📄 audio_svr_cntxt.cpp
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: audio_svr_cntxt.cpp,v 1.3.2.1 2004/07/09 02:01:36 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */ /* * Description: * * This file contains the implimentation of the HXSymbianAudioServerContext * class. This class specialized bsThread and provides an exection * context for the Audio Server. * */#include "hlxclib/stdlib.h"#include "audio_svr_cntxt.h"#include "audio_svr.h"_LIT(kHXSymbianAudioServer, "HelixAudioServer");static const TInt kDefaultStack = 0x4000;//// HXSymbianAudioServerContext::ctor// HXSymbianAudioServerContext::HXSymbianAudioServerContext() : m_pServer(0), m_running(false), m_handleOpen(false){}//// HXSymbianAudioServerContext::dtor//HXSymbianAudioServerContext::~HXSymbianAudioServerContext(){ // make sure server is stopped Stop(); m_handle.Close(); m_startSem.Close();}//// HXSymbianAudioServerContext::Start//// This call wraps the normal thread startup call (Run()) in order to// wait on a startup semaphore. This ensures the server thread is // fully started before the calling thread proceeds.//void HXSymbianAudioServerContext::Start(){ if (!m_running) { m_startSem.CreateLocal(0); this->Run(); m_startSem.Wait(); }}//// HXSymbianAudioServerContext::Stop//// //void HXSymbianAudioServerContext::Stop(){ if (m_running) { m_startSem.Wait(); m_running = false; }}bool HXSymbianAudioServerContext::Running(){ return m_running;}TInt HXSymbianAudioServerContext::Run(){ if (!m_running) { // close handle if previously opened if (m_handleOpen) m_handle.Close(); if (KErrNone == m_handle.Create(kHXSymbianAudioServer, HXSymbianAudioServerContext::_Main, kDefaultStack, NULL, this, EOwnerThread)) { m_handleOpen = true; m_handle.Resume(); m_running = true; } } return m_running ? KErrNone : KErrGeneral;}//// HXSymbianAudioServerContext::Main//// This is the entry point for the new execution context. The call to// StartServerL() blocks until the server shuts down.//void* HXSymbianAudioServerContext::Main(){ TRAPD(leaveCode, StartServerL()); if (leaveCode != KErrNone) { User::Panic(_L("HXSymbianAudioServerContext"), leaveCode); } return (void*)0;} //// HXSymbianAudioServerContext::StartServerL// // Create and start the server object and active scheduler. This call// runs within the new execution context.//void HXSymbianAudioServerContext::StartServerL(){ HBufC* pName = HXSymbianAudioServer::AllocServerName(); if (pName) { m_pServer = new HXSymbianAudioServer; m_pServer->StartL(*pName); // signal waiter that server has started m_startSem.Signal(); CActiveScheduler::Start(); delete pName; } // signal waiter that server has exited m_startSem.Signal(); delete m_pServer; m_pServer = 0;}TInt HXSymbianAudioServerContext::_Main (TAny* obj){ void* pstatus = 0; HXSymbianAudioServerContext* impl = (HXSymbianAudioServerContext*)obj; // increase the priority of the audio thread RThread().SetPriority(EPriorityMore); // allocate a cleanup trap for use on this thread CTrapCleanup* pCleanupTrap = CTrapCleanup::New(); // install active scheduler CActiveScheduler::Install(new CActiveScheduler); pstatus = impl->Main(); // fall out of main body // delete CActiveScheduler::Current(); delete pCleanupTrap; // clean up memory allocated by stdlib functions CloseSTDLIB(); // reset thread members in case this thread is restarted impl->m_running = false; return ((TInt)pstatus);}
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