📄 capture.h
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// Capture.h : main header file for the CAPTURE application
//
#if !defined(AFX_CAPTURE_H__FF474B63_43A0_4C6D_A635_EC794129637C__INCLUDED_)
#define AFX_CAPTURE_H__FF474B63_43A0_4C6D_A635_EC794129637C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include <afxcmn.h>
#include "MainFrm.h"
#include "CaptureDoc.h"
#include "CaptureView.h"
#include "DataManage.h"
#include "Login.h"
#include "SkinPlusPlus.h"
/////////////////////////////////////////////////////////////////////////////
// CCaptureApp:
// See Capture.cpp for the implementation of this class
//
typedef CString CExtractFilePath (CString);
class CCaptureApp : public CWinApp
{
public:
CCaptureApp();
char c_database[128],c_user[128],c_password[128];
CString c_connectionstr;
CExtractFilePath* ExtractFilePath ;
HMODULE h_module;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCaptureApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CCaptureApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CAPTURE_H__FF474B63_43A0_4C6D_A635_EC794129637C__INCLUDED_)
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