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📄 unixsite.cpp

📁 linux下的一款播放器
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: unixsite.cpp,v 1.4.4.8 2004/07/22 23:25:26 nhart Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *                 Phil Dibowitz *  * ***** END LICENSE BLOCK ***** */#ifndef _UNIX#error This is the UNIX platform specific implementation.#endif//// System includes...//#include <stdio.h>#include "hlxclib/string.h"#include <X11/Intrinsic.h>#include <X11/Shell.h>#include <X11/Xlib.h>#include <X11/Xutil.h>#include <X11/keysym.h>#include <X11/Xos.h>#include <X11/cursorfont.h>#include <X11/extensions/XShm.h>//// RMA includes...//#include "hxcom.h"#include "hxcore.h"#include "hxevent.h"#include "hxwintyp.h"#include "hxwin.h"#include "hxsite2.h"#include "hxtypes.h"#include "unixsite.h"#include "unixcmap.h"#include "visuals.h"#include "region.h"#include "basesurf.h"#include "unixroot.h"#include "hxthread.h"#include "hxtick.h"#include "sitetext.h"#include "unixsurf.h"#include "hxprefs.h"//// Global & Static global/member data....//Display *CHXUnixSite::zm_display = NULL;static CHXMapPtrToPtr z_mapSiteToWindow;//// Scroll bar support//#define SCROLL_BAR_WIDTH 13        //Width of scroll bar.//#define _ARROWS_SIDE_BY_SIDE 1   //Regular or side by side arrows?//// CHXUnixSite only Methods...//CHXUnixSite::CHXUnixSite( IUnknown* pContext, IUnknown* pUnkOuter, INT32 lInitialZorder)   : CHXBaseSite( pContext, pUnkOuter, lInitialZorder )   , m_pUnixEventHandler(NULL)   , m_ScrollHorizButtonL(0)   , m_ScrollHorizButtonR(0)   , m_ScrollVertButtonT(0)   , m_ScrollVertButtonB(0)   , m_winFullScreenWindow(0)   , m_winOldParent(0)   , m_bScrollingInProgress(FALSE)   , m_nScrollDir(0)   , m_bLastPointInSite(FALSE)   , m_bDamaged(FALSE)   , m_bIgnoreFocusOutInFS(FALSE){   m_ptScrollVertPosT.x   = m_ptScrollVertPosT.y   = 0;   m_ptScrollVertPosB.x   = m_ptScrollVertPosB.y   = 0;   m_ptScrollHorizPosR.x  = m_ptScrollHorizPosR.y  = 0;   m_ptScrollHorizPosL.x  = m_ptScrollHorizPosL.y  = 0;   m_ptFullScreenOffset.x = m_ptFullScreenOffset.y = 0;   memset( &m_PreFullScreenSize, 0, sizeof( m_PreFullScreenSize ) );      HX_ASSERT( m_pContext );   IHXPreferences* pPreferences = NULL;      if( m_pContext && HXR_OK == m_pContext->QueryInterface( IID_IHXPreferences, (void **) &pPreferences))   {        IHXBuffer *pBuffer = NULL;       pPreferences->ReadPref("IgnoreFocusOutInFS", pBuffer);       if(pBuffer)       {           m_bIgnoreFocusOutInFS = (::atoi((const char*)pBuffer->GetBuffer()) == 1);           HX_RELEASE(pBuffer);       }   }}CHXUnixSite::~CHXUnixSite(){      void* pDummy;    if (z_mapSiteToWindow.Lookup((void*)this, pDummy))   {      z_mapSiteToWindow.RemoveKey((void*)this);   }   if( m_pUnixEventHandler )   {      m_pUnixEventHandler->CancelCallback();      HX_RELEASE(m_pUnixEventHandler);   }}HX_RESULT CHXUnixSite::_OpenXDisplay(char* pszDisplayString){   HX_RESULT retVal = HXR_OK;       //Is the connection open already?   if( NULL==zm_display )   {      zm_display = XOpenDisplay(pszDisplayString);            //If you can't open the display your done.      if(NULL == zm_display )      {         HX_ASSERT("Can't open X Display..."==NULL);         retVal = HXR_FAIL;      }      else      {         HX_ASSERT(m_pScheduler);         if( m_pScheduler )         {            //UnixEventHandler scheduls itself for init callback            //in the ctor.            m_pUnixEventHandler = new UnixEventHandler(this);            m_pUnixEventHandler->AddRef();         }      }   }   return retVal;}Window CHXUnixSite::CreateXWindow( Window win ){   Window     parentWindow;   HXxWindow* pWindow = NULL;   //If parentWin is NULL then we belong to the root window.       if( win )   {      parentWindow = win;   }   else   {      HX_ASSERT(zm_display);      XLockDisplay(zm_display);      parentWindow = RootWindow(zm_display, DefaultScreen(zm_display));      XUnlockDisplay(zm_display);         }       //Find the best visual to use on this display.   Visual* visual = GetBestVisual(zm_display);   //Get the visual info.   int         nNotUsed=0;   XVisualInfo stVisInfo;       memset(&stVisInfo, 0, sizeof(XVisualInfo));   stVisInfo.visualid = XVisualIDFromVisual(visual);   XLockDisplay(zm_display);   XVisualInfo* pVisual = XGetVisualInfo( zm_display,                                          VisualIDMask,                                          &stVisInfo,                                          &nNotUsed );   XUnlockDisplay(zm_display);   // Set up attributes of the window.   int                  attrMask = CWBackPixel | CWBorderPixel;   XSetWindowAttributes attr;       memset(&attr, 0, sizeof(XSetWindowAttributes));   XLockDisplay(zm_display);   attr.background_pixel = BlackPixel(zm_display, DefaultScreen(zm_display));   attr.border_pixel     = BlackPixel(zm_display, DefaultScreen(zm_display));   XUnlockDisplay(zm_display);      //See if the default visaul of hte screen is the same one we Want   //to use. If not, create a new one and install it.   Colormap cmap;   XLockDisplay(zm_display);   Visual*  defVisual = DefaultVisual(zm_display, DefaultScreen(zm_display));   XUnlockDisplay(zm_display);   if( defVisual->visualid != stVisInfo.visualid )   {      //XXXgfw Are we leaking this colormap????      XLockDisplay(zm_display);      cmap = XCreateColormap(zm_display, parentWindow, visual, AllocNone);      XUnlockDisplay(zm_display);      attr.colormap = cmap;      attrMask |= CWColormap;   }   // Set the size/position of the window before creating.   XSizeHints size_hints;   size_hints.flags  = PPosition | PSize;   size_hints.x      = m_position.x;   size_hints.y      = m_position.y;   size_hints.width  = 1;   size_hints.height = 1;   //Create it.   XLockDisplay(zm_display);   Window window = XCreateWindow(zm_display,                                  parentWindow,                                 size_hints.x,                                 size_hints.y,                                 size_hints.width,                                 size_hints.height,                                  0,                                 pVisual->depth,                                 InputOutput,                                 visual,                                 attrMask,                                 &attr);   XUnlockDisplay(zm_display);   XFree(pVisual);   //Tell the WM about this window.#if 0   XSetStandardProperties( zm_display,                           window,                           "CHXUnixSite",                           "CHXUnixSite",                           None,                           NULL, 0,                           &size_hints                           );#endif   //Select all input events on the window since the other platforms   //we work with have no concept of event masks   XLockDisplay(zm_display);      int result = XSelectInput( zm_display, window,                              ButtonPressMask   | ButtonReleaseMask | KeyPressMask    |                              KeyReleaseMask    | EnterWindowMask   | LeaveWindowMask |                              PointerMotionMask | ButtonMotionMask  | KeymapStateMask |                              ExposureMask      | StructureNotifyMask | FocusChangeMask                              );   XUnlockDisplay(zm_display);   if( BadWindow == result )   {#ifdef _DEBUG      fprintf( stderr, "Can select events.\n" );#endif         }      //Map the window.   XLockDisplay(zm_display);   XMapWindow(zm_display, window);   //Flush event queue.   XFlush(zm_display);   XUnlockDisplay(zm_display);   return window;}void CHXUnixSite::_MapHorzScroll(){   if( GetWindow() && GetWindow()->display && m_ScrollHorizButtonL)   {      Display* pDis = (Display*)GetWindow()->display;      XLockDisplay(pDis);      XMapWindow( pDis, m_ScrollHorizButtonL );      XMapWindow( pDis, m_ScrollHorizButtonR );       XUnlockDisplay(pDis);   }   _DrawArrows();}void CHXUnixSite::_MapVertScroll(){   if( GetWindow() && GetWindow()->display && m_ScrollVertButtonT)   {      Display* pDis = (Display*)GetWindow()->display;      XLockDisplay(pDis);      XMapWindow( pDis, m_ScrollVertButtonT );      XMapWindow( pDis, m_ScrollVertButtonB );      XUnlockDisplay(pDis);   }   _DrawArrows();}void CHXUnixSite::_MapScrollButtons(){   _MapHorzScroll();   _MapVertScroll();}void CHXUnixSite::_UnmapHorzScroll(){   HX_ASSERT( GetWindow() );   if( m_ScrollHorizButtonL && GetWindow()->display )   {      Display* pDis = (Display*)GetWindow()->display;      XLockDisplay(pDis);      XUnmapWindow( pDis, m_ScrollHorizButtonL );      XUnmapWindow( pDis, m_ScrollHorizButtonR );      XUnlockDisplay(pDis);   }}void CHXUnixSite::_UnmapVertScroll(){   HX_ASSERT( GetWindow() );   if( m_ScrollVertButtonT && GetWindow()->display )   {      Display* pDis = (Display*)GetWindow()->display;      XLockDisplay(pDis);      XUnmapWindow( pDis, m_ScrollVertButtonT );      XUnmapWindow( pDis, m_ScrollVertButtonB );       XUnlockDisplay(pDis);   }}void CHXUnixSite::_UnmapScrollButtons(){   if( GetWindow() )   {      _UnmapVertScroll();      _UnmapHorzScroll();   }}void CHXUnixSite::_DestroyScrollButtons(){    if (GetWindow())    {	Display* pDis = (Display*)GetWindow()->display;	if( m_ScrollHorizButtonL && pDis )	{	    XLockDisplay(pDis);	    XDestroyWindow( pDis, m_ScrollHorizButtonL );	    m_ScrollHorizButtonL = 0;	    XDestroyWindow( pDis, m_ScrollHorizButtonR );	    XUnlockDisplay(pDis);	    m_ScrollHorizButtonR = 0;	}	if( m_ScrollVertButtonT && pDis)	{	    XLockDisplay(pDis);	    XDestroyWindow( pDis, m_ScrollVertButtonT );	    m_ScrollVertButtonT = 0;	    XDestroyWindow( pDis, m_ScrollVertButtonB );	    XUnlockDisplay(pDis);	    m_ScrollVertButtonB = 0;	}	m_ptScrollVertPosT.x = m_ptScrollVertPosT.y = 0;	m_ptScrollVertPosB.x = m_ptScrollVertPosB.y = 0;	m_ptScrollHorizPosR.x = m_ptScrollHorizPosR.y = 0;	m_ptScrollHorizPosL.x = m_ptScrollHorizPosL.y = 0;    }}void CHXUnixSite::_DrawArrows(){   //only do the work if our site is visible.   if( !IsSiteVisible() )      return;        //Draw an arrow on this window.   XPoint points[4];   int offset = SCROLL_BAR_WIDTH/10;   GC tmpGC;   XGCValues values;   Display* dis = (Display*)GetWindow()->display;   if( m_ScrollVertButtonB )   {      XLockDisplay(dis);      tmpGC = XCreateGC( dis, m_ScrollVertButtonB, 0, &values );      XUnlockDisplay(dis);   }   else if( m_ScrollHorizButtonL )   {      XLockDisplay(dis);      tmpGC = XCreateGC( dis, m_ScrollHorizButtonL, 0, &values );      XUnlockDisplay(dis);   }   else   {      //We don't have any scroll bars to draw....      return;

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