📄 yuv2rgb.c
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/* convert first 2x1 block: */ \ YUV_LOAD_CONVERT_2x1(cc,df,a12,a22,sy1,sy2,su,sv); \ sy1++; sy2++; su++; sv++; \ goto rep_odd; \ } \ /* the main loop: */ \ while (1) { \ /* load & convert next 2x2 pixels: */ \ YUV_LOAD_CONVERT_DITHER_2x2(cc,df,a11,a12,a21,a22,sy1,sy2,su,sv); \ sy1+=2; sy2+=2; su++; sv++; \ /* replicate even pixels: */ \ do { \ STORE(df,d1,a11); \ d1+=BPP(df); \ STORE(df,d2,a21); \ d2+=BPP(df); \ if (!(--count)) \ goto rep_last; \ } while ((limit -= step) >= 0); \ limit += dest_dx; \rep_odd: /* replicate odd pixels: */ \ do { \ STORE(df,d1,a12); \ d1+=BPP(df); \ STORE(df,d2,a22); \ d2+=BPP(df); \ if (!(--count)) \ goto check_last; \ } while ((limit -= step) >= 0); \ limit += dest_dx; \ } \check_last: /* check if we need to convert one more pixel:*/\ if ((src_x + src_dx) & 1) { \convert_last: /* last 2x1 block: */ \ YUV_LOAD_CONVERT_2x1(cc,df,a12,a22,sy1,sy2,su,sv); \ } \ /* restore the number of remaining pixels: */ \rep_last: count += remainder; \ while (count --) { \ /* replicate them: */ \ STORE(df,d1,a12); \ d1+=BPP(df); \ STORE(df,d2,a22); \ d2+=BPP(df); \ } \ } \ }/* * Generic row 2x-stretching converter: */#define DBLROW_STRETCH2X(cc,df,d1,d2,dest_x,dest_dx,sy1,sy2,su,sv,src_x,src_dx) \ { \ /* initialize local variables: */ \ register int count = src_dx; \ /* check row length: */ \ if (count) { \ PIXEL(df,a11); PIXEL(df,a12); \ PIXEL(df,a21); PIXEL(df,a22); \ /* check if we have an odd or single pixel: */ \ if ((src_x & 1) || count < 2) { \ /* process first 2x1 block: */ \ YUV_LOAD_CONVERT_2x1(cc,df,a12,a22,sy1,sy2,su,sv); \ sy1++; sy2++; su++; sv++; \ STORE(df,d1,a12); \ STORE(df,d2,a22); \ d1 += BPP(df); \ d2 += BPP(df); \ count -= 1; \ } else { \ /* process first 2x2 block: */ \ YUV_LOAD_CONVERT_DITHER_2x2(cc,df,a11,a12,a21,a22,sy1,sy2,su,sv); \ sy1+=2; sy2+=2; su++; sv++; \ STORE(df,d1,a11); \ STORE(df,d2,a21); \ /* calculate & store half-pixels: */ \ AVERAGE(df,a11,a11,a12); \ AVERAGE(df,a21,a21,a22); \ STORE(df,d1+BPP(df),a11); \ STORE(df,d1+2*BPP(df),a12); \ STORE(df,d2+BPP(df),a21); \ STORE(df,d2+2*BPP(df),a22); \ d1 += 3*BPP(df); \ d2 += 3*BPP(df); \ count -= 2; \ } \ /* process all internal 4x2 blocks: */ \ while (count >= 4) { \ /* process second 2x2 block: */ \ PIXEL(df,a13); PIXEL(df,a23); \ YUV_LOAD_CONVERT_DITHER_2x2(cc,df,a11,a13,a21,a23,sy1,sy2,su,sv); \ sy1+=2; sy2+=2; su++; sv++; \ /* calculate & store first half-pixels: */ \ AVERAGE(df,a12,a12,a11); \ AVERAGE(df,a22,a22,a21); \ STORE(df,d1+0*BPP(df),a12); \ STORE(df,d1+1*BPP(df),a11); \ STORE(df,d2+0*BPP(df),a22); \ STORE(df,d2+1*BPP(df),a21); \ /* calculate & store second half-pixels: */ \ AVERAGE(df,a11,a11,a13); \ AVERAGE(df,a21,a21,a23); \ STORE(df,d1+2*BPP(df),a11); \ STORE(df,d1+3*BPP(df),a13); \ STORE(df,d2+2*BPP(df),a21); \ STORE(df,d2+3*BPP(df),a23); \ /* process third 2x2 block: */ \ YUV_LOAD_CONVERT_DITHER_2x2(cc,df,a11,a12,a21,a22,sy1,sy2,su,sv); \ sy1+=2; sy2+=2; su++; sv++; \ /* calculate & store third half-pixels: */ \ AVERAGE(df,a13,a13,a11); \ AVERAGE(df,a23,a23,a21); \ STORE(df,d1+4*BPP(df),a13); \ STORE(df,d1+5*BPP(df),a11); \ STORE(df,d2+4*BPP(df),a23); \ STORE(df,d2+5*BPP(df),a21); \ /* calculate & store fourth half-pixels: */ \ AVERAGE(df,a11,a11,a12); \ AVERAGE(df,a21,a21,a22); \ STORE(df,d1+6*BPP(df),a11); \ STORE(df,d1+7*BPP(df),a12); \ STORE(df,d2+6*BPP(df),a21); \ STORE(df,d2+7*BPP(df),a22); \ d1 += 8*BPP(df); \ d2 += 8*BPP(df); \ count -= 4; \ } \ /* check if we have one more 2x2 block: */ \ if (count >= 2) { \ /* process last 2x2 block: */ \ PIXEL(df,a13); PIXEL(df,a23); \ YUV_LOAD_CONVERT_DITHER_2x2(cc,df,a11,a13,a21,a23,sy1,sy2,su,sv); \ sy1+=2; sy2+=2; su++; sv++; \ /* calculate & store first half-pixels: */ \ AVERAGE(df,a12,a12,a11); \ AVERAGE(df,a22,a22,a21); \ STORE(df,d1+0*BPP(df),a12); \ STORE(df,d1+1*BPP(df),a11); \ STORE(df,d2+0*BPP(df),a22); \ STORE(df,d2+1*BPP(df),a21); \ /* calculate & store second half-pixels: */ \ AVERAGE(df,a11,a11,a13); \ AVERAGE(df,a21,a21,a23); \ STORE(df,d1+2*BPP(df),a11); \ STORE(df,d1+3*BPP(df),a13); \ STORE(df,d2+2*BPP(df),a21); \ STORE(df,d2+3*BPP(df),a23); \ /* move last converted pixels to a12/22: */ \ COPY(df,a12,a13); \ COPY(df,a22,a23); \ d1 += 4*BPP(df); \ d2 += 4*BPP(df); \ count -= 2; \ } \ /* check if we have one more 2x1 block: */ \ if (count >= 1) { \ /* process last 2x1 block: */ \ YUV_LOAD_CONVERT_2x1(cc,df,a11,a21,sy1,sy2,su,sv); \ /* calculate & store last half-pixels: */ \ AVERAGE(df,a12,a12,a11); \ AVERAGE(df,a22,a22,a21); \ STORE(df,d1+0*BPP(df),a12); \ STORE(df,d1+1*BPP(df),a11); \ STORE(df,d1+2*BPP(df),a11); \ STORE(df,d2+0*BPP(df),a22); \ STORE(df,d2+1*BPP(df),a21); \ STORE(df,d2+2*BPP(df),a21); \ } else { \ /* just replicate last pixels: */ \ STORE(df,d1,a12); \ STORE(df,d2,a22); \ } \ } \ }/* * Generic row 2x+ stretching converter: * "???" comments mean that under normal conditions these jumps * should never be executed; nevertheless, I left these checks * in place to guarantee the correct termination of the algorithm * in all possible scenarios. */#define DBLROW_STRETCH2XPLUS(cc,df,d1,d2,dest_x,dest_dx,sy1,sy2,su,sv,src_x,src_dx) \ { \ /* initialize local variables: */ \ register int count = dest_dx; \ register int limit = dest_dx >> 1; /* !!! */ \ register int step = src_dx << 1; /* !!! */ \ /* # of half-pixels to be processed separately: */ \ int remainder = 3*dest_dx - limit; \ if ((src_x + src_dx) & 1) remainder += 2*dest_dx; \ remainder /= step; \ /* check row length: */ \ if (count) { \ PIXEL(df,a11); PIXEL(df,a12); \ PIXEL(df,a21); PIXEL(df,a22); \ PIXEL(df,a13); PIXEL(df,a23); \ /* check if an odd or single 2x1 block: */ \ if ((src_x & 1) || src_dx < 2) { \ /* convert first 2x1 block: */ \ YUV_LOAD_CONVERT_2x1(cc,df,a12,a22,sy1,sy2,su,sv); \ sy1++; sy2++; su++; sv++; \ /* update count: */ \ if ((count -= remainder) <= 0) \ goto rep_last; \ goto rep_odd; \ } else { \ /* convert first 2x2 block: */ \ YUV_LOAD_CONVERT_DITHER_2x2(cc,df,a11,a12,a21,a22,sy1,sy2,su,sv); \ sy1+=2; sy2+=2; su++; sv++; \ /* update count: */ \ if ((count -= remainder) <= 0) \ goto rep_last_2; /* ??? */ \ goto rep_even; \ } \ /* the main loop: */ \ while (1) { \ /* load & convert second 2x2 block: */ \ YUV_LOAD_CONVERT_DITHER_2x2(cc,df,a11,a13,a21,a23,sy1,sy2,su,sv); \ sy1+=2; sy2+=2; su++; sv++; \ /* calc. & replicate first half-pixels: */ \ AVERAGE(df,a12,a12,a11); \ AVERAGE(df,a22,a22,a21); \ do { \ STORE(df,d1,a12); \ d1+=BPP(df); \ STORE(df,d2,a22); \ d2+=BPP(df); \ if (!(--count)) \ goto rep_last; /* ??? */ \ } while ((limit -= step) >= 0); \
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