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📄 audio_svr_cntxt.cpp

📁 linux下的一款播放器
💻 CPP
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: audio_svr_cntxt.cpp,v 1.3.2.1 2004/07/09 02:01:36 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */ /* *  Description:  * *  This file contains the implimentation of the HXSymbianAudioServerContext *  class. This class specialized bsThread and provides an exection *  context for the Audio Server. * */#include "hlxclib/stdlib.h"#include "audio_svr_cntxt.h"#include "audio_svr.h"_LIT(kHXSymbianAudioServer, "HelixAudioServer");static const TInt kDefaultStack = 0x4000;//// HXSymbianAudioServerContext::ctor// HXSymbianAudioServerContext::HXSymbianAudioServerContext()    : m_pServer(0),      m_running(false),      m_handleOpen(false){}//// HXSymbianAudioServerContext::dtor//HXSymbianAudioServerContext::~HXSymbianAudioServerContext(){				// make sure server is stopped    Stop();    m_handle.Close();    m_startSem.Close();}//// HXSymbianAudioServerContext::Start//// This call wraps the normal thread startup call (Run()) in order to// wait on a startup semaphore. This ensures the server thread is // fully started before the calling thread proceeds.//void HXSymbianAudioServerContext::Start(){    if (!m_running)    {	m_startSem.CreateLocal(0);	this->Run();	m_startSem.Wait();    }}//// HXSymbianAudioServerContext::Stop//// //void HXSymbianAudioServerContext::Stop(){    if (m_running)    {	m_startSem.Wait();	m_running = false;    }}bool HXSymbianAudioServerContext::Running(){    return m_running;}TInt HXSymbianAudioServerContext::Run(){    if (!m_running)    {	// close handle if previously opened	if (m_handleOpen)	    m_handle.Close();	if (KErrNone == m_handle.Create(kHXSymbianAudioServer,					HXSymbianAudioServerContext::_Main,					kDefaultStack, 					NULL, this, EOwnerThread))	{	    m_handleOpen = true;	    m_handle.Resume();	    m_running = true;	}    }    return m_running ? KErrNone : KErrGeneral;}//// HXSymbianAudioServerContext::Main//// This is the entry point for the new execution context. The call to// StartServerL() blocks until the server shuts down.//void* HXSymbianAudioServerContext::Main(){    TRAPD(leaveCode, StartServerL());    if (leaveCode != KErrNone)    {	User::Panic(_L("HXSymbianAudioServerContext"), leaveCode);    }    return (void*)0;}    //// HXSymbianAudioServerContext::StartServerL// // Create and start the server object and active scheduler. This call// runs within the new execution context.//void HXSymbianAudioServerContext::StartServerL(){    HBufC* pName = HXSymbianAudioServer::AllocServerName();    if (pName)    {	m_pServer = new HXSymbianAudioServer;	m_pServer->StartL(*pName);	// signal waiter that server has started	m_startSem.Signal();	CActiveScheduler::Start();    	delete pName;    }    // signal waiter that server has exited    m_startSem.Signal();    delete m_pServer;    m_pServer = 0;}TInt HXSymbianAudioServerContext::_Main (TAny* obj){    void* pstatus = 0;    HXSymbianAudioServerContext* impl = (HXSymbianAudioServerContext*)obj;    // increase the priority of the audio thread    RThread().SetPriority(EPriorityMore);    // allocate a cleanup trap for use on this thread    CTrapCleanup* pCleanupTrap = CTrapCleanup::New();    // install active scheduler    CActiveScheduler::Install(new CActiveScheduler);    pstatus = impl->Main();    // fall out of main body    //    delete CActiveScheduler::Current();    delete pCleanupTrap;    // clean up memory allocated by stdlib functions    CloseSTDLIB();    // reset thread members in case this thread is restarted    impl->m_running = false;    return ((TInt)pstatus);}

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