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📄 baseroot.h

📁 linux下的一款播放器
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: baseroot.h,v 1.1.1.1.42.1 2004/07/09 01:58:56 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include "coloracc.h"#include "hxvsurf.h"#include "hxengin.h"#include "hxslist.h"#ifndef _BASEROOT_H_#define _BASEROOT_H_// Forward declarationsclass CBaseRootSurface;class CHXBaseSite;#define HX_WINDOWLESS_DEBUG       0#define HX_WINDOWLESS_MINIMAL     1#define HX_WINDOWLESS_COMPOSITION 2#define TEXTOVERLAY "TextOverlay"// You would think that Video and System would be exclusive. // Not so. There is a default which allows the system to decide.#define HX_ACCELERATION_ON     1#define HX_USE_VIDEO_MEMORY    2#define HX_USE_SYSTEM_MEMORY   4struct CModesDesc{   UINT32 m_nWidth;   UINT32 m_nHeight;   UINT32 m_nBitCount;   UINT32 m_fourCC;};class CBaseRootSurface : public IUnknown{public:    virtual ~CBaseRootSurface();    CBaseRootSurface(IUnknown* pContext, CHXBaseSite* pSite);    static CBaseRootSurface* Create(IUnknown* pContext, CHXBaseSite* pSite);    //IUnknown methods    STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvObj);    STDMETHOD_(ULONG32,AddRef) (THIS);    STDMETHOD_(ULONG32,Release) (THIS);    //BLTing methods.    STDMETHOD(Blt) (THIS_ UCHAR*                pImageData,                          HXBitmapInfoHeader*   pBitmapInfo,                          REF(HXxRect)          rDestRect,                          REF(HXxRect)          rSrcRect,                          CHXBaseSite*          pSite);    STDMETHOD(BeginOptimizedBlt)(THIS_ HXBitmapInfoHeader* pBitmapInfo);    STDMETHOD(OptimizedBlt) (THIS_ UCHAR* pImageBits,                                   REF(HXxRect) rDestRect,                                   REF(HXxRect) rSrcRect);    STDMETHOD(EndOptimizedBlt) (THIS);    STDMETHOD(GetOptimizedFormat)(THIS_ REF(HX_COMPRESSION_TYPE) ulType);    STDMETHOD(GetPreferredFormat)(THIS_ REF(HX_COMPRESSION_TYPE) ulType);    void BltComposition();    void         DestroySurfaces();    void         ReInitSurfaces();    void         FillBorders();    virtual void SetResolution(int x, int y, int depth, void* pWindow);    void         SetBltLock(BOOL bSet);    virtual void GetDisplayModes(CModesDesc* pModesDesc, INT32* nNumModes);    HX_RESULT    Lock(UINT32 nID);    HX_RESULT    Unlock(UINT32 nID, HXxWindow* pWindow, CHXBaseSite* pSite=NULL);    BOOL         IsCompositionEnabled();    virtual void ModifyBoundsRect(HXxRect* pRect);    HX_RESULT    MinimalLock();    HX_RESULT    MinimalUnlock(HXxWindow* pWindow);    HX_RESULT    SizeChanged();    virtual void _PreFlightBlt(HXxRect& dst) {}    virtual BOOL _OptimizedSurfaceOpened();    virtual UINT32	_GetNumberOfMonitors() { return 1; }    virtual BOOL		_RectOnNthMonitor(HXxRect rect, UINT32 uMonitor, HXxRect& intersectRect);    virtual BOOL _IsHardwareAccelerationAvail();    virtual BOOL _AcquireHardwareAcceleration();    virtual BOOL _LoseHardwareAcceleration();    virtual BOOL _EnableHardwareAcceleration();    virtual BOOL _DisableHardwareAcceleration();    virtual void DrawFocusRect(int nSurfaceCID,                              HXxSize *pSurfaceSize,                              UCHAR *pVidMem,                              CHXBaseSite* pSite);#ifdef _WINDOWS    IHXPlayer*  GetPlayer();#endif    void         LockCompMutex();     void         UnlockCompMutex();    ColorFuncAccess* GetColorAccess() {return zm_pColorAcc;}   protected:    HXMutex*    m_pMutex;    HXMutex*    m_pCompMutex;    CHXSimpleList m_pBltRects;    LONG32       m_lRefCount;    IUnknown*    m_pContext;    CHXBaseSite* m_pSite;        UINT32       m_fSurfaceType;    INT32        m_nBLTMode;    INT32        m_nCompositionSurfaceCID;    HXxSize      m_allocatedScratchSize;    UCHAR*       m_pCompositionSurface;    HXxSize      m_allocatedCompositionSize;    INT32        m_nCompositionPitch;    HXxRect      m_boundsRect;    HXxSize      m_compositionSize;    BOOL         m_bCompositionSurfaceCreated;#ifdef _WIN32    BITMAPINFO   m_bmiComposition;#else    HXBitmapInfo m_bmiComposition;#endif   #ifdef _WINDOWS    IHXPlayer*  m_pPlayer;#endif       BOOL         m_bUseCardMemory;    CHXBaseSite* m_pUnlockingSite;    ColorFuncAccess* zm_pColorAcc;        HX_RESULT DebugBlt( UCHAR*                pImageData,                        HXBitmapInfoHeader*  pBitmapInfo,                        REF(HXxRect)          rDestRect,                        REF(HXxRect)          rSrcRect);    HX_RESULT MinimalBlt( UCHAR* pImageData, HXBitmapInfoHeader* pBitmapInfo,                          REF(HXxRect) rDestRect, REF(HXxRect) rSrcRect, CHXBaseSite* pSite);    // Pure virtuals....       /************************************************************************     *  Method:     *      _BltFromScratchToComposition     *  Purpose:     *      Transfer data from the scratch surface to the composition surface.     *      This may not be applicable on some platforms.     */    virtual void _BltFromScratchToComposition(HXxRect& rDestRect, HXxRect& rSrcRect)=0;        /************************************************************************     *  Method:     *      _DebugBlt     *  Purpose:     *      Draw pImageData on the root surface's site.     */    virtual HX_RESULT _DebugBlt( UCHAR*                 pImageData,                                 HXBitmapInfoHeader*    pBitmapInfo,                                 REF(HXxRect)           rDestRect,                                 REF(HXxRect)           rSrcRect) = 0;    /************************************************************************     *  Method:     *      _GetYUVScratchWidthHeight     *  Purpose:     *      Query the dimensions of the scratch surface     */    virtual void _GetYUVScratchWidthHeight(UINT32* pWidth, UINT32* pHeight) = 0;    /************************************************************************     *  Method:     *      _CreateYUVScratchSurface     *  Purpose:     *      Create an offscreen yuv surface.  This is used when we need to     *      perform a 2 stage color converter (source->scratch->dest).     */    virtual void _CreateYUVScratchSurface(UINT32 width, UINT32 height) = 0;    /************************************************************************     *  Method:     *      _GetYUVScratchSurfacePointer     *  Purpose:     *      Get a writable pointer and the pitch of the scratch buffer.     */    virtual void _GetYUVScratchSurfacePointer(UCHAR** pYUVBits, INT32* YUVPitch) = 0;    /************************************************************************     *  Method:     *      CreateScratchSurface     *  Purpose:     *      Create an offscreen RGB surface to a 2 stage color convert     *      when going from YUV->RGB.     */    virtual HX_RESULT CreateScratchSurface( int nCompositionSurfaceCID,                                            HXxSize* pSize) = 0;    /************************************************************************     *  Method:     *      ScratchLock     *  Purpose:     *      Get a writable pointer and the pitch of the scratch buffer.     */    virtual HX_RESULT ScratchLock(UCHAR** pBits, INT32* pPitch) = 0;    /************************************************************************     *  Method:     *      ScratchUnlock     *  Purpose:     *      Finished writing to the scratch buffer.     */    virtual HX_RESULT ScratchUnlock(UCHAR* pBits) = 0;    /************************************************************************     *  Method:     *      _MinimalUnlock     *  Purpose:     *      Unlocks the composition surface for writing     */    virtual HX_RESULT _MinimalUnlock(HXxWindow* pWindow) = 0;    /************************************************************************     *  Method:     *      _LockComposition     *  Purpose:     *      Locks the composition surface for writing     */    virtual HX_RESULT _LockComposition(UCHAR** pBits, INT32* pPitch)=0;    /************************************************************************     *  Method:     *      _CreateCompositionSurface     *  Purpose:     *      Create an offscreen video surface matching the size and format     *      of the top level site.     */    virtual HX_RESULT _CreateCompositionSurface() = 0;    /************************************************************************     *  Method:     *      _DestroyCompositionSurface     *  Purpose:     *      Destroy the composition surface     */    virtual HX_RESULT _DestroyCompositionSurface() = 0;    virtual void _MinimalBlt(HXxRect& src, HXxRect& dest);    virtual void _FillBorders() {};    virtual void CreateColorAccess(IUnknown* pUnk) {zm_pColorAcc = new ColorFuncAccess(pUnk);}   private:};#endif  /* _BASEROOT_H_ */

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