📄 greg2container.cpp
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/* * ============================================================================ * Name : CGreg2Container from Greg2Container.h * Part of : greg2 * Created : 12/11/2002 by * Implementation notes: * Initial content was generated by Series 60 AppWizard. * Version : * Copyright: * ============================================================================ */// INCLUDE FILES#include "Greg2Container.h"#include <eiklabel.h> // for example label control#include <mdaaudiooutputstream.h> //For audio stream stuff.#include <Mda\Common\Audio.h> //For TMdaAudioDataSettings.// ================= MEMBER FUNCTIONS =======================// ---------------------------------------------------------// CGreg2Container::ConstructL(const TRect& aRect)// EPOC two phased constructor// ---------------------------------------------------------//void CGreg2Container::ConstructL(const TRect& aRect){ CreateWindowL(); iLabel = new (ELeave) CEikLabel; iLabel->SetContainerWindowL( *this ); iLabel->SetTextL( _L("Audio Device Test") ); iToDoLabel = new (ELeave) CEikLabel; iToDoLabel->SetContainerWindowL( *this ); iToDoLabel->SetTextL( _L("Use the 'options' menu") ); iToDoLabel2 = new (ELeave) CEikLabel; iToDoLabel2->SetContainerWindowL( *this ); iToDoLabel2->SetTextL( _L("to start the test.") ); SetRect(aRect); ActivateL();}// DestructorCGreg2Container::~CGreg2Container(){ delete iLabel; delete iToDoLabel; delete iToDoLabel2;}// ---------------------------------------------------------// CGreg2Container::SizeChanged()// Called by framework when the view size is changed// ---------------------------------------------------------//void CGreg2Container::SizeChanged(){ // TODO: Add here control resize code etc. iLabel->SetExtent( TPoint(10,10), iLabel->MinimumSize() ); iToDoLabel->SetExtent( TPoint(10, 80), iToDoLabel->MinimumSize() ); iToDoLabel2->SetExtent( TPoint(10,100), iToDoLabel2->MinimumSize() );}// ---------------------------------------------------------// CGreg2Container::CountComponentControls() const// ---------------------------------------------------------//TInt CGreg2Container::CountComponentControls() const{ return 3; // return nbr of controls inside this container}// ---------------------------------------------------------// CGreg2Container::ComponentControl(TInt aIndex) const// ---------------------------------------------------------//CCoeControl* CGreg2Container::ComponentControl(TInt aIndex) const{ switch ( aIndex ) { case 0: return iLabel; case 1: return iToDoLabel; case 2: return iToDoLabel2; default: return NULL; }}// ---------------------------------------------------------// CGreg2Container::Draw(const TRect& aRect) const// ---------------------------------------------------------//void CGreg2Container::Draw(const TRect& aRect) const{ CWindowGc& gc = SystemGc(); // TODO: Add your drawing code here // example code... gc.SetPenStyle(CGraphicsContext::ENullPen); gc.SetBrushColor(KRgbGray); gc.SetBrushStyle(CGraphicsContext::ESolidBrush); gc.DrawRect(aRect);}// ---------------------------------------------------------// CGreg2Container::HandleControlEventL(// CCoeControl* aControl,TCoeEvent aEventType)// ---------------------------------------------------------//void CGreg2Container::HandleControlEventL( CCoeControl* /*aControl*/,TCoeEvent /*aEventType*/){ // TODO: Add your control event handler code here}// End of File
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