draw3.java
来自「how to program in java 第三章例子里面的源代码」· Java 代码 · 共 25 行
JAVA
25 行
// Exercise 3.16 Solution: Draw3.java
// Program draws an oval inside a rectangle on the applet.
// Java core packages
import java.awt.Graphics; // import class Graphics
// Java extension packages
import javax.swing.*; // import package javax.swing
public class Draw3 extends JApplet {
// draw shapes on applet's background
public void paint( Graphics g )
{
// draw rectangle starting at (10, 10) that is 50
// pixels wide and 50 pixels tall
g.drawRect( 10, 10, 50, 50 );
// draw oval starting at (10, 10) that is 50 pixels
// wide and 50 pixels tall
g.drawOval( 10, 10, 50, 50 );
}
} // end class Draw3
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