dlgreplay.cpp

来自「这是一个采集图像界面」· C++ 代码 · 共 52 行

CPP
52
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// DlgReplay.cpp : implementation file
//

#include "stdafx.h"
#include "Static.h"
#include "DlgReplay.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDlgReplay dialog


CDlgReplay::CDlgReplay(CWnd* pParent /*=NULL*/)
	: CDialog(CDlgReplay::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDlgReplay)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CDlgReplay::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDlgReplay)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDlgReplay, CDialog)
	//{{AFX_MSG_MAP(CDlgReplay)
	ON_BN_CLICKED(IDC_OK, OnOk)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDlgReplay message handlers

void CDlgReplay::OnOk() 
{
	// TODO: Add your control notification handler code here
	MessageBox("开始帧数:...;结束帧数:...");
	CDialog::OnOK();
	//OnOk();
}

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