⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 yuv.h

📁 linux下的一款播放器
💻 H
字号:
/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: yuv.h,v 1.3.8.1 2004/07/09 01:59:56 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** *//* * yuv.h: constants, prototypes, and macros used by the color * conversion routines.  This header should not be included in any * files that are not part of the color conversion library. */#ifndef YUV_H_#define YUV_H_/*  * This constant defines the maximum width of a video frame that will * be supported by the color convert routines.  Setting this value to * 640 will allow all RealVideo encodes to work..  If you explicitly * disallow (and test for) frame widths larger than this value * elsewhere in the player, then this value can be set to a smaller * value.  The allocated memory is 12 * MAXWIDTH bytes. *//* This was increased to 720 to handle half D1 video. */#define MAXWIDTH 720/******************************************************************* * Don't change values below this line. *******************************************************************//* some math. constants: */#ifndef M_PI#define M_PI      3.14159265358979323846#endif#ifndef M_SQRT2#define M_SQRT2   1.41421356237309504880#endif/* fast rounding to a nearest integer: */#if _M_IX86#define INT(a) DoubleToInt(a)static __inline int DoubleToInt(double a){    int ia;    __asm   fld     a    __asm   fistp   ia    return ia;}#else#define INT(a) ((int) (((a)<0)? ((a)-0.5): ((a)+0.5)))#endifextern   int ytab  [], rvtab [], gvtab [];extern   int gutab [], butab [];extern   int rutab [], bvtab []; /* alpha != 0 *//* * Bytes-per-pixel, for readability: */#define BPP1    1#define BPP2    2#define BPP3    3#define BPP4    4/* * Clipping & dithering: * * Note: the CLIPNEG/CLIPPOS numbers are somewhat rounded values *  that correspond to current GAMMA_MAX,KAPPA_MAX, and BETA_MAX *  parameters. If you are planning to modify any of these, the *  ranges of the clip tables shall be adjusted as well. */#define CLIPRNG 256                 /* unclipped range */#define CLIPNEG (288 * 4)           /* rounded max neg. value */#define CLIPPOS (288 * 4)           /* rounded max shot over 256 */#if defined(HELIX_FEATURE_CC_RGB444out)//These 2 handle all the RGB444 conversions#define CLIP4 (pcd->clip4+CLIPNEG)       /* offset into clip4 */#define CLIP8 (pcd->clip8+CLIPNEG)       /* offset into clip8 */#endif#if defined(HELIX_FEATURE_CC_RGB565out)            //These 2 handle all the RGB565 conversions#define CLIP5 (pcd->clip5+CLIPNEG)       /* offset into clip5 */#define CLIP6 (pcd->clip6+CLIPNEG)       /* offset into clip6 */#endif            /* 2-level, 2x2 dither noise, added before rounding to 333/555/565. * Define NO_DITHER to disable. */#ifndef NO_DITHER#define DITH3L  8   /* 16 - 8 */#define DITH3H  24  /* 16 + 8 */#define DITH4L  4   /* 8 - 4 */#define DITH4H  12  /* 8 + 4 */#define DITH5L  2   /* 4 - 2 */#define DITH5H  6   /* 4 + 2 */#define DITH6L  1   /* 2 - 1 */#define DITH6H  3   /* 2 + 1 */#else /* disabled */#define DITH3L  16  /* does (i+16)>>5 for proper rounding */#define DITH3H  16#define DITH4L  8   /* does (i+8)>>4 for proper rounding */#define DITH4H  8#define DITH5L  4   /* does (i+4)>>3 for proper rounding */#define DITH5H  4#define DITH6L  2   /* does (i+2)>>2 for proper rounding */#define DITH6H  2#endifextern int chk_args (unsigned char *, int, int,		     int, int, int, int, int,		     unsigned char *, int, int,		     int, int, int, int, int,		     int *, int *);/* * CCIR Rec. 601-2 definition of YCrCb color space. * * Given a primary analogue RGB signal (R,G,and B components are in the * range of 0..1 volt), the luminance signal is defined as: *      Y = 0.299 R + 0.587 G + 0.114 B. * Signals of color-defferences, are therefore: *      (R-Y) = 0.701 R - 0.587 G - 0.114 B, and *      (B-Y) = -0.299 R - 0.587 G + 0.886 B. * Using normalization (we want (R-Y) and (B-Y) to be in the range of * -0.5..0.5 volt), we will obtain: *      Cr = 0.5/0.701 (R-Y), and *      Cb = 0.5/0.886 (B-Y). * Finally, the quantized versions of Y,Cr,and Cb are defined as: *      Y'  = 219 Y + 16, *      Cr' = 224 Cr + 128, and *      Cb' = 224 Cb + 128. * * For convenience, we will use the following names for these constants * (here and below: V = Cr, and U = Cb): */#define CCIR601_YRCOEF  0.299#define CCIR601_YGCOEF  0.587#define CCIR601_YBCOEF  0.114#define CCIR601_YMAX    219#define CCIR601_YMED    ((double)CCIR601_YMAX/2.)#define CCIR601_YOFFSET 16#define CCIR601_VMAX    224#define CCIR601_VOFFSET 128#define CCIR601_UMAX    224#define CCIR601_UOFFSET 128/* * Also, we typically will deal with quantized R'G'B' signal, represented * by 8-bit quantities for R', G' and B' components: */#define RGB_MAX 255/* * Forward R'G'B'->Y'Cr'Cb' conversion: *  a) calculate Y": *      Y" = 0.299 R' + 0.587 G' + 0.114 B';            => 3 muls/lookups *  b) calculate Y',Cr',Cb' values: *      Y'  = 219/255 Y" + 16;                          => 1 mul/lookup *      Cr' = 224/255 * 0.5/0.701 (R'-Y") + 128;        => 1 mul/lookup *      Cb' = 224/255 * 0.5/0.886 (B'-Y") + 128;        => 1 mul/lookup */#define YSCALE  ((double)CCIR601_YMAX/RGB_MAX)#define VSCALE  ((double)CCIR601_VMAX/RGB_MAX * 0.5/(1.-CCIR601_YRCOEF))#define USCALE  ((double)CCIR601_UMAX/RGB_MAX * 0.5/(1.-CCIR601_YBCOEF))#define YMAX    (RGB_MAX + 3)       /* include max. rounding error */#define VMAX    (int)((double)(1.-CCIR601_YRCOEF) * RGB_MAX + 1)#define VMIN    VMAX#define UMAX    (int)((double)(1.-CCIR601_YBCOEF) * RGB_MAX + 1)#define UMIN    UMAX/* * Backward Y'Cr'Cb'->R'G'B' conversion: *  a) calculate Y": *      Y"  = 1/(219/255) (Y'-16);                                              => 1 mul/lookup *  b) calculate R'B': *      R'  = Y" + 1/(224/255 * 0.5/0.701) (Cr'-128);   => 1 mul/lookup *      B'  = Y" + 1/(224/255 * 0.5/0.886) (Cb'-128);   => 1 mul/lookup *  c) calculate G': *      G'  = 1/0.587 (Y" - 0.299 R' - 0.114 B') = *          = Y" - 0.299/0.587/(224/255 * 0.5/0.701) (Cr'-128) *               - 0.114/0.587/(224/255 * 0.5/0.886) (Cb'-128); => 2 muls/luts */#define YCOEF   (1/YSCALE)#define RVCOEF  (1/VSCALE)#define GVCOEF  (-CCIR601_YRCOEF/CCIR601_YGCOEF/VSCALE)#define GUCOEF  (-CCIR601_YBCOEF/CCIR601_YGCOEF/USCALE)#define BUCOEF  (1/USCALE)/* * Color adjustments. *  a) hue: in NTSC YUV color space, the hue adjustment is equivalent *    to the UV axes rotation: *      V' = V cos(alpha) - U sin(alpha); *      U' = V sin(alpha) + U cos(alpha); *    where: *      V = (R-Y)/1.14; *      U = (B-Y)/2.03; *    In YCrCb color space, this will be equivalent to: *      Cr' - 128 = (Cr - 128) cos(alpha) - zeta (Cb - 128) sin(alpha));. *      Cb' - 128 = xi (Cr - 128) sin(alpha) + (Cb - 128) cos(alpha); *    where: *      xi   = (1./(0.5/0.701)/1.14)/(1./(0.5/0.886)/2.03); *      zeta = 1/xi; *  b) saturation: *      Cr' - 128 = beta (Cr - 128); *      Cb' - 128 = beta (Cb - 128); *  c) brightness: *      Y' - 16 = gamma (Y - 16); *      Cr' - 128 = gamma (Cr - 128); *      Cb' - 128 = gamma (Cb - 128); *  d) contrast: *      Y' - 16 = lambda + kappa (Y - 16); *  e) all together: *      Y' - 16   = gamma (lambda + kappa (Y - 16)); *      Cr' - 128 = gamma beta ((Cr - 128) cos(alpha) - zeta (Cb - 128) sin(alpha)); *      Cb' - 128 = gamma beta (xi (Cr - 128) sin(alpha) + (Cb - 128) cos(alpha)); */#define XI      (((1.-CCIR601_YRCOEF)/0.5/1.14)/((1.-CCIR601_YBCOEF)/0.5/2.03))#define ZETA    (1./XI)/* empirically choosen limits for color adjustments: */#define ALPHA_MAX   (M_PI*3/4)#define ALPHA_MED   0.              /* hue */#define ALPHA_MIN   (-M_PI*3/4)#define BETA_MAX    M_SQRT2#define BETA_MED    1.              /* saturation */#define BETA_MIN    (M_SQRT2/4)#define GAMMA_MAX   M_SQRT2#define GAMMA_MED   1.              /* brightness */#define GAMMA_MIN   0.5#define KAPPA_MIN   0.5#define KAPPA_MED   1.              /* contrast */#define KAPPA_MAX   2.#define LAMBDA(kappa)   (CCIR601_YMED * (1. - kappa))/* * color_data_t: This struct contains all variables that need to be * persistant across calls the the color conversion routines. These * were formerly stored in global values. These needed to be removed * due to Symbian dll restrictions. */typedef struct color_data_t_ {    int color_conversion_tables_inited;      int is_alpha;    int is_beta;    int is_gamma;    int is_kappa;    float cur_brightness;    float cur_contrast;    float cur_saturation;    float cur_hue;     unsigned char linebuf[3 * MAXWIDTH * BPP4];    /* Y'Cr'Cb'->R'G'B' conversion tables: */    int ytab  [RGB_MAX+1];    int rvtab [RGB_MAX+1];    int gvtab [RGB_MAX+1];    int gutab [RGB_MAX+1];    int butab [RGB_MAX+1];    int rutab [RGB_MAX+1];    int bvtab [RGB_MAX+1]; /* alpha != 0 */    /* actual clip tables */#if defined(HELIX_FEATURE_CC_RGB444out)    unsigned char clip4 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip/round to 4 bits */    unsigned char clip8 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip to 8 bits */#endif    #if defined(HELIX_FEATURE_CC_RGB565out)    unsigned char clip5 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip/round to 5 bits */    unsigned char clip6 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip/round to 6 bits */#endif    } color_data_t;void InitColorData(color_data_t* pcd);#endif /* YUV_H_ */

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -