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📄 alphablend.asm

📁 linux下的一款播放器
💻 ASM
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;; ***** BEGIN LICENSE BLOCK *****; Source last modified: $Id: alphablend.asm,v 1.1.1.1.42.1 2004/07/09 01:58:31 hubbe Exp $; ; Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.; ; The contents of this file, and the files included with this file,; are subject to the current version of the RealNetworks Public; Source License (the "RPSL") available at; http://www.helixcommunity.org/content/rpsl unless you have licensed; the file under the current version of the RealNetworks Community; Source License (the "RCSL") available at; http://www.helixcommunity.org/content/rcsl, in which case the RCSL; will apply. You may also obtain the license terms directly from; RealNetworks.  You may not use this file except in compliance with; the RPSL or, if you have a valid RCSL with RealNetworks applicable; to this file, the RCSL.  Please see the applicable RPSL or RCSL for; the rights, obligations and limitations governing use of the; contents of the file.; ; Alternatively, the contents of this file may be used under the; terms of the GNU General Public License Version 2 or later (the; "GPL") in which case the provisions of the GPL are applicable; instead of those above. If you wish to allow use of your version of; this file only under the terms of the GPL, and not to allow others; to use your version of this file under the terms of either the RPSL; or RCSL, indicate your decision by deleting the provisions above; and replace them with the notice and other provisions required by; the GPL. If you do not delete the provisions above, a recipient may; use your version of this file under the terms of any one of the; RPSL, the RCSL or the GPL.; ; This file is part of the Helix DNA Technology. RealNetworks is the; developer of the Original Code and owns the copyrights in the; portions it created.; ; This file, and the files included with this file, is distributed; and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY; KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS; ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES; OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET; ENJOYMENT OR NON-INFRINGEMENT.; ; Technology Compatibility Kit Test Suite(s) Location:;    http://www.helixcommunity.org/content/tck; ; Contributor(s):; ; ***** END LICENSE BLOCK *****;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;      alphablend.asm;;;;;;      Alpha blend two ARGB images. Put result back into top image.;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;%ifdef   COFF        %define AlphaBlendMMX _AlphaBlendMMX%elifdef WIN32        %define AlphaBlendMMX _AlphaBlendMMX%elifdef ELF        %define AlphaBlendMMX AlphaBlendMMX%elifdef AOUTB        %define AlphaBlendMMX AlphaBlendMMX%else        %error linking format currently not supported by alphbablend.asm%endif         global AlphaBlendMMX;  %include "standard.inc"section .datasection .text;;;;;; void AlphaBlendMMX(unsigned char* p_top, unsigned char* p_bot, int size);;; copy bottom into top.;;;;;; we *MUST* preserve the top pixel alpha channel. This is used for;;; transparent hit testing.AlphaBlendMMX:            ;; Figure stack out.....struc parms                resd 4  ; Register and return address        .p_top: resd 1  ; UCHAR* p_bot        .p_bot: resd 1  ; UCHAR* p_bot        .size:  resd 1  ; int  sizeendstruc            ;; Save some stuff...    push ebx    push edi    push esi    ;; Get size.    mov esi, [esp+parms.p_top]    mov edi, [esp+parms.p_bot]    mov eax, [esp+parms.size]    mov ecx, 8 ; preload the additive constant    pxor    mm7, mm7    pcmpeqw mm6, mm6    ; For inverting the alpha channel        movq    mm2, [esi]  ; mm2 = a2r2 g2b2 a1r1 g1b1 Top (P)    psrlw   mm6, 8      ; mm6 = 00ff 00ff 00ff 00ff    movq    mm3, [edi]  ; mm3 = a2r2 g2b2 a1r1 g1b1 Bot (Q)    shr     eax, 1      ; We only loop 1/2 the count.    jz      NEAR L2     ; skip if we only have 1 or no pixels.L1: movq    mm0,mm2     ; mm0 = a2r2 g2b2 a1r1 g1b1 Top (P)    movq    mm1,mm3     ; mm1 = a2r2 g2b2 a1r1 g1b1 Bot (Q)    punpcklbw mm0,mm7   ; mm0 = 00pa 00pr 00pg 00pb 1st pixel    punpcklbw mm1,mm7   ; mm1 = 00qa 00qr 00qg 00qb 1st pixel    ;; Prefetch next data needed....;           prefetchnta [esi+16] ; This is only on >PIII    movq      mm4,mm0   ; mm4 = 00pa 00xx 00xx 00xx 1st pixel    punpckhbw mm2,mm7   ; mm2 = 00pa 00pr 00pg 00pb 2nd pixel    psubw     mm0,mm1   ; mm0 = P-Q (never mind alpha values) 1st pixel    punpckhbw mm3,mm7   ; mm3 = 00qa 00qr 00qg 00qb 2nd pixel    ; spread pa1,pa2 alpha to all channels;    movq      mm5,mm2   ; mm5 = 00pa 00pr 00pg 00pb 2nd pixel    punpckhwd mm4,mm4   ; mm4 = 00pa 00pa xxxx xxxx 1st pixel    psubw     mm2,mm3   ; mm2 = P-Q (never mind alpha values) 2nd pixel    punpckhwd mm5,mm5   ; mm5 = 00pa 00pa xxxx xxxx 2nd pixel    add       esi,ecx   ; esi += 8    punpckhdq mm4,mm4   ; mm4 = 00pa 00pa 00pa 00pa 1st pixel    add       edi,ecx   ; edi += 8    punpckhdq mm5,mm5   ; mm5 = 00pa 00pa 00pa 00pa 2nd pixel    ;; Invert Alpha channel because we output backwards from the    ;; renderers    pandn   mm4, mm6    pandn   mm5, mm6    ;; Prefetch next data needed....;           prefetchnta [edi+8];this is only on >PIII    pmullw  mm0, mm4        ; mm0 = (P-Q)*alpha 1st pixel    pmullw  mm2, mm5        ; mm2 = (P-Q)*alpha 2nd pixel    dec eax             ; decrement loop counter.        psllw   mm1, 8          ; mm1 = 256Q    psllw   mm3, 8          ; mm3 = 256Q    paddw   mm1, mm0        ; mm1 = 256Q + (P-Q)*alpha 1st pixel    paddw   mm3, mm2        ; mm3 = 256Q + (P-Q)*alpha 2nd pixel    psrlw   mm1, 8      ; mm1 = (256Q + (P-Q)*alpha)/256 1st pixel    psrlw   mm3, 8      ; mm3 = (256Q + (P-Q)*alpha)/256 2nd pixel    jz  L5        movq     mm2,[esi]    packuswb mm1,mm3    ; mm1 = 00r2 g2b2 00r1 g1b1   NEW Top (P)    pandn    mm4, mm6   ; invert the alpha channel again to get original    pandn    mm5, mm6   ; invert the alpha channel again to get original    packuswb mm4, mm5       ; mm4 = qaqa qaqa papa papa    pslld    mm4, 24        ; mm4 = qa00 0000 pa00 0000    por      mm1, mm4       ; mm1 = a2r2 g2b2 a1r1 g1b1    movq     mm3,[edi]    movq     [esi-8],mm1    jmp L1L5:    packuswb mm1,mm3        ; mm1 = 00r2 g2b2 00r1 g1b1   NEW Top (P)    pandn    mm4, mm6   ; invert the alpha channel again to get original    pandn    mm5, mm6   ; invert the alpha channel again to get original    packuswb mm4, mm5       ; mm4 = qaqa qaqa papa papa    pslld    mm4, 24        ; mm4 = qa00 0000 pa00 0000    por      mm1, mm4       ; mm1 = a2r2 g2b2 a1r1 g1b1    movq     [esi-8],mm1    ;;; If there were an odd number of pixels, do the odd;;; one hereL2:    mov eax,[esp+parms.size]; Get the original count again.    shr eax,1    jnc L3                  ; skip if there was no odd pixel.    ;; mm2 and mm3 have the single pixel in their LSB double    ;; words now.    movd      mm2, [esi]    ; mm2 = xxxx xxxx a1r1 g1b1 Top    movd      mm3, [edi]    ; mm3 = xxxx xxxx a1r1 g1b1 Bottom    punpcklbw mm2,mm7       ; mm2 = 00pa 00pr 00pg 00pb     punpcklbw mm3,mm7       ; mm3 = 00qa 00qr 00qg 00qb     movq      mm4,mm2       ; mm4 = 00pa 00xx 00xx 00xx     psubw     mm2,mm3       ; mm2 = P-Q (never mind alpha values)    ; spread pa1,pa2 alpha to all channels;    punpckhwd mm4,mm4   ; mm4 = 00pa 00pa xxxx xxxx     punpckhdq mm4,mm4   ; mm4 = 00pa 00pa 00pa 00pa     ;; Invert Alpha channel because we output backwards from the    ;; renderers    pandn    mm4, mm6    pmullw   mm2, mm4        ; mm2 = (P-Q)*alpha    psllw    mm3, 8          ; mm3 = 256Q    paddw    mm3, mm2        ; mm3 = 256Q + (P-Q)*alpha    psrlw    mm3, 8          ; mm3 = (256Q + (P-Q)*alpha)/256    packuswb mm3,mm7        pandn    mm4, mm6       ; invert the alpha channel again to get original    pslld    mm4, 24        ; mm4 = pa00 0000 pa00 0000    por      mm3, mm4       ; mm3 = a2r2 g2b2 a1r1 g1b1    movd    [esi], mm3      ; store it.            ;;; Restore and return.L3:         ;; No emms instruction. Done in outer loop        ;; Pop off the stack....        pop esi        pop edi        pop ebx                ret                 ; Get out...;;; leave a traceversion: db '@(#) $ RealNetworks Revision: .9 $',0

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