📄 defaultbutton.java
字号:
/* ==================================================================== * * Skin Look And Feel 6.7 License. * * Copyright (c) 2000-2006 L2FProd.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The end-user documentation included with the redistribution, if * any, must include the following acknowlegement: * "This product includes software developed by L2FProd.com * (http://www.L2FProd.com/)." * Alternately, this acknowlegement may appear in the software itself, * if and wherever such third-party acknowlegements normally appear. * * 4. The names "Skin Look And Feel", "SkinLF" and "L2FProd.com" must not * be used to endorse or promote products derived from this software * without prior written permission. For written permission, please * contact info@L2FProd.com. * * 5. Products derived from this software may not be called "SkinLF" * nor may "SkinLF" appear in their names without prior written * permission of L2FProd.com. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL L2FPROD.COM OR ITS CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ==================================================================== */package com.l2fprod.gui.plaf.skin;import java.awt.*;import javax.swing.*;import javax.swing.border.*;import javax.swing.plaf.*;import com.l2fprod.util.ImageUtils;/** * Stretch/Tile Button. <br> * * * @author $Author: l2fprod $ * @created 27 avril 2002 * @version $Revision: 1.4 $, $Date: 2005/11/19 09:16:31 $ */public class DefaultButton implements Icon, Border, UIResource, java.io.Serializable { /** * Description of the Method * * @param g Description of Parameter * @param x Description of Parameter * @param y Description of Parameter * @param width Description of Parameter * @param height Description of Parameter * @param b Description of Parameter */ public void paint(Graphics g, int x, int y, int width, int height, Component b) { if (SkinUtils.DEBUG) { System.out.println("Painting (" + x + "," + y + "," + width + "x" + height + ") for " + b); } ImageUtils.paint(b, g, center, x + leftWidth, y + topHeight, width - leftWidth - rightWidth, height - topHeight - bottomHeight, false, center_fill); paintBorder(b, g, x, y, width, height); if (SkinUtils.DEBUG) { g.setColor(Color.black); g.drawRect(x + leftWidth, y + topHeight, width - leftWidth - rightWidth, height - topHeight - bottomHeight); g.drawLine(x + leftWidth, y, x + leftWidth, y + height); g.drawLine(x + width - rightWidth, y, x + width - rightWidth, y + height); g.drawLine(x, y + topHeight, x + width, y + topHeight); g.drawLine(x, y + height - bottomHeight, x + width, y + height - bottomHeight); } } /** * Description of the Field */ public transient Image topleft; /** * Description of the Field */ public transient Image topright; /** * Description of the Field */ public transient Image bottomleft; /** * Description of the Field */ public transient Image bottomright; /** * Description of the Field */ public transient Image top, right, bottom, left, center; public transient Image gap, gap_start, gap_end; protected int topHeight, bottomHeight, leftWidth, rightWidth; protected int imageWidth, imageHeight; protected int top_fill = ImageUtils.PAINT_STRETCH; protected int right_fill = ImageUtils.PAINT_STRETCH; protected int bottom_fill = ImageUtils.PAINT_STRETCH; protected int left_fill = ImageUtils.PAINT_STRETCH; protected int center_fill = ImageUtils.PAINT_STRETCH; protected boolean tile; protected Insets insets; /** * Constructor for the DefaultButton object */ public DefaultButton() { } /** * Constructor for the DefaultButton object * * @param bitmap Description of Parameter * @param imageWidth Description of Parameter * @param imageHeight Description of Parameter * @param topHeight Description of Parameter * @param rightWidth Description of Parameter * @param bottomHeight Description of Parameter * @param leftWidth Description of Parameter */ public DefaultButton(Image bitmap, int imageWidth, int imageHeight, int topHeight, int rightWidth, int bottomHeight, int leftWidth) { this(bitmap, imageWidth, imageHeight, topHeight, rightWidth, bottomHeight, leftWidth, false); } public DefaultButton(Image bitmap, Image gap, Image gap_start, Image gap_end, int imageWidth, int imageHeight, int topHeight, int rightWidth, int bottomHeight, int leftWidth) { this(bitmap, imageWidth, imageHeight, topHeight, rightWidth, bottomHeight, leftWidth, false); this.gap = gap; this.gap_start = gap_start; this.gap_end = gap_end; } /** * Constructor for the DefaultButton object * * @param top Description of Parameter * @param bottom Description of Parameter * @param left Description of Parameter * @param right Description of Parameter * @param topLeft Description of Parameter * @param topRight Description of Parameter * @param bottomLeft Description of Parameter * @param bottomRight Description of Parameter */ public DefaultButton(Image top, Image bottom, Image left, Image right, Image topLeft, Image topRight, Image bottomLeft, Image bottomRight) { this.top = top; this.bottom = bottom; this.left = left; this.right = right; this.topleft = topLeft; this.bottomleft = bottomLeft; this.topright = topRight; this.bottomright = bottomRight; this.topHeight = top != null ? top.getHeight(null) : (topleft != null ? topleft.getHeight(null) : 0); this.rightWidth = right != null ? right.getWidth(null) : 0; this.bottomHeight = bottom != null ? bottom.getHeight(null) : 0; this.leftWidth = left != null ? left.getWidth(null) : 0; insets = new Insets(top != null ? topHeight : 0, leftWidth, bottomHeight, rightWidth); } /** * Constructor for the DefaultButton object * * @param bitmap Description of Parameter * @param imageWidth Description of Parameter * @param imageHeight Description of Parameter * @param topHeight Description of Parameter * @param rightWidth Description of Parameter * @param bottomHeight Description of Parameter * @param leftWidth Description of Parameter * @param tile Description of Parameter */ public DefaultButton(Image bitmap, int imageWidth, int imageHeight, int topHeight, int rightWidth, int bottomHeight, int leftWidth, boolean tile) { this.topHeight = topHeight; this.rightWidth = rightWidth; this.bottomHeight = bottomHeight; this.leftWidth = leftWidth; this.imageWidth = imageWidth; this.imageHeight = imageHeight; this.tile = tile; insets = new Insets(topHeight, leftWidth, bottomHeight, rightWidth); // corners topleft = ImageUtils.grab(bitmap, 0, 0, leftWidth, topHeight); topright = ImageUtils.grab(bitmap, imageWidth - rightWidth, 0, rightWidth, topHeight); bottomleft = ImageUtils.grab(bitmap, 0, imageHeight - bottomHeight, leftWidth, bottomHeight); bottomright = ImageUtils.grab(bitmap, imageWidth - rightWidth, imageHeight - bottomHeight, rightWidth, bottomHeight); // borders top = ImageUtils.grab(bitmap, leftWidth, 0, imageWidth - leftWidth - rightWidth, topHeight); if (rightWidth > 0) { right = ImageUtils.grab(bitmap, imageWidth - rightWidth, topHeight, rightWidth, imageHeight - topHeight - bottomHeight); } if (bottomHeight > 0) { bottom = ImageUtils.grab(bitmap, leftWidth, imageHeight - bottomHeight, imageWidth - leftWidth - rightWidth, bottomHeight); } if (leftWidth > 0) { left = ImageUtils.grab(bitmap, 0, topHeight, leftWidth, imageHeight - topHeight - bottomHeight); } // center center = ImageUtils.grab(bitmap, leftWidth, topHeight, imageWidth - leftWidth - rightWidth, imageHeight - topHeight - bottomHeight); } /** * Sets the CenterFill attribute of the DefaultButton object * * @param mode The new CenterFill value */ public void setCenterFill(int mode) { center_fill = mode; } /** * Gets the Disabled attribute of the DefaultButton object * * @return The Disabled value */ public DefaultButton getDisabled() { DefaultButton b = new DefaultButton(); b.topleft = ImageUtils.getDisabledImage(topleft); b.topright = ImageUtils.getDisabledImage(topright); b.bottomleft = ImageUtils.getDisabledImage(bottomleft); b.bottomright = ImageUtils.getDisabledImage(bottomright); b.top = ImageUtils.getDisabledImage(top); b.right = ImageUtils.getDisabledImage(right); b.bottom = ImageUtils.getDisabledImage(bottom); b.left = ImageUtils.getDisabledImage(left); b.center = ImageUtils.getDisabledImage(center); b.topHeight = topHeight; b.bottomHeight = bottomHeight; b.leftWidth = leftWidth; b.rightWidth = rightWidth; b.imageWidth = imageWidth; b.imageHeight = imageHeight; b.top_fill = top_fill; b.right_fill = right_fill; b.bottom_fill = bottom_fill; b.left_fill = left_fill; b.center_fill = center_fill; b.tile = tile; b.insets = insets; return b; } /** * Gets the TopToBottom attribute of the DefaultButton object * * @return The TopToBottom value */ public DefaultButton getTopToBottom() { DefaultButton b = new DefaultButton(); b.top = ImageUtils.flipHorizontally(bottom); b.topHeight = bottomHeight; b.top_fill = bottom_fill; b.topleft = ImageUtils.flipHorizontally(bottomleft); b.bottomleft = ImageUtils.flipHorizontally(topleft); b.topright = ImageUtils.flipHorizontally(bottomright); b.bottomright = ImageUtils.flipHorizontally(topright); b.bottom = ImageUtils.flipHorizontally(top); b.bottomHeight = topHeight; b.bottom_fill = top_fill;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -