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📄 basesurf.h

📁 linux下的一款播放器
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: basesurf.h,v 1.3.34.1 2004/07/09 01:58:56 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#ifndef _BASESURF_H_#define _BASESURF_H_#include "hxvctrl.h"#include "baseroot.h"#include "coloracc.h"#include "region.h"#include "hxmap.h"#include "hxwin.h"#if !defined(_GOLD) && 0#include "timestmp.h"    #endif//Bliting modes#define HX_NO_BLT          -1#define HX_BASIC_BLT       0#define HX_OVERLAY_BLT     1#define HX_BLT_YUV_STRETCH 2//defines for device caps#define HX_OVERLAY             (1<<0)  //Supports overlays of some type#define HX_OVERLAY_STRETCH     (1<<1)  //Supports stretchable overlays#define HX_BLTFOURCC           (1<<2)  //Supports color conversion in blts#define HX_OVER_KEYDEST    1#define HX_OVER_HIDE       2#define HX_OVER_SHOW       4  #define HX_OVER_BOB        8#define OVERLAY_NOT_VISIBLE 0//XXXgfw just to clean up the code. We still *REALLY* need to clean//this up in colormap.#ifdef _WIN32#define GETBITMAPCOLOR(x) GetBitmapColor( (LPBITMAPINFO)(x) )#else#define GETBITMAPCOLOR(x) GetBitmapColor( (HXBitmapInfo*)(x))#endif#ifdef _WIN32#define GETBITMAPPITCH(x) GetBitmapPitch( (LPBITMAPINFO)(x) )#else#define GETBITMAPPITCH(x) GetBitmapPitch( (HXBitmapInfo*)(x))#endif//Forward declarationsclass CHXBaseSite;class CBaseRootSurface;class CYUVInputFormatMngr;class CHWMemObj;//Just used to optimize YUV alphablendingstruct Image{    UCHAR*              pucImage;    HXBitmapInfoHeader bmiImage;};struct ImageBlock{    Image*       pImage;    //Image to draw    HXxRect      rect;      //Where to draw it, site rel coords.    CHXBaseSite* pSrcSite;  //The ARGB site this came from.    INT32        startX;    //Where this rect starts    INT32        startY;    //Where this rect starts};class CBaseSurface :public IHXSubRectVideoSurface,public IHXVideoControl,public IHXOverlayResponse{public:    friend class CHXBaseSite;   #ifdef _MACINTOSH    friend class CHXMacSite;#endif       //Creation...    static CBaseSurface* Create(IUnknown* pContext, CHXBaseSite* pSite);    //IUnknown methods    STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj);    STDMETHOD_(ULONG32,AddRef)(THIS);    STDMETHOD_(ULONG32,Release)(THIS);    //IHXVideoSurface methods usually called by renderers to Draw on    //the surface    STDMETHOD(Blt)(THIS_                   UCHAR*               pImageData,                   HXBitmapInfoHeader* pBitmapInfo,                   REF(HXxRect)         rDestRect,                   REF(HXxRect)         rSrcRect);    STDMETHOD(BeginOptimizedBlt)(THIS_ HXBitmapInfoHeader* pBitmapInfo);    STDMETHOD(OptimizedBlt)     (THIS_                                 UCHAR*      pImageBits,                                 REF(HXxRect) rDestRect,                                 REF(HXxRect) rSrcRect                                 );    STDMETHOD(EndOptimizedBlt)  (THIS);    STDMETHOD(GetOptimizedFormat)(THIS_ REF(HX_COMPRESSION_TYPE) /*OUT*/ ulType);    STDMETHOD(GetPreferredFormat)(THIS_ REF(HX_COMPRESSION_TYPE) /*OUT*/ ulType);        //IHXSubRectVideoSurface method.    STDMETHOD(BltSubRects)( THIS_                            UCHAR*               /*IN*/  pImageBits,                            HXBitmapInfoHeader* /*IN*/  pBitmapInfo,                            HXxBoxRegion*          /*IN*/  rDestRects,                            HXxBoxRegion*          /*IN*/  rSrcRects,                            float                        fScaleFactorX,                            float                        fScaleFactorY                            );       //IHXVideoControls methods    STDMETHOD_(float, GetBrightness)(THIS);    STDMETHOD(SetBrightness)        (THIS_ float Brightness);    STDMETHOD_(float, GetContrast)  (THIS);    STDMETHOD(SetContrast)          (THIS_ float Contrast);    STDMETHOD_(float, GetSaturation)(THIS);    STDMETHOD(SetSaturation)        (THIS_ float Saturation);    STDMETHOD_(float, GetHue)       (THIS);    STDMETHOD(SetHue)               (THIS_ float Hue);    STDMETHOD_(float, GetSharpness) (THIS);    STDMETHOD(SetSharpness)         (THIS_ float Sharpness);    STDMETHOD(SetModeSharpness)     (THIS_ UINT16 dFlag);    /*     * IHXOverlayResponse methods     */    STDMETHOD(OverlayGranted) (THIS);    STDMETHOD(OverlayRevoked) (THIS);    // helper methods    virtual void SetRootSurface( CBaseRootSurface* pSurface);    HXxRect ComputeIntersection(HXxRect* pRect, HXxRect* newDestRect);        //Overlay support.    void TryCreateOverlay(BOOL bOverlay);    void TryCreateOffScreenBuffer();    HX_RESULT CreateOverlay(BOOL, int cid, int x, int y);    virtual HX_RESULT ByPassCompositionSurface( UCHAR*               pImageData,                                        HXBitmapInfoHeader* pBitmapInfo,                                        HXxRect&             rDestRect,                                        HXxRect&             rSrcRect,                                        UCHAR*               pSurface,                                        LONG32               nSurfPitch                                         );    HX_RESULT UpdateOverlay( REF(HXxRect) rDestRect,                             REF(HXxRect) rSrcRect,                             int x=0, int y=0  );    void      FillColorKey();    void      FillColorKey(HXxDC hdc);    INT32     GetOverlayColor();    void      UpdateDestRect(int x=0, int y=0);    void      DestroySurfaces();    virtual void ReInitSurfaces();    BOOL      ForceGDIMode(BOOL);    void      ResetUpdateOverlay();    HX_RESULT BltToPrimary(REF(HXxRect) rDestRect, REF(HXxRect) rSrcRect);    void      DrawTransitionBorders( HXBitmapInfoHeader* pBitmapInfo,                                     INT32                width,                                     ULONG32              color,                                     BOOL                 bBlendedBorders                                     );    void      SetColorspacePriorities(int* pList, int nEntries, int cid);    void      RestoreColorspacePriorities(int cid);    void      LinkOverlay(CHXBaseSite* pSite);    void      AddLinkedSite(CHXBaseSite* pSite);    virtual HX_RESULT RelinquishOverlay();    virtual HX_RESULT AcquireOverlay();    void      UpdateBltStats(HXxRect* pRect);        void      DisableColorControls(float &fBrightness,                                   float &fContrast,                                   float &fSaturation,                                   float &fHue);    void      EnableColorControls(float fBrightness,                                  float fContrast,                                  float fSaturation,                                  float fHue);    virtual BOOL _IsDisplaySurfaceYuv();    HXxSize* GetSurfaceSize()   {return &m_surfaceSize;}private:       CBaseSurface();    CBaseSurface( const CBaseSurface& it );    CBaseSurface& operator=(const CBaseSurface& rhs );   protected:    void _FillColorKey();    CBaseSurface(IUnknown* pContext, CHXBaseSite* pSite);    virtual ~CBaseSurface();    PRIVATE_DESTRUCTORS_ARE_NOT_A_CRIME          //Converts window coordinates into device coordinates    //if needed. This is used on Windows at least because    //its overlays use screen coords instead of window coords.    //This is a noop on unix as its overlays are in window coords.    virtual void _GetWindowDeviceCords(HXxRect* rect )=0;       LONG32    m_lRefCount;    IUnknown* m_pContext;    IHXOverlayManager* m_pOverlayManager;     BOOL   m_bNeedColorKeyFilled;    BOOL   m_bOffBecauseofShinking;    float  m_Brightness;    float  m_Contrast;    float  m_Saturation;    float  m_Hue;    float  m_Sharpness;    UINT16 m_ModeSharpness;    float  m_PrevBrightness;    float  m_PrevContrast;    float  m_PrevSaturation;    float  m_PrevHue;    float  m_PrevSharpness;    CHXBaseSite*         m_pSite;    CBaseRootSurface*    m_pRootSurface;    HXBitmapInfoHeader* m_pOptimizedFormat;    UINT32               m_oldOverlayColorDepth;    UINT32               m_convertedOverlayColor;        //Overlay Support    UINT32  m_nSrcCID;    UINT32  m_nSurfaceCID;    HXxSize m_surfaceSize;public:    INT32   m_nBltMode;protected:    INT32   m_nOldBltMode;    INT32   m_nOldBltMode2;    BOOL    m_bBackGroundDirty;    BOOL    m_bUseOverlays;    BOOL    m_bDisableFillColorKey;    BOOL    m_bMultipleOverlay;    HXxRect m_lastSrcRect;    BOOL    m_bSpamUpdateOverlay;    BOOL    m_bFlipOverlay;    int     m_nBackBufferCount;    int     m_nMaxBackBuffers;    int     m_nOverlayFailureCount;           int     m_nDDSurfaceSize;    int     m_nUpdateOverlayByPassCount;    HXxRect m_lastUpdateDestRect;    HXxRect m_lastUpdateSrcRect;    CBaseSurface* m_pLinkedOverlay;    BOOL    m_bAllowOverlayLinking;    BOOL    m_bLostHWAcceleration;#if !defined(_GOLD) && 0    CTimeSample m_TimeStamps;#endif    HXBitmapInfoHeader m_bmi;    typedef struct tagFrameElement    {        int      nIndex;        INT32    lTimeStamp;        double   dTimeAvailable;        INT32    nBltMode;

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