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📄 capture.h

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// Capture.h : main header file for the CAPTURE application
//

#if !defined(AFX_CAPTURE_H__FF474B63_43A0_4C6D_A635_EC794129637C__INCLUDED_)
#define AFX_CAPTURE_H__FF474B63_43A0_4C6D_A635_EC794129637C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols
#include <afxcmn.h>	
#include "MainFrm.h"
#include "CaptureDoc.h"
#include "CaptureView.h"
#include "DataManage.h"
#include "Login.h"
#include "SkinPlusPlus.h"
/////////////////////////////////////////////////////////////////////////////
// CCaptureApp:
// See Capture.cpp for the implementation of this class
//
typedef CString   CExtractFilePath (CString);
class CCaptureApp : public CWinApp
{
public:
	CCaptureApp();
	char c_database[128],c_user[128],c_password[128];
	CString c_connectionstr;
	CExtractFilePath* ExtractFilePath ;
	HMODULE h_module;
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCaptureApp)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CCaptureApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CAPTURE_H__FF474B63_43A0_4C6D_A635_EC794129637C__INCLUDED_)

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