📄 maasurf.cpp
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: maasurf.cpp,v 1.5.12.1 2004/07/09 01:59:14 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */// Here is a little site I did as an example of a replacement site. It// shows how you can tailor the mini site to output to just about any// kind of device. This one outputs all the RGB and video in Ascii Art! // :) It is just a wrapper, basically, around the very nice AALib,// which you need to have installed:// http://aa-project.sourceforge.net/aalib//#include <aalib.h>#include "minisite.h"#include "hxvsurf.h"#include "coloracc.h"#include "minisurf.h"#include "maasurf.h"#include "minifmt.h"CMiniUnixSurface::CMiniUnixSurface(IUnknown* pContext, CMiniBaseSite* pSite) : CMiniBaseSurface(pContext, pSite) , m_context(NULL) , m_nAAScale(2) , m_nWidth(0) , m_nHeight(0){ memset( &m_hardware_params, 0, sizeof(m_hardware_params) ); memset( &m_hardware_params, 0, sizeof(m_hardware_params) ); //Init the rendering params... m_render_params.bright = 40; m_render_params.contrast = 2; m_render_params.gamma = 4; m_render_params.dither = AA_FLOYD_S; m_render_params.inversion = 0; m_render_params.randomval = 0; //Just output a little help text. fprintf( stderr, "\n\nThe Ascii Art player!\n\n" ); fprintf( stderr, "This site takes keyboard input to control the contrast\n" ); fprintf( stderr, "brightness and gamma settings. You will need these to \n" ); fprintf( stderr, "adjust for movies that are overly dark or bright:\n\n" ); fprintf( stderr, "'G'/'g' increase/decrease gamma.\n" ); fprintf( stderr, "'B'/'b' increase/decrease brightness.\n" ); fprintf( stderr, "'C'/'c' increase/decrease contrast.\n" ); fprintf( stderr, "'S'/'s' increase/decrease scaling.\n\n" ); fprintf( stderr, "\n" ); }CMiniUnixSurface::~CMiniUnixSurface(){}HX_RESULT CMiniUnixSurface::_CreateDestBuffer(int cidIn, int nWidth, int nHeight, int& nCount){ HX_ASSERT( m_pSite ); //For now, we just support RGB32 HX_ASSERT( cidIn == CID_I420 ); if( m_context ) { aa_close(m_context); m_context = NULL; } m_nWidth = nWidth; m_nHeight = nHeight; //XXXgwright must be even and 2 or larger. HX_ASSERT( m_nAAScale>=2 ); HX_ASSERT( m_nAAScale%2 == 0 ); //Init the AA m_hardware_params.width = nWidth/m_nAAScale; m_hardware_params.height = nHeight/(m_nAAScale*2); m_hardware_params.font = &aa_font16; m_hardware_params.supported = AA_NORMAL_MASK | AA_BOLD_MASK | AA_DIM_MASK | AA_EXTENDED; //Init the context. m_context = aa_autoinit(&m_hardware_params); HX_ASSERT( m_context ); //Init the keyboard. aa_autoinitkbd(m_context, 0); //Allocate. aa_resize(m_context); return HXR_OK;} HX_RESULT CMiniUnixSurface::_LockDestBuffer(UCHAR** ppDestPtr, LONG32* pnDestPitch, int& cid, REF(HXxSize) srcSize, int nIndex){ *ppDestPtr = aa_image(m_context); *pnDestPitch = aa_imgwidth(m_context); cid = CID_RGB8; return HXR_OK;} HX_RESULT CMiniUnixSurface::_TransferToDestBuffer(UCHAR* pSrcBuffer, HXBitmapInfoHeader* pBitmapInfo, HXxRect* prSrcRect, HXxRect* prDstRect, UCHAR* pDstBuffer, LONG32 nDstPitch){ BOOL bRecreateSurface = FALSE; int key = 0; HX_RESULT res = HXR_OK; int nCidIn = m_pImageHelper->GetBitmapColor( (HXBitmapInfo*)pBitmapInfo ); //The input has to be a planar YUV format because I just use the lum //plane as the 8-bit greyscale and I don't do any color convertions. //It would be good to make a full-site version of this AA site. That //way we would already have the code to do all the color conversions //from any incoming format (YUY2, RGB, etc) to our 8-bit grey scale. //But for now, I am just assuming that whatever renderer is being used //is outputing in I420. HX_ASSERT( nCidIn == CID_I420 ); if( nCidIn == CID_I420 ) { //Try a little c loop to convert to grey scale. It would be //nice to use our fast color coverters for this. We will just //use the lum plain as a greyscale image and do scaling //here. If we can get the above color coverters working then I //think the picture would look a lot better because it would //be using some of the color info. int nSrcPitch = m_pImageHelper->GetBitmapPitch((HXBitmapInfo*)pBitmapInfo); UCHAR* pDestBuff = aa_image(m_context); UCHAR* pSrcBuff = pSrcBuffer; for( int y=0; y<aa_imgheight(m_context); y++) { //We are just going to throw away each row. for( int x=0; x<aa_imgwidth(m_context); x++ ) { int t = 0; int z = 0; for( ; z<m_nAAScale/2 ; z++ ) { t += *pSrcBuff; pSrcBuff++; } *pDestBuff = t/z; pDestBuff++; } pSrcBuff = pSrcBuffer+(y*m_nAAScale*nSrcPitch); } key = aa_getkey( m_context, 0 ); switch( key ) { case 'c': m_render_params.contrast--; break; case 'C': m_render_params.contrast++; break; case 'b': m_render_params.bright--; break; case 'B': m_render_params.bright++; break; case 'g': m_render_params.gamma-=.5; break; case 'G': m_render_params.gamma+=.5; break; case 'S': m_nAAScale+= 2; bRecreateSurface=TRUE; break; case 's': m_nAAScale-=2; if( m_nAAScale<2) m_nAAScale=2; bRecreateSurface=TRUE; break; default: break; } if( bRecreateSurface ) { //User changed the scale. We have to tear down our window and //rebuild it. int n = 0; _CreateDestBuffer( CID_I420, m_nWidth, m_nHeight, n ); } #if defined( _DEBUG) if( key != 0 ) { fprintf( stderr, "Scale: %d Gamma: %f Brightness: %d Contrast: %d\n", m_nAAScale, m_render_params.gamma, m_render_params.bright, m_render_params.contrast); }#endif aa_render( m_context, &m_render_params, 0, 0, aa_imgwidth(m_context), aa_imgheight(m_context) ); } else { fprintf( stderr, "You need to play content that outputs in I420.\n" ); fprintf( stderr, "Like RealVideo for example.\n" ); } return res;} HX_RESULT CMiniUnixSurface::_UnlockDestBuffer(UCHAR* pSurfPtr, int nIndex=0){ return HXR_OK;} HX_RESULT CMiniUnixSurface::_RenderDestBuffer(HXxRect* prSrcRect, HXxRect* prDestRect, int nIndex){ aa_flush(m_context); return HXR_OK;} HX_RESULT CMiniUnixSurface::_DestroyDestBuffer(int cid, int nCount){ if( m_context ) { aa_close(m_context); m_context = NULL; } return HXR_OK;}int CMiniUnixSurface::GetDstCID(int nIndex){ //XXXgwright This can be anything because I just grab the lum plane //from the incoming I420 frames and use that as my 8bit greyscale. return CID_RGB32;}HX_RESULT CMiniUnixSurface::_ResizeVideoBuffer( INT32 nSize){ return HXR_OK;}HX_RESULT CMiniUnixSurface::_init(){ return HXR_OK;}
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