButton();
  JRadioButton Speed4 = new JRadioButton();
  JPanel PanelTop = new JPanel();
  ButtonGroup MusicGroup = new ButtonGroup();
  ButtonGroup EffectGroup = new ButtonGroup();
  ButtonGroup LevelGroup = new ButtonGroup();
  ButtonGroup SpeedGroup = new ButtonGroup();

  public SetupDialog(JFrame frame) {
    super(frame, true);
    try {
      jbInit();
    }
    catch (Exception e) {
      e.printStackTrace();
    }
    Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
    this.setLocation( (int) (screenSize.width - 400) / 2,
                     (int) (screenSize.height - 320) / 2);
    this.setResizable(false);
  }

  private void jbInit() throws Exception {
    border2 = BorderFactory.createCompoundBorder(BorderFactory.createLineBorder(
        Color.lightGray, 1), BorderFactory.createEmptyBorder(2, 10, 2, 10));
    this.setSize(new Dimension(400, 320));
    this.setTitle("Setup");
    border1 = BorderFactory.createEmptyBorder();

    PanelClose.setBackground(Color.white);
    Close.setBackground(Color.white);
    Close.setBorder(border2);
    Close.setText("Close");
    Close.addActionListener(new ActionListener() {
      public void actionPerformed(ActionEvent e) {
        if (MusicOn.isSelected()) {
          Setting.Music = 1;
        }
        else {
          Setting.Music = 0;
        }

        if (EffectOn.isSelected()) {
          Setting.Sound = 1;
        }
        else {
          Setting.Sound = 0;
        }

        if (Level1.isSelected()) {
          Setting.LevelIndex = 0;
        }
        if (Level2.isSelected()) {
          Setting.LevelIndex = 1;
        }
        if (Level3.isSelected()) {
          Setting.LevelIndex = 2;
        }
        if (Level4.isSelected()) {
          Setting.LevelIndex = 3;
        }
        if (Level5.isSelected()) {
          Setting.LevelIndex = 4;
        }

        if (Speed1.isSelected()) {
          Setting.Animate = 1;
        }
        if (Speed2.isSelected()) {
          Setting.Animate = 2;
        }
        if (Speed4.isSelected()) {
          Setting.Animate = 4;
        }
        if (Speed8.isSelected()) {
          Setting.Animate = 8;
        }

        dispose();
      }
    });
    PanelCenter.setBackground(Color.white);
    PanelCenter.setLayout(gridLayout1);
    gridLayout1.setColumns(1);
    gridLayout1.setRows(6);
    PanelMusic.setBackground(Color.white);
    PanelMusic.setLayout(flowLayout3);
    PanelEffect.setBackground(Color.white);
    PanelEffect.setLayout(flowLayout2);
    PanelLevel.setBackground(Color.white);
    PanelLevel.setLayout(flowLayout1);
    PanelAnimate.setBackground(Color.white);
    PanelAnimate.setLayout(flowLayout4);
    MusicOn.setBackground(Color.white);
    MusicOn.setSelected(true);
    MusicOn.setText("ON(Default)");
    MusicOff.setBackground(Color.white);
    MusicOff.setText("Off");
    Music.setText("Music");
    PanelLeft.setBackground(Color.white);
    PanelLeft.setMinimumSize(new Dimension(30, 10));
    PanelLeft.setOpaque(true);
    PanelLeft.setPreferredSize(new Dimension(30, 10));
    PanelRight.setBackground(Color.white);
    PanelRight.setFont(new java.awt.Font("Dialog", 0, 11));
    PanelRight.setMinimumSize(new Dimension(30, 10));
    PanelRight.setPreferredSize(new Dimension(30, 10));
    Effect.setText("Effect");
    EffectOn.setBackground(Color.white);
    EffectOn.setSelected(true);
    EffectOn.setText("On(Default)");
    EffectOff.setBackground(Color.white);
    EffectOff.setText("Off");
    Level.setText("Level");
    Level1.setBackground(Color.white);
    Level1.setText("1");
    Level2.setBackground(Color.white);
    Level2.setText("2");
    Level3.setBackground(Color.white);
    Level3.setSelected(true);
    Level3.setText("3(Normal)");
    Level4.setBackground(Color.white);
    Level4.setText("4");
    Level5.setBackground(Color.white);
    Level5.setText("5");
    flowLayout1.setAlignment(FlowLayout.LEFT);
    flowLayout2.setAlignment(FlowLayout.LEFT);
    flowLayout3.setAlignment(FlowLayout.LEFT);
    AnimateSpeed.setText("AnimateSpeed");
    flowLayout4.setAlignment(FlowLayout.LEFT);
    Speed1.setBackground(Color.white);
    Speed1.setText("1x");
    Speed8.setBackground(Color.white);
    Speed8.setText("8x");
    Speed2.setBackground(Color.white);
    Speed2.setSelected(true);
    Speed2.setText("2x(Default)");
    Speed4.setBackground(Color.white);
    Speed4.setText("4x");
    PanelTop.setBackground(Color.white);
    PanelTop.setMinimumSize(new Dimension(10, 10));
    this.getContentPane().add(PanelClose, BorderLayout.SOUTH);
    PanelClose.add(Close, null);
    this.getContentPane().add(PanelCenter, BorderLayout.CENTER);
    PanelMusic.add(Music, null);
    PanelMusic.add(MusicOn, null);
    PanelMusic.add(MusicOff, null);
    PanelCenter.add(PanelTop, null);
    PanelCenter.add(PanelMusic, null);
    PanelCenter.add(PanelEffect, null);
    PanelCenter.add(PanelLevel, null);
    PanelCenter.add(PanelAnimate, null);
    PanelAnimate.add(AnimateSpeed, null);
    PanelAnimate.add(Speed1, null);
    PanelAnimate.add(Speed2, null);
    PanelAnimate.add(Speed4, null);
    PanelAnimate.add(Speed8, null);
    this.getContentPane().add(PanelLeft, BorderLayout.WEST);
    this.getContentPane().add(PanelRight, BorderLayout.EAST);
    PanelEffect.add(Effect, null);
    PanelEffect.add(EffectOn, null);
    PanelEffect.add(EffectOff, null);
    PanelLevel.add(Level, null);
    PanelLevel.add(Level1, null);
    PanelLevel.add(Level2, null);
    PanelLevel.add(Level3, null);
    PanelLevel.add(Level4, null);
    PanelLevel.add(Level5, null);
    SpeedGroup.add(Speed1);
    SpeedGroup.add(Speed2);
    SpeedGroup.add(Speed4);
    SpeedGroup.add(Speed8);
    EffectGroup.add(EffectOn);
    EffectGroup.add(EffectOff);
    LevelGroup.add(Level1);
    LevelGroup.add(Level2);
    LevelGroup.add(Level3);
    LevelGroup.add(Level4);
    LevelGroup.add(Level5);
    MusicGroup.add(MusicOn);
    MusicGroup.add(MusicOff);
    load();
  }

  private void load() {
    if (Setting.Music == 1) {
      MusicOn.setSelected(true);
    }
    else {
      MusicOff.setSelected(true);
    }

    if (Setting.Sound == 1) {
      EffectOn.setSelected(true);
    }
    else {
      EffectOff.setSelected(true);
    }

    if (Setting.LevelIndex == 0) {
      Level1.setSelected(true);
    }
    else if (Setting.LevelIndex == 1) {
      Level2.setSelected(true);
    }
    else if (Setting.LevelIndex == 3) {
      Level4.setSelected(true);
    }
    else if (Setting.LevelIndex == 4) {
      Level5.setSelected(true);
    }
    else {
      Level3.setSelected(true);
    }

    if (Setting.Animate == 1) {
      Speed1.setSelected(true);
    }
    else if (Setting.Animate == 4) {
      Speed4.setSelected(true);
    }
    else if (Setting.Animate == 8) {
      Speed8.setSelected(true);
    }
    else {
      Speed2.setSelected(true);
    }
  }
}

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