📄 audbeos.h
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: audbeos.h,v 1.1.1.1.50.1 2004/07/09 02:02:00 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** *//******************************************************************* * * audbeos.h * * CLASS: CAudioOutBeOS * * DESCRIPTION: Class definition for BeOS-specific audio devices * *******************************************************************/#ifndef _AUDBEOS_H_#define _AUDBEOS_H_#include <GameSoundDefs.h>struct IHXCallback;class BPushGameSound;#define _BEOS_AUDIODEV_CALLBACK 0class CAudioOutBeOS : public CHXAudioDevice{public: CAudioOutBeOS();#if _BEOS_AUDIODEV_CALLBACK /* Create friend class for scheduled playback callback. */ class HXPlaybackCountCb : public IHXCallback { private: LONG32 m_lRefCount; ~HXPlaybackCountCb(); PRIVATE_DESTRUCTORS_ARE_NOT_A_CRIME public: HXPlaybackCountCb(BOOL timed = TRUE); BOOL m_timed; CAudioOutBeOS *m_pAudioDeviceObject; /* * IUnknown methods */ STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvObj); STDMETHOD_(ULONG32,AddRef) (THIS); STDMETHOD_(ULONG32,Release) (THIS); /* * IHXCallback methods */ STDMETHOD(Func) (THIS); }; friend HXPlaybackCountCb;#endifprotected: virtual ~CAudioOutBeOS(); HX_RESULT _Imp_Open( const HXAudioFormat* pFormat ); HX_RESULT _Imp_Close( void ); HX_RESULT _Imp_Seek(ULONG32 ulSeekTime); HX_RESULT _Imp_Pause( void ); HX_RESULT _Imp_Resume( void ); HX_RESULT _Imp_Write( const HXAudioData* pAudioOutData ); HX_RESULT _Imp_Reset( void ); HX_RESULT _Imp_Drain( void ); BOOL _Imp_SupportsVolume( void ); UINT16 _Imp_GetVolume( void ); HX_RESULT _Imp_SetVolume( const UINT16 uVolume ); HX_RESULT _Imp_CheckFormat( const HXAudioFormat* pFormat); HX_RESULT _Imp_GetCurrentTime( ULONG32& ulCurrentTime); INT16 _Imp_GetAudioFd(void) {return 0;}; UINT16 _NumberOfBlocksRemainingToPlay(void);private: void SetFormat(const HXAudioFormat* pFormat); UINT32 CalculateElapsedBytes(UINT32 ulLastBytePos, UINT32 ulCurrentBytePos); UINT32 CalcMs(ULONG32 ulNumBytes);#if _BEOS_AUDIODEV_CALLBACK void DoTimeSyncs(void); HX_RESULT ReschedPlaybackCheck(void);#endif BPushGameSound *m_player; gs_audio_format m_gameSoundFormat; CHXSimpleList *m_pPendingBufferList; UINT32 m_ulLastPlayCursor; UINT32 m_ulCurrentPlayTime; UINT32 m_ulLastTimeSync; UINT32 m_ulBufferSize; UINT32 m_ulFrameSize; UINT32 m_ulNextWriteOffset; UINT32 m_ulOldBytesLeft; UINT32 m_ulBlockSize; HX_BITFIELD m_bGotAWrite : 1; HX_BITFIELD m_bFirstWrite : 1; HX_BITFIELD m_bPlaying : 1;#if _BEOS_AUDIODEV_CALLBACK Timeval *m_pPlaybackCountCBTime; BOOL m_bCallbackPending; ULONG32 m_PendingCallbackID;#endif};#endif // _AUDBEOS_H_
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