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📄 maasurf.cpp

📁 linux下的一款播放器
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: maasurf.cpp,v 1.5.12.1 2004/07/09 01:59:14 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */// Here is a little site I did as an example of a replacement site. It// shows how you can tailor the mini site to output to just about any// kind of device. This one outputs all the RGB and video in Ascii Art! // :) It is just a wrapper, basically, around the very nice AALib,// which you need to have installed://    http://aa-project.sourceforge.net/aalib//#include <aalib.h>#include "minisite.h"#include "hxvsurf.h"#include "coloracc.h"#include "minisurf.h"#include "maasurf.h"#include "minifmt.h"CMiniUnixSurface::CMiniUnixSurface(IUnknown* pContext, CMiniBaseSite* pSite)    :  CMiniBaseSurface(pContext, pSite)       , m_context(NULL)       , m_nAAScale(2)       , m_nWidth(0)       , m_nHeight(0){    memset( &m_hardware_params, 0, sizeof(m_hardware_params) );    memset( &m_hardware_params, 0, sizeof(m_hardware_params) );    //Init the rendering params...    m_render_params.bright    = 40;	m_render_params.contrast  = 2;	m_render_params.gamma     = 4;	m_render_params.dither    = AA_FLOYD_S;	m_render_params.inversion = 0;	m_render_params.randomval = 0;    //Just output a little help text.    fprintf( stderr, "\n\nThe Ascii Art player!\n\n" );    fprintf( stderr, "This site takes keyboard input to control the contrast\n" );    fprintf( stderr, "brightness and gamma settings. You will need these to \n" );    fprintf( stderr, "adjust for movies that are overly dark or bright:\n\n" );    fprintf( stderr, "'G'/'g' increase/decrease gamma.\n" );    fprintf( stderr, "'B'/'b' increase/decrease brightness.\n" );    fprintf( stderr, "'C'/'c' increase/decrease contrast.\n" );     fprintf( stderr, "'S'/'s' increase/decrease scaling.\n\n" );    fprintf( stderr, "\n" ); }CMiniUnixSurface::~CMiniUnixSurface(){}HX_RESULT CMiniUnixSurface::_CreateDestBuffer(int cidIn,                                              int nWidth,                                              int nHeight,                                              int& nCount){    HX_ASSERT( m_pSite );        //For now, we just support RGB32    HX_ASSERT( cidIn == CID_I420 );    if( m_context )    {        aa_close(m_context);        m_context = NULL;    }    m_nWidth  = nWidth;    m_nHeight = nHeight;        //XXXgwright must be even and 2 or larger.    HX_ASSERT( m_nAAScale>=2 );    HX_ASSERT( m_nAAScale%2 == 0 );        //Init the AA    m_hardware_params.width     = nWidth/m_nAAScale;    m_hardware_params.height    = nHeight/(m_nAAScale*2);    m_hardware_params.font      = &aa_font16;    m_hardware_params.supported =        AA_NORMAL_MASK | AA_BOLD_MASK | AA_DIM_MASK | AA_EXTENDED;    //Init the context.    m_context = aa_autoinit(&m_hardware_params);    HX_ASSERT( m_context );    //Init the keyboard.    aa_autoinitkbd(m_context, 0);    //Allocate.	aa_resize(m_context);    return HXR_OK;}         HX_RESULT CMiniUnixSurface::_LockDestBuffer(UCHAR** ppDestPtr,                                            LONG32* pnDestPitch,                                            int& cid,                                            REF(HXxSize) srcSize,                                            int nIndex){    *ppDestPtr   = aa_image(m_context);    *pnDestPitch = aa_imgwidth(m_context);    cid = CID_RGB8;        return HXR_OK;}         HX_RESULT CMiniUnixSurface::_TransferToDestBuffer(UCHAR* pSrcBuffer,                                                  HXBitmapInfoHeader* pBitmapInfo,                                                  HXxRect* prSrcRect,                                                  HXxRect* prDstRect,                                                  UCHAR* pDstBuffer,                                                  LONG32 nDstPitch){    BOOL bRecreateSurface = FALSE;    int key       = 0;    HX_RESULT res = HXR_OK;    int nCidIn    = m_pImageHelper->GetBitmapColor( (HXBitmapInfo*)pBitmapInfo );    //The input has to be a planar YUV format because I just use the lum    //plane as the 8-bit greyscale and I don't do any color convertions.    //It would be good to make a full-site version of this AA site. That    //way we would already have the code to do all the color conversions    //from any incoming format (YUY2, RGB, etc) to our 8-bit grey scale.    //But for now, I am just assuming that whatever renderer is being used    //is outputing in I420.    HX_ASSERT( nCidIn == CID_I420 );    if( nCidIn == CID_I420 )    {        //Try a little c loop to convert to grey scale. It would be        //nice to use our fast color coverters for this. We will just        //use the lum plain as a greyscale image and do scaling        //here. If we can get the above color coverters working then I        //think the picture would look a lot better because it would        //be using some of the color info.        int nSrcPitch = m_pImageHelper->GetBitmapPitch((HXBitmapInfo*)pBitmapInfo);        UCHAR* pDestBuff = aa_image(m_context);        UCHAR* pSrcBuff = pSrcBuffer;                for( int y=0; y<aa_imgheight(m_context); y++)        {            //We are just going to throw away each row.            for( int x=0; x<aa_imgwidth(m_context); x++ )            {                int t = 0;                int z = 0;                for( ; z<m_nAAScale/2 ; z++ )                {                    t += *pSrcBuff;                    pSrcBuff++;                }                *pDestBuff = t/z;                pDestBuff++;            }            pSrcBuff = pSrcBuffer+(y*m_nAAScale*nSrcPitch);        }        key = aa_getkey( m_context, 0 );        switch( key )        {           case 'c':               m_render_params.contrast--;               break;           case 'C':               m_render_params.contrast++;               break;           case 'b':               m_render_params.bright--;               break;           case 'B':               m_render_params.bright++;               break;           case 'g':               m_render_params.gamma-=.5;               break;           case 'G':               m_render_params.gamma+=.5;               break;           case 'S':               m_nAAScale+= 2;               bRecreateSurface=TRUE;               break;           case 's':               m_nAAScale-=2;               if( m_nAAScale<2)                   m_nAAScale=2;               bRecreateSurface=TRUE;               break;           default:               break;        }                if( bRecreateSurface )        {            //User changed the scale. We have to tear down our window and            //rebuild it.            int n = 0;            _CreateDestBuffer( CID_I420, m_nWidth, m_nHeight, n );        }        #if defined( _DEBUG)        if( key != 0 )        {            fprintf( stderr, "Scale: %d Gamma: %f   Brightness: %d   Contrast: %d\n",                     m_nAAScale,                     m_render_params.gamma,                     m_render_params.bright,                     m_render_params.contrast);        }#endif                  aa_render( m_context,                   &m_render_params,                   0, 0,                   aa_imgwidth(m_context),                   aa_imgheight(m_context)                   );    }    else    {        fprintf( stderr, "You need to play content that outputs in I420.\n" );        fprintf( stderr, "Like RealVideo for example.\n" );     }         return res;}         HX_RESULT CMiniUnixSurface::_UnlockDestBuffer(UCHAR* pSurfPtr, int nIndex=0){    return HXR_OK;}         HX_RESULT CMiniUnixSurface::_RenderDestBuffer(HXxRect* prSrcRect,                                              HXxRect* prDestRect,                                              int nIndex){    aa_flush(m_context);    return HXR_OK;}         HX_RESULT CMiniUnixSurface::_DestroyDestBuffer(int cid, int nCount){    if( m_context )    {        aa_close(m_context);        m_context = NULL;    }    return HXR_OK;}int CMiniUnixSurface::GetDstCID(int nIndex){    //XXXgwright This can be anything because I just grab the lum plane    //from the incoming I420 frames and use that as my 8bit greyscale.    return CID_RGB32;}HX_RESULT CMiniUnixSurface::_ResizeVideoBuffer( INT32 nSize){    return HXR_OK;}HX_RESULT CMiniUnixSurface::_init(){    return HXR_OK;}

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