📄 macroot.h
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: macroot.h,v 1.2.34.1 2004/07/09 01:58:34 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#ifndef _MACROOT_H_#define _MACROOT_H_#include "baseroot.h"#ifdef _MAC_MACHO#include <QuickTime/QuickTime.h>#else#include <ImageCompression.h>#include <Components.h>#include <ImageCodec.h>#endif// xxxbobclark enable this for creating and using YUV// pixmaps without going through the surface's overlay// code path. This should allow us to use hardware// acceleration under Carbon.//#define USE_LOW_LEVEL_QT_APIclass CMacRootSurface : public CBaseRootSurface{public: friend class CMacSurface; friend class CHXMacSite; CMacRootSurface(IUnknown* pContext, CHXBaseSite* pSite); virtual ~CMacRootSurface(); virtual void _GetYUVScratchWidthHeight(UINT32* pWidth, UINT32* pHeight); virtual void _CreateYUVScratchSurface(UINT32 width, UINT32 height); virtual void _GetYUVScratchSurfacePointer(UCHAR** pYUVBits, INT32* YUVPitch); virtual HX_RESULT CreateScratchSurface( int nCompositionSurfaceCID, HXxSize* pSize); virtual HX_RESULT ScratchLock(UCHAR** pBits, INT32* pPitch); virtual HX_RESULT ScratchUnlock(UCHAR* pBits); virtual void _BltFromScratchToComposition(HXxRect& rDestRect, HXxRect& rSrcRect); virtual HX_RESULT _DebugBlt( UCHAR* pImageData, HXBitmapInfoHeader* pBitmapInfo, REF(HXxRect) rDestRect, REF(HXxRect) rSrcRect); virtual HX_RESULT _MinimalUnlock(HXxWindow* pWindow); virtual HX_RESULT _LockComposition(UCHAR** pBits, INT32* pPitch); virtual HX_RESULT _CreateCompositionSurface(); virtual HX_RESULT _DestroyCompositionSurface(); virtual void _MinimalBlt(HXxRect& src, HXxRect& dst); virtual void _PreFlightBlt(HXxRect& dst); virtual UINT32 _GetNumberOfMonitors(); virtual BOOL _RectOnNthMonitor(HXxRect rect, UINT32 uMonitor, HXxRect& intersectRect); private: enum { kEightBitDepth = 0, kSixteenBitDepth, kThirtyTwoBitDepth,#ifdef USE_LOW_LEVEL_QT_API kYUVDepth,#endif kNumberOfDepths }; GWorldPtr m_RootSurfaceGWorld[kNumberOfDepths]; PixMapHandle m_RootGWorldPixMap[kNumberOfDepths]; BOOL m_bItsOKToDoAnInterruptBlit; CHXSimpleList* m_pVisRgnRects; RgnHandle m_LastVisRgn; BOOL m_bNeedToForceVisRgnUpdate; Point m_LocalToGlobalCoords; int m_nBlitDepthEnum; BOOL m_bInBlueBox; BOOL m_bAllowedToITBInBlueBox; enum { kMaxMonitors = 10 // XXXbobclark Make the assumption that they won't have more // than ten monitors hooked up simultaneously (!) }; static UINT32 zm_uNumberOfAttachedDevices; static GDHandle zm_AttachedDevice[kMaxMonitors]; static CHXSimpleList zm_RootSurfaceList; struct BDCTextureDRP { ByteCount dataSize; SInt16 width; SInt16 height; }; struct OverlayInfoStruct { BOOL b_OverlayExists; BOOL b_OverlayInitialized; ComponentInstanceRecord* zYUV; CodecDecompressParams decompParams; ImageSubCodecDecompressRecord drp; }; static OverlayInfoStruct zm_OverlayInfo[kMaxMonitors]; void PotentiallyAddRect(CHXSimpleList* theList, Rect originalVisRect, short left, short top, short right, short bottom); unsigned long _GetScreenPixelValue(long globX, long globY); unsigned long _GetGWorldPixelValue(int whichDepth, long x, long y); void InternalReflectRect(Rect theRectToBlit); void InternalReflectRectInVisRegion(Rect theRectToBlit); void ReflectRectToScreen(Rect theRectToBlit); void ReflectRectToFullScreen(Rect theOriginalRectToBlit); static int DepthToDepthEnum(short depth); static pascal void MenuRestoreCallback(Rect* theRectToRestore); static pascal void VisRgnChangedCallback(void); void CheckRectRgn( Rect r, RgnHandle rgn, Point globalOffset ); void UpdateRegionIfNecessary(Rect boundingRect, Point globalOffset, BOOL bForceItToUpdate = FALSE);};#endif
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