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📄 macroot.h

📁 linux下的一款播放器
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: macroot.h,v 1.2.34.1 2004/07/09 01:58:34 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#ifndef _MACROOT_H_#define _MACROOT_H_#include "baseroot.h"#ifdef _MAC_MACHO#include <QuickTime/QuickTime.h>#else#include <ImageCompression.h>#include <Components.h>#include <ImageCodec.h>#endif// xxxbobclark enable this for creating and using YUV// pixmaps without going through the surface's overlay// code path. This should allow us to use hardware// acceleration under Carbon.//#define USE_LOW_LEVEL_QT_APIclass CMacRootSurface : public CBaseRootSurface{public:	friend class CMacSurface;	friend class CHXMacSite;			CMacRootSurface(IUnknown* pContext, CHXBaseSite* pSite);	virtual	~CMacRootSurface();	    virtual void _GetYUVScratchWidthHeight(UINT32* pWidth, UINT32* pHeight);    virtual void _CreateYUVScratchSurface(UINT32 width, UINT32 height);    virtual void _GetYUVScratchSurfacePointer(UCHAR** pYUVBits, INT32* YUVPitch);    virtual HX_RESULT CreateScratchSurface( int nCompositionSurfaceCID,                                            HXxSize* pSize);    virtual HX_RESULT ScratchLock(UCHAR** pBits, INT32* pPitch);    virtual HX_RESULT ScratchUnlock(UCHAR* pBits);    virtual void _BltFromScratchToComposition(HXxRect& rDestRect, HXxRect& rSrcRect);    virtual HX_RESULT _DebugBlt( UCHAR*               pImageData,                        HXBitmapInfoHeader* pBitmapInfo,                        REF(HXxRect)         rDestRect,                        REF(HXxRect)         rSrcRect);    virtual HX_RESULT _MinimalUnlock(HXxWindow* pWindow);    virtual HX_RESULT _LockComposition(UCHAR** pBits, INT32* pPitch);    virtual HX_RESULT _CreateCompositionSurface();    virtual HX_RESULT _DestroyCompositionSurface();    virtual void      _MinimalBlt(HXxRect& src, HXxRect& dst);    virtual void      _PreFlightBlt(HXxRect& dst);    virtual UINT32    _GetNumberOfMonitors();    virtual BOOL      _RectOnNthMonitor(HXxRect rect, UINT32 uMonitor, HXxRect& intersectRect);    private:    enum {	kEightBitDepth = 0,	kSixteenBitDepth,	kThirtyTwoBitDepth,#ifdef USE_LOW_LEVEL_QT_API	kYUVDepth,#endif	kNumberOfDepths    };    GWorldPtr m_RootSurfaceGWorld[kNumberOfDepths];    PixMapHandle m_RootGWorldPixMap[kNumberOfDepths];    BOOL m_bItsOKToDoAnInterruptBlit;    CHXSimpleList* m_pVisRgnRects;    RgnHandle m_LastVisRgn;    BOOL m_bNeedToForceVisRgnUpdate;    Point m_LocalToGlobalCoords;    int m_nBlitDepthEnum;    BOOL m_bInBlueBox;    BOOL m_bAllowedToITBInBlueBox;        enum {	kMaxMonitors = 10	// XXXbobclark Make the assumption that they won't have more	// than ten monitors hooked up simultaneously (!)    };    static UINT32 zm_uNumberOfAttachedDevices;    static GDHandle zm_AttachedDevice[kMaxMonitors];    static CHXSimpleList zm_RootSurfaceList;        struct BDCTextureDRP {	ByteCount dataSize;	SInt16 width;	SInt16 height;    };    struct OverlayInfoStruct {	BOOL b_OverlayExists;	BOOL b_OverlayInitialized;	ComponentInstanceRecord* zYUV;	CodecDecompressParams decompParams;	ImageSubCodecDecompressRecord drp;    };        static OverlayInfoStruct zm_OverlayInfo[kMaxMonitors];        void PotentiallyAddRect(CHXSimpleList* theList, Rect originalVisRect, short left, short top, short right, short bottom);    unsigned long _GetScreenPixelValue(long globX, long globY);    unsigned long _GetGWorldPixelValue(int whichDepth, long x, long y);    void InternalReflectRect(Rect theRectToBlit);    void InternalReflectRectInVisRegion(Rect theRectToBlit);    void ReflectRectToScreen(Rect theRectToBlit);    void ReflectRectToFullScreen(Rect theOriginalRectToBlit);        static int	DepthToDepthEnum(short depth);        static pascal void MenuRestoreCallback(Rect* theRectToRestore);    static pascal void VisRgnChangedCallback(void);        void CheckRectRgn( Rect r, RgnHandle rgn, Point globalOffset );    void UpdateRegionIfNecessary(Rect boundingRect, Point globalOffset, BOOL bForceItToUpdate = FALSE);};#endif

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