📄 baseroot.h
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: baseroot.h,v 1.1.1.1.42.1 2004/07/09 01:58:56 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#include "coloracc.h"#include "hxvsurf.h"#include "hxengin.h"#include "hxslist.h"#ifndef _BASEROOT_H_#define _BASEROOT_H_// Forward declarationsclass CBaseRootSurface;class CHXBaseSite;#define HX_WINDOWLESS_DEBUG 0#define HX_WINDOWLESS_MINIMAL 1#define HX_WINDOWLESS_COMPOSITION 2#define TEXTOVERLAY "TextOverlay"// You would think that Video and System would be exclusive. // Not so. There is a default which allows the system to decide.#define HX_ACCELERATION_ON 1#define HX_USE_VIDEO_MEMORY 2#define HX_USE_SYSTEM_MEMORY 4struct CModesDesc{ UINT32 m_nWidth; UINT32 m_nHeight; UINT32 m_nBitCount; UINT32 m_fourCC;};class CBaseRootSurface : public IUnknown{public: virtual ~CBaseRootSurface(); CBaseRootSurface(IUnknown* pContext, CHXBaseSite* pSite); static CBaseRootSurface* Create(IUnknown* pContext, CHXBaseSite* pSite); //IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvObj); STDMETHOD_(ULONG32,AddRef) (THIS); STDMETHOD_(ULONG32,Release) (THIS); //BLTing methods. STDMETHOD(Blt) (THIS_ UCHAR* pImageData, HXBitmapInfoHeader* pBitmapInfo, REF(HXxRect) rDestRect, REF(HXxRect) rSrcRect, CHXBaseSite* pSite); STDMETHOD(BeginOptimizedBlt)(THIS_ HXBitmapInfoHeader* pBitmapInfo); STDMETHOD(OptimizedBlt) (THIS_ UCHAR* pImageBits, REF(HXxRect) rDestRect, REF(HXxRect) rSrcRect); STDMETHOD(EndOptimizedBlt) (THIS); STDMETHOD(GetOptimizedFormat)(THIS_ REF(HX_COMPRESSION_TYPE) ulType); STDMETHOD(GetPreferredFormat)(THIS_ REF(HX_COMPRESSION_TYPE) ulType); void BltComposition(); void DestroySurfaces(); void ReInitSurfaces(); void FillBorders(); virtual void SetResolution(int x, int y, int depth, void* pWindow); void SetBltLock(BOOL bSet); virtual void GetDisplayModes(CModesDesc* pModesDesc, INT32* nNumModes); HX_RESULT Lock(UINT32 nID); HX_RESULT Unlock(UINT32 nID, HXxWindow* pWindow, CHXBaseSite* pSite=NULL); BOOL IsCompositionEnabled(); virtual void ModifyBoundsRect(HXxRect* pRect); HX_RESULT MinimalLock(); HX_RESULT MinimalUnlock(HXxWindow* pWindow); HX_RESULT SizeChanged(); virtual void _PreFlightBlt(HXxRect& dst) {} virtual BOOL _OptimizedSurfaceOpened(); virtual UINT32 _GetNumberOfMonitors() { return 1; } virtual BOOL _RectOnNthMonitor(HXxRect rect, UINT32 uMonitor, HXxRect& intersectRect); virtual BOOL _IsHardwareAccelerationAvail(); virtual BOOL _AcquireHardwareAcceleration(); virtual BOOL _LoseHardwareAcceleration(); virtual BOOL _EnableHardwareAcceleration(); virtual BOOL _DisableHardwareAcceleration(); virtual void DrawFocusRect(int nSurfaceCID, HXxSize *pSurfaceSize, UCHAR *pVidMem, CHXBaseSite* pSite);#ifdef _WINDOWS IHXPlayer* GetPlayer();#endif void LockCompMutex(); void UnlockCompMutex(); ColorFuncAccess* GetColorAccess() {return zm_pColorAcc;} protected: HXMutex* m_pMutex; HXMutex* m_pCompMutex; CHXSimpleList m_pBltRects; LONG32 m_lRefCount; IUnknown* m_pContext; CHXBaseSite* m_pSite; UINT32 m_fSurfaceType; INT32 m_nBLTMode; INT32 m_nCompositionSurfaceCID; HXxSize m_allocatedScratchSize; UCHAR* m_pCompositionSurface; HXxSize m_allocatedCompositionSize; INT32 m_nCompositionPitch; HXxRect m_boundsRect; HXxSize m_compositionSize; BOOL m_bCompositionSurfaceCreated;#ifdef _WIN32 BITMAPINFO m_bmiComposition;#else HXBitmapInfo m_bmiComposition;#endif #ifdef _WINDOWS IHXPlayer* m_pPlayer;#endif BOOL m_bUseCardMemory; CHXBaseSite* m_pUnlockingSite; ColorFuncAccess* zm_pColorAcc; HX_RESULT DebugBlt( UCHAR* pImageData, HXBitmapInfoHeader* pBitmapInfo, REF(HXxRect) rDestRect, REF(HXxRect) rSrcRect); HX_RESULT MinimalBlt( UCHAR* pImageData, HXBitmapInfoHeader* pBitmapInfo, REF(HXxRect) rDestRect, REF(HXxRect) rSrcRect, CHXBaseSite* pSite); // Pure virtuals.... /************************************************************************ * Method: * _BltFromScratchToComposition * Purpose: * Transfer data from the scratch surface to the composition surface. * This may not be applicable on some platforms. */ virtual void _BltFromScratchToComposition(HXxRect& rDestRect, HXxRect& rSrcRect)=0; /************************************************************************ * Method: * _DebugBlt * Purpose: * Draw pImageData on the root surface's site. */ virtual HX_RESULT _DebugBlt( UCHAR* pImageData, HXBitmapInfoHeader* pBitmapInfo, REF(HXxRect) rDestRect, REF(HXxRect) rSrcRect) = 0; /************************************************************************ * Method: * _GetYUVScratchWidthHeight * Purpose: * Query the dimensions of the scratch surface */ virtual void _GetYUVScratchWidthHeight(UINT32* pWidth, UINT32* pHeight) = 0; /************************************************************************ * Method: * _CreateYUVScratchSurface * Purpose: * Create an offscreen yuv surface. This is used when we need to * perform a 2 stage color converter (source->scratch->dest). */ virtual void _CreateYUVScratchSurface(UINT32 width, UINT32 height) = 0; /************************************************************************ * Method: * _GetYUVScratchSurfacePointer * Purpose: * Get a writable pointer and the pitch of the scratch buffer. */ virtual void _GetYUVScratchSurfacePointer(UCHAR** pYUVBits, INT32* YUVPitch) = 0; /************************************************************************ * Method: * CreateScratchSurface * Purpose: * Create an offscreen RGB surface to a 2 stage color convert * when going from YUV->RGB. */ virtual HX_RESULT CreateScratchSurface( int nCompositionSurfaceCID, HXxSize* pSize) = 0; /************************************************************************ * Method: * ScratchLock * Purpose: * Get a writable pointer and the pitch of the scratch buffer. */ virtual HX_RESULT ScratchLock(UCHAR** pBits, INT32* pPitch) = 0; /************************************************************************ * Method: * ScratchUnlock * Purpose: * Finished writing to the scratch buffer. */ virtual HX_RESULT ScratchUnlock(UCHAR* pBits) = 0; /************************************************************************ * Method: * _MinimalUnlock * Purpose: * Unlocks the composition surface for writing */ virtual HX_RESULT _MinimalUnlock(HXxWindow* pWindow) = 0; /************************************************************************ * Method: * _LockComposition * Purpose: * Locks the composition surface for writing */ virtual HX_RESULT _LockComposition(UCHAR** pBits, INT32* pPitch)=0; /************************************************************************ * Method: * _CreateCompositionSurface * Purpose: * Create an offscreen video surface matching the size and format * of the top level site. */ virtual HX_RESULT _CreateCompositionSurface() = 0; /************************************************************************ * Method: * _DestroyCompositionSurface * Purpose: * Destroy the composition surface */ virtual HX_RESULT _DestroyCompositionSurface() = 0; virtual void _MinimalBlt(HXxRect& src, HXxRect& dest); virtual void _FillBorders() {}; virtual void CreateColorAccess(IUnknown* pUnk) {zm_pColorAcc = new ColorFuncAccess(pUnk);} private:};#endif /* _BASEROOT_H_ */
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