📄 winaudio.h
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: winaudio.h,v 1.3.8.1 2004/07/09 02:02:07 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#ifndef _WINAUDIO_H_#define _WINAUDIO_H_struct IHXCallback;class CHXSimpleList;class CPtrQueue;#define WND_CLASS _T("AudioServicesInternal")#if defined( _WIN32 )typedef LPWAVEFORMATEX WAVEFMTPTR;#elif defined( _WINDOWS )typedef LPWAVEFORMAT WAVEFMTPTR;#endiftypedef enum { HXAUDIO_UNKNOWN, HXAUDIO_BADDEVICE, HXAUDIO_GOODDEVICE} audioDevice;/**************************************************************************** * * Class: CWindowsWaveFormat * * Purpose: Used to hide 16bit vs. 32bit bullsheet for the windows * wave format structs... */class CWindowsWaveFormat{public: CWindowsWaveFormat() { mpwf = NULL; SetFormatDflt(); } ~CWindowsWaveFormat() {// if (mpwf != NULL)// delete [] mpwf; } void SetFormatDflt() {#if defined(_WIN32) mwf.wFormatTag = WAVE_FORMAT_PCM; mwf.nChannels = 1; mwf.nSamplesPerSec = 8000; // 11025; mwf.nAvgBytesPerSec = 16000; // 22050; mwf.nBlockAlign = 2; mwf.wBitsPerSample = 16; mwf.cbSize = 0;#else mwf.wf.wFormatTag = WAVE_FORMAT_PCM; mwf.wf.nChannels = 1; mwf.wf.nSamplesPerSec = 8000; // 11025; mwf.wf.nAvgBytesPerSec = 16000; // 22050; mwf.wf.nBlockAlign = 2; mwf.wBitsPerSample = 16;#endif } void SetFormat ( ULONG32 inSampleRate, UINT16 channels, UINT16 bitsPerSample ) {#if defined(_WIN32) mwf.wFormatTag = WAVE_FORMAT_PCM; mwf.nChannels = channels; mwf.nSamplesPerSec = inSampleRate; //8000; // 11025; // note this works for 1 or 2 channels only!! mwf.nAvgBytesPerSec = bitsPerSample <= 8 ? inSampleRate * channels : inSampleRate * channels * 2; mwf.nBlockAlign = bitsPerSample <= 8 ? 1 * channels : channels * 2; mwf.wBitsPerSample = bitsPerSample; mwf.cbSize = 0;#else mwf.wf.wFormatTag = WAVE_FORMAT_PCM; mwf.wf.nChannels = channels; mwf.wf.nSamplesPerSec = inSampleRate; //8000; // 11025; mwf.wf.nAvgBytesPerSec = bitsPerSample <= 8 ? inSampleRate * channels : inSampleRate * channels * 2; mwf.wf.nBlockAlign = bitsPerSample <= 8 ? 1 * channels : channels * 2; mwf.wBitsPerSample = bitsPerSample;#endif } WAVEFMTPTR GetWaveFormat() {// if (mpwf != NULL)// return (mpwf); return (WAVEFMTPTR(&mwf)); } WORD GetWaveFormatSize () {// if (mpwf != NULL) return (mcbWaveFmt); return (sizeof (mwf)); }private: WAVEFMTPTR mpwf; // ptr to wave format header WORD mcbWaveFmt; // size of wave format header#if defined(_WIN32) WAVEFORMATEX mwf; // default PCM wave format header#else PCMWAVEFORMAT mwf; // default PCM wave format header#endif};/**************************************************************************** * * Class: CWaveHeader * * Purpose: Manages a WAVEHDR struct, includes info about usage, etc. * */class CWaveHeader{public: ULONG32 m_ulTimeEnd; void* m_pUser; // General Purpose user object.protected: WAVEHDR m_WAVEHDR; BOOL m_bAvail; BOOL m_pPrepared; CWaveHeader() { memset( &m_WAVEHDR, 0, sizeof(m_WAVEHDR) ); m_bAvail = FALSE; m_pPrepared = FALSE; m_ulTimeEnd = 0; m_pUser = NULL; } friend class CAudioOutWindows;};class CHXAudioDevice;class HXMutex;/**************************************************************************** * * Class: CAudioOutWindows * * Purpose: Windows implementation of audio out * */class CAudioOutWindows : public CHXAudioDevice{public: CAudioOutWindows();#if defined(_WIN32) static LRESULT __declspec(dllexport) CALLBACK WaveOutWndProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam ); #else static LRESULT CALLBACK __export WaveOutWndProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam ); #endifprotected: virtual ~CAudioOutWindows(); HX_RESULT _Imp_Open( const HXAudioFormat* pFormat ); HX_RESULT _Imp_Close( void ); HX_RESULT _Imp_Seek(ULONG32 ulSeekTime); HX_RESULT _Imp_Pause( void ); HX_RESULT _Imp_Resume( void ); HX_RESULT _Imp_Write( const HXAudioData* pAudioOutData ); HX_RESULT _Imp_Reset( void ); HX_RESULT _Imp_Drain( void ); BOOL _Imp_SupportsVolume( void ); UINT16 _Imp_GetVolume( void ); HX_RESULT _Imp_SetVolume( const UINT16 uVolume ); HX_RESULT _Imp_CheckFormat( const HXAudioFormat* pFormat); HX_RESULT _Imp_GetCurrentTime( ULONG32& ulCurrentTime); INT16 _Imp_GetAudioFd(void) {return 0;}; UINT16 _NumberOfBlocksRemainingToPlay(void); BOOL _IsWaveOutDevice(void) { return TRUE; };private: static BOOL zm_bVolSupport; static BOOL zm_bLRVolSupport; static WORD zm_uMaxVolume; static BOOL zm_bMixerVolSupport; static BOOL zm_bMixerVolSupportChecked; CWindowsWaveFormat m_WaveFormat; HWAVEOUT m_hWave; WAVEOUTCAPS m_waveOutCap; UINT16 m_unAllocedBufferCnt; UINT16 m_unAllocedBuffSize; UCHAR** m_ppAllocedBuffers; CWaveHeader* m_pWaveHdrs; CPtrQueue m_rAvailBuffers; CHXSimpleList m_UsedBuffersList; BOOL m_bInitialized; BOOL m_bResetting; HXMutex* m_pMutex; BOOL m_bIsFirstPacket; BOOL AllocateBuffers(UINT16 unNumBuffers, UINT16 unBufSize); HINSTANCE m_hInst; HWND m_hWnd; BOOL m_bClassRegistered;#if defined(_WIN32) UINT32 m_ulOriginalThreadId;#endif#if !defined(_WINCE) && ( !defined(_WINDOWS) || defined(_WIN32) ) void CheckForVolumeSupport(void); HMIXER m_hMixer; MIXERCONTROLDETAILS m_VolumeControlDetails;#endif // !defined(_WINDOWS) || defined(_WIN32) HX_RESULT Register(); void UnRegister(); INT64 m_llDeviceBytesPlayed; INT64 m_llDeviceSamplesPlayed; UINT32 m_ulLastDeviceBytesPlayed; UINT32 m_ulLastDeviceSamplesPlayed; UINT32 m_ulDevPosRollOver; static audioDevice zm_audioDevice; static BOOL zm_bClosed; static UINT zm_uDestroyMessage;};#endif // _WINAUDIO_H_
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