audunix.cpp

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: audUnix.cpp,v 1.6.28.1 2004/07/09 02:01:42 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include "hxcom.h"#include "hxresult.h"#include "hxengin.h"#include "ihxpckts.h"   // for IHXBuffer #include "hxslist.h"#include "timeval.h"#include "hxausvc.h"#include "auderrs.h"#include "hxaudev.h"#include "hxaudses.h"#include "hxtick.h"#include "chxpckts.h"#include "debug.h"#include "microsleep.h"//me.#include "audUnix.h"#include <errno.h>#if defined(_THREADED_AUDIO) && defined(_UNIX_THREADS_SUPPORTED)#include "hxprefs.h"#endif //-1 is usually considered to be no file descriptor.const int CAudioOutUNIX::NO_FILE_DESCRIPTOR = -1;const int CAudioOutUNIX::MAX_VOLUME = 100;    //XXXgfw We need to clean up the return values. We need to return only PN result codes//XXXgfw and not RA_AOE codes from interface methods.CAudioOutUNIX::CAudioOutUNIX() :    m_pCallback(NULL),    m_wState( RA_AOS_CLOSED ),    m_wLastError( RA_AOE_NOERR ),    m_bMixerPresent(FALSE),    m_wBlockSize(0),    m_ulLastNumBytes (0),    m_ulTotalWritten(0),    m_bFirstWrite (TRUE),    m_pPlaybackCountCBTime(0),    m_PendingCallbackID (0),    m_bCallbackPending(FALSE),    m_pWriteList(NULL),    m_ulDeviceBufferSize(0),#if defined(_THREADED_AUDIO) && defined(_UNIX_THREADS_SUPPORTED)    m_mtxWriteListPlayStateLock(NULL),    m_mtxDeviceStateLock(NULL),    m_audioThread(NULL),    m_bUserWantsThreads(TRUE),    m_ulSleepTime(0),#endif    m_pRollbackBuffer(NULL){    //Alloc a Timeval for use with the timer callback.    m_pPlaybackCountCBTime = new Timeval;    m_pCallback = new HXPlaybackCountCB(this);    m_pCallback->AddRef();        //Allco our write buffer list. Want to throw from here? You will, like    //it or not.    m_pWriteList = new CHXSimpleList();    }void CAudioOutUNIX::_initAfterContext(){#if defined(_THREADED_AUDIO) && defined(_UNIX_THREADS_SUPPORTED)    HX_ASSERT( m_pContext );        //Find out if the user wants to use threads or not.    IHXPreferences* pPreferences = NULL;       if( m_pContext && HXR_OK == m_pContext->QueryInterface( IID_IHXPreferences, (void **) &pPreferences))    {        IHXBuffer *pBuffer = NULL;        pPreferences->ReadPref("ThreadedAudio", pBuffer);        if (pBuffer)        {            m_bUserWantsThreads = (::atoi((const char*)pBuffer->GetBuffer()) == 1);            HX_RELEASE(pBuffer);        }        HX_RELEASE( pPreferences );    }        if( m_bUserWantsThreads )    {        //Initialize the write list and playstate mutex.        HXMutex::MakeMutex(m_mtxWriteListPlayStateLock );        HXMutex::MakeMutex( m_mtxDeviceStateLock );        HXThread::MakeThread( m_audioThread );    }#endif    }CAudioOutUNIX::~CAudioOutUNIX(){    //We must assume that _Imp_Close has already been called. If not, we are     //in big trouble.    if ( m_wState != RA_AOS_CLOSED )     {        HX_ASSERT( "Device not closed in dtor." == NULL );    }    #if defined(_THREADED_AUDIO) && defined(_UNIX_THREADS_SUPPORTED)    //Sanity check that the audio thread has exited.    //XXXgfw ADD a thread join to HXThread and use it instead    //       of the cond var below in _close and we won't have    //       to check here at all.#ifdef _DEBUG        UINT32 unThreadID = 0;    if( m_audioThread )    {        m_audioThread->GetThreadId(unThreadID);        HX_ASSERT( unThreadID == 0 );    }#endif    #endif    //Clean up the scheduler.    HX_RELEASE( m_pScheduler );        //Just in case it isn't empty at this point.    while( m_pWriteList && !m_pWriteList->IsEmpty() )    {        IHXBuffer* pBuffer = (IHXBuffer *)(m_pWriteList->RemoveHead());        HX_RELEASE( pBuffer );    }    HX_DELETE(m_pPlaybackCountCBTime);    HX_RELEASE(m_pCallback);    HX_DELETE(m_pWriteList);    HX_VECTOR_DELETE(m_pRollbackBuffer);    #if defined(_THREADED_AUDIO) && defined(_UNIX_THREADS_SUPPORTED)    if( m_bUserWantsThreads )    {        HX_DELETE( m_mtxWriteListPlayStateLock );        HX_DELETE( m_mtxDeviceStateLock );        HX_DELETE( m_audioThread );    }#endif    }UINT16 CAudioOutUNIX::_Imp_GetVolume(){    if (!m_bMixerPresent)        _OpenMixer();    if ( m_bMixerPresent )     {        m_uCurVolume = _GetVolume();    }    return m_uCurVolume;}HX_RESULT CAudioOutUNIX::_Imp_SetVolume( const UINT16 uVolume ){    HX_RESULT retCode = RA_AOE_NOERR;        //Mixer methods can be called before _Imp_Open    if( !m_bMixerPresent )        _OpenMixer();    //m_uCurVolume is set up at the pnaudev level.    if( m_bMixerPresent )    {        retCode =_SetVolume( uVolume );    }    m_wLastError = retCode;    return m_wLastError;}BOOL CAudioOutUNIX::_Imp_SupportsVolume(){    return TRUE;}HX_RESULT CAudioOutUNIX::_Imp_Open( const HXAudioFormat* pFormat ){    HX_RESULT retCode = RA_AOE_NOERR;        //Schedule the timer callback...    if(m_pContext && !m_pScheduler)    {        m_pContext->QueryInterface(IID_IHXScheduler, (void**) &m_pScheduler );    }    // Check state. Could already be opened.    if( !IsOpen() && m_wState != RA_AOS_OPENING )    {        retCode = _OpenAudio();        if( retCode == RA_AOE_NOERR )         {            m_wBlockSize     = m_ulBytesPerGran;            m_uSampFrameSize                = pFormat->uBitsPerSample / 8;                        //Set device state            LOCK(m_mtxWriteListPlayStateLock);            m_wState = RA_AOS_OPENING;            UNLOCK(m_mtxWriteListPlayStateLock);            //Configure the audio device.            retCode = _SetDeviceConfig( pFormat );            if (retCode != RA_AOE_NOERR)             {                _CloseAudio();                m_wState=RA_AOS_CLOSED;            }            else            {#if defined(_THREADED_AUDIO) && defined(_UNIX_THREADS_SUPPORTED)                //We want to sleep as a function of device buffer size.                //If we have a small m_ulDeviceBufferSize we can only                 //afford to sleep just a little while.                HX_ASSERT( m_ulDeviceBufferSize != 0 );                m_ulSleepTime = (((float)m_ulDeviceBufferSize/(float)m_uSampFrameSize)/                                 (float)m_unSampleRate) * 1000 / (float)m_unNumChannels;#endif                if (!m_bMixerPresent)                    _OpenMixer();                   if( _IsSelectable() )                {                    IHXAsyncIOSelection* pAsyncIO = NULL;                    if( m_pContext && HXR_OK == m_pContext->QueryInterface( IID_IHXAsyncIOSelection, (void**)&pAsyncIO))                    {                        pAsyncIO->Add( new HXPlaybackCountCB(this, FALSE), _Imp_GetAudioFd() , PNAIO_WRITE);                        HX_RELEASE( pAsyncIO );                    }                }            }        }        else        {            //Couldn't open the audio device.            //Just pass through and return the error.            m_wState=RA_AOS_CLOSED;        }            }    // If we're optimizing/minimizing heap, we don't want to do this malloc    // yet, because we're going to change/minize the value of     // m_ulDeviceBufferSize later on.#ifndef HELIX_CONFIG_MIN_ROLLBACK_BUFFER    //_SetDeviceConfig should have set the m_ulDeviceBufferSize var.    if( RA_AOE_NOERR == retCode && !_HardwarePauseSupported() )    {        HX_ASSERT( m_ulDeviceBufferSize != 0 );        if( NULL == m_pRollbackBuffer)        {            m_pRollbackBuffer = new UCHAR[m_ulDeviceBufferSize];            memset( m_pRollbackBuffer, '0', m_ulDeviceBufferSize );        }    }#endif // HELIX_CONFIG_MIN_ROLLBACK_BUFFER#if defined(_THREADED_AUDIO) && defined(_UNIX_THREADS_SUPPORTED)    //Start up the audio thread if it isn't going allready from a previous open    //which sometimes happens.        //Make sure we only have one thread going at a time.    if( m_bUserWantsThreads && RA_AOE_NOERR==retCode )    {        UINT32 unThreadID = 0;        m_audioThread->GetThreadId(unThreadID);                if( unThreadID == 0 )            m_audioThread->CreateThread( CAudioOutUNIX::AudioThread, this, 0 );                m_audioThread->GetThreadId(unThreadID);    }#endif    m_wLastError = retCode;    return m_wLastError;}HX_RESULT CAudioOutUNIX::_Imp_Close(){    HX_RESULT retCode = RA_AOE_NOERR;    LOCK(m_mtxWriteListPlayStateLock);    m_wState = RA_AOS_CLOSING;    UNLOCK(m_mtxWriteListPlayStateLock);#if defined(_THREADED_AUDIO) && defined(_UNIX_THREADS_SUPPORTED)    //The audio thread should exit when the state changes to closed.    //Wait for it to do so and clean up.    if( m_bUserWantsThreads )    {        m_audioThread->Exit(0);    }    #endif        //Reset the device and empty the write buffer.    //Don't protect this reset with a lock as the audio thread

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