⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 audio_session-mda.cpp

📁 linux下的一款播放器
💻 CPP
📖 第 1 页 / 共 2 页
字号:
/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: audio_session-mda.cpp,v 1.2.2.6 2004/07/09 02:01:29 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#if defined (HELIX_CONFIG_CALYPSO_AUDIO_PREF)#include <calypso/audiopreference.h>#endif#include <mda/common/audio.h>#include "hxcom.h"#include "hxslist.h"#include "hxausvc.h"#include "hxbuffer.h"#include "audio_session-mda.h"#include "hxtick.h"static const TInt KClientPriority = 69; //EMdaPriorityNormal;#if defined(HELIX_CONFIG_CALYPSO_AUDIO_PREF)static const TMdaPriorityPreference KPriorityPref = (TMdaPriorityPreference)KAudioPrefComposer; #elsestatic const TMdaPriorityPreference KPriorityPref = EMdaPriorityPreferenceTime;#endif // SERIES60_PLAYERconst INT32 WriteBufferDepth = 10; // Number of buffers we allow in the queue before blocking the caller//////////////////////////////////////////////////////static TInt FlagToNumber(TMdaAudioDataSettings::TAudioCaps flag){    switch( flag )    {    case TMdaAudioDataSettings::ESampleRate8000Hz:        return 8000;    case TMdaAudioDataSettings::ESampleRate11025Hz:        return 11025;    case TMdaAudioDataSettings::ESampleRate16000Hz:        return 16000;    case TMdaAudioDataSettings::ESampleRate22050Hz:        return 22050;    case TMdaAudioDataSettings::ESampleRate32000Hz:        return 32000;    case TMdaAudioDataSettings::ESampleRate44100Hz:        return 44100;    case TMdaAudioDataSettings::ESampleRate48000Hz:        return 48000;    case TMdaAudioDataSettings::EChannelsMono:        return 1;    case TMdaAudioDataSettings::EChannelsStereo:        return 2;    default:        return 0;        break;    }    return 0;}static TMdaAudioDataSettings::TAudioCaps NumberToFlag(TInt num){    switch(num)    {    case 1:        return  TMdaAudioDataSettings::EChannelsMono;    case 2:        return  TMdaAudioDataSettings::EChannelsStereo;    case 8000:        return  TMdaAudioDataSettings::ESampleRate8000Hz;    case 11025:        return  TMdaAudioDataSettings::ESampleRate11025Hz;    case 16000:        return  TMdaAudioDataSettings::ESampleRate16000Hz;    case 22050:        return  TMdaAudioDataSettings::ESampleRate22050Hz;    case 32000:        return  TMdaAudioDataSettings::ESampleRate32000Hz;    case 44100:        return  TMdaAudioDataSettings::ESampleRate44100Hz;    case 48000:        return  TMdaAudioDataSettings::ESampleRate48000Hz;    default:        return (TMdaAudioDataSettings::TAudioCaps)0;        break;    }    return (TMdaAudioDataSettings::TAudioCaps)0;}HXSymbianAudioTimeline::HXSymbianAudioTimeline(){    Reset(0);}HXSymbianAudioTimeline::~HXSymbianAudioTimeline(){}void HXSymbianAudioTimeline::Reset(UINT32 ulByteRate){    m_ulByteRate = ulByteRate;    ClearWritten();    m_ulBaseSec = 0;    m_ulBaseSubSecBytes = 0;    m_ulLastGetTime = 0;}void HXSymbianAudioTimeline::OnWrite(UINT32 ulBytes){    UINT32 ulSum = m_ulSubSecBytes + ulBytes;    UINT32 ulSec = ulSum / m_ulByteRate;    m_ulSecWritten += ulSec;    m_ulSubSecBytes = ulSum - (ulSec * m_ulByteRate);}UINT32 HXSymbianAudioTimeline::GetPlaybackTime(){    UINT32 ulBaseMs = GetMs(m_ulBaseSec, m_ulBaseSubSecBytes);    UINT32 ulWrittenMs = GetWrittenTime();    UINT32 ulRet = ulBaseMs;    UINT32 ulDeviceTimeMs = GetWallclockTime();        // Only use the device time if it    // is less than the amount of data    // written    if (ulWrittenMs > ulDeviceTimeMs)    {        ulRet += ulDeviceTimeMs;    }    else    {        ulRet += ulWrittenMs;    }    // Enforce monotonically increasing return values    if (ulRet >= m_ulLastGetTime)    {        m_ulLastGetTime = ulRet;    }    else    {        ulRet = m_ulLastGetTime;    }    return ulRet;}UINT32 HXSymbianAudioTimeline::GetWrittenTime() const{    return GetMs(m_ulSecWritten, m_ulSubSecBytes);}UINT32 HXSymbianAudioTimeline::GetWallclockTime() const{    UINT32 ulRet = m_ulDevTimeMs;    if (m_ulDevTimeMs)    {        ulRet += HX_GET_TICKCOUNT() - m_ulWallclockTime;    }    return ulRet;}void HXSymbianAudioTimeline::OnPlay(){    ClearWritten();}void HXSymbianAudioTimeline::OnPauseOrUnderflow(){    // Add the written time to the base time    m_ulBaseSec += m_ulSecWritten;    m_ulBaseSubSecBytes += m_ulSubSecBytes;    // Normalize the base time values    while (m_ulBaseSubSecBytes >= m_ulByteRate)    {        m_ulBaseSec++;        m_ulBaseSubSecBytes -= m_ulByteRate;    }        // Clear the bytes written state    ClearWritten();}BOOL HXSymbianAudioTimeline::NeedDeviceTime() const{    // We only want a device time if we don't haven't    // received a non-zero device time.    return (m_ulDevTimeMs == 0);}void HXSymbianAudioTimeline::SetDeviceTime(UINT32 ulDeviceTimeMs){    if (NeedDeviceTime())    {        m_ulDevTimeMs = ulDeviceTimeMs;        m_ulWallclockTime = HX_GET_TICKCOUNT();    }}UINT32 HXSymbianAudioTimeline::GetMs(UINT32 ulSec, UINT32 ulSubSec) const{    UINT32 ulRet = ulSec * 1000;    if (m_ulByteRate)    {        ulRet += (ulSubSec * 1000) / m_ulByteRate;    }    return ulRet;}void HXSymbianAudioTimeline::ClearWritten(){    m_ulSecWritten = 0;    m_ulSubSecBytes = 0;    m_ulDevTimeMs = 0;    m_ulWallclockTime = 0;}//// class HXSymbianAudioSession:////// HXSymbianAudioSession::ctor://// add the session to the server//HXSymbianAudioSession::HXSymbianAudioSession(RThread& client,                                             HXSymbianAudioServer* pServer)    : CSession(client),      m_pServer(pServer),      m_pStream(0),      m_sampleRate(TMdaAudioDataSettings::ESampleRate8000Hz),      m_channels(TMdaAudioDataSettings::EChannelsMono),      m_pData(0, 0),      m_wantsNotify(false),      m_reason(KErrNone),      m_open(false),      m_bPaused(TRUE),      m_bWritePending(FALSE){    // add the session to the server    m_pServer->AddSession();}//// HXSymbianAudioSession::dtor//HXSymbianAudioSession::~HXSymbianAudioSession(){    DoCleanup();}//// HXSymbianAudioSession::NewL//// creates a new session//HXSymbianAudioSession* HXSymbianAudioSession::NewL(RThread& client,                                                   HXSymbianAudioServer* pServer){    HXSymbianAudioSession* pSession =        new (ELeave) HXSymbianAudioSession(client, pServer);    return pSession;}//// HXSymbianAudioSession::ServiceL//// services a client message//void HXSymbianAudioSession::ServiceL(const RMessage& mesg){    switch (mesg.Function())     {    case HXSymbianAudioServer::EAS_Init:        Init();        break;    case HXSymbianAudioServer::EAS_Play:        Play();        break;    case HXSymbianAudioServer::EAS_Pause:        Pause();        break;    case HXSymbianAudioServer::EAS_Write:        Write();        break;    case HXSymbianAudioServer::EAS_CancelWrite:        mesg.Complete(KErrNone);        break;    case HXSymbianAudioServer::EAS_GetTime:        GetTime();        break;    case HXSymbianAudioServer::EAS_GetBlocksBuffered:        GetBlocksBuffered();        break;    case HXSymbianAudioServer::EAS_SetVolume:        SetVolume();        break;    case HXSymbianAudioServer::EAS_GetVolume:        GetVolume();        break;    case HXSymbianAudioServer::EAS_GetMaxVolume:        GetMaxVolume();        break;    case HXSymbianAudioServer::EAS_GetMinVolume:        GetMinVolume();        break;    case HXSymbianAudioServer::EAS_Stop:        Stop();        break;    case HXSymbianAudioServer::EAS_RequestDeviceTakenNotification:        RequestDeviceTakenNotification();        break;    case HXSymbianAudioServer::EAS_CancelDeviceTakenNotification:        CancelDeviceTakenNotification();        break;    default:        mesg.Complete(KErrNotSupported);        break;    }}//// HXSymbianAudioSession::Init//// 1. Matches input sample rate to output sample rate//    by building a sample rate converter, if necessary.// 2. Opens and initializes the audio device.//void HXSymbianAudioSession::Init(){    TInt err = KErrNone;    // translate the audio props to flags needed by interface    m_sampleRate = NumberToFlag(Message().Int0());    m_channels   = NumberToFlag(Message().Int1());    m_timeline.Reset(GetByteRate());    m_bPaused = TRUE;    if (m_open)    {        TRAP(err, m_pStream->SetAudioPropertiesL(m_sampleRate,

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -