📄 macaudio.h
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: macaudio.h,v 1.3.36.1 2004/07/09 02:01:50 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#pragma once#include "hxtypes.h"//#include "callback.h"#ifndef _MAC_MACHO#include <SoundInput.h>#endif#include "hxcom.h"#include "hxausvc.h"#include "hxengin.h"#include "hxaudev.h"/*--------------------------------------------------------------------------| CMacWaveFormat class--------------------------------------------------------------------------*/class CMacWaveFormat { friend class CWaveHeader; protected: short numChannels; Fixed sampleRate; short sampleSize; OSType compressionType; short baseFrequency; public: CMacWaveFormat (void); ~CMacWaveFormat (void); OSErr SetUpSound (SndListHandle sndHandle, long numBytes, short *headerLen, long *headerOffset); static OSErr SetHeaderLength (SoundHeaderPtr pSoundHeader, long numBytes); void SetFormat (ULONG32 sampleRate, UINT16 channels, UINT16 bitsPerSample); private: void SetFormatDflt (void); };/*--------------------------------------------------------------------------| CAudioOutMac class--------------------------------------------------------------------------*/class CAudioOutMac;typedef struct audio_init_params{ float sampleRate; UINT16 channels; UINT16 bitsPerSample; UINT16 volume; UINT16 numBufs; UINT16 bufSize; } AUDIO_INIT_PARAMS;#define WAVE_DEFAULT_SAMPLE_RATE 8000.#define WAVE_DEFAULT_BITSPERSAMPLE 16#define WAVE_DEFAULT_CHANNELS 1/*--------------------------------------------------------------------------| CWaveHeader--------------------------------------------------------------------------*/class CWaveHeader { private: static const Size kSndHeaderSize; enum PlayState { kFreeState, kQueuedState, kFnordState }; long soundA5; short state; Size cbPlaying; ULONG32 timeEnd; UINT16 mMaxPlay; SndListHandle sndHandle; short mHeaderLen; SoundHeaderPtr mSoundHeader; float mSampleRate; UINT16 mBitsPerSample; UINT16 mChannels; public: enum ReleaseCode { kCallBackRelease, kAbortRelease, kResetRelease, kFnordRelease }; CAudioOutMac *waveOut; static UINT16 WAVE_BLOCKSIZE; static SndChannelPtr NewChannel (void); static OSErr DisposeChannel (SndChannelPtr chan); CWaveHeader (void); ~CWaveHeader (void); inline void SetOutput(CAudioOutMac *waveOutArg) {waveOut = waveOutArg;}; inline Boolean Available(void) const {return (kFreeState == state);}; inline UINT16 MaxPlayLength(void) const {return mMaxPlay;}; OSErr Allocate(UINT16 inMaxPlay, float sampleRate, UINT16 channels, UINT16 bitsPerSample); void Release (short param1, BOOL bSendTimeSync = TRUE); OSErr PlayBuffer(char *pData, UINT16 cbPlay, ULONG32 timeEndArg); inline void *get_buffer (void) {return (void *)((*(Handle) sndHandle) + mHeaderLen);}; private: static pascal void Callback(SndChannelPtr chan, SndCommand *cmd); }; /*--------------------------------------------------------------------------| CAudioOutMac--------------------------------------------------------------------------*/class callback;class CHXSimpleList;#ifdef THREADS_SUPPORTEDclass HXMutex;#endif// foward decls.struct IHXCallback;struct IHXInterruptState;class CAudioOutMac : public CHXAudioDevice {public: /* Create friend class for scheduled playback callback. */ class HXPauseResumeCb : public IHXCallback { private: LONG32 m_lRefCount; ~HXPauseResumeCb(); PRIVATE_DESTRUCTORS_ARE_NOT_A_CRIME public: HXPauseResumeCb(CAudioOutMac* pAudioObject); CallbackHandle m_CallbackHandle; CAudioOutMac* m_pAudioDeviceObject; CHXSimpleList* m_pCommandList; /* * IUnknown methods */ STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvObj); STDMETHOD_(ULONG32,AddRef) (THIS); STDMETHOD_(ULONG32,Release) (THIS); /* * IHXCallback methods */ STDMETHOD(Func) (THIS); void Enter(BOOL bResume); }; friend class HXPauseResumeCb; BOOL OkToPauseResume(BOOL bToBeResumed/* TRUE - Resume. FALSE - Pause */); private: struct GestaltDeferredStruct { UINT32* quitting; UINT32* pending; ProcessSerialNumber psn; }; static UINT16 NUM_WAVEHDRS; friend class CWaveHeader; UINT16 mcbPlaying; SndChannelPtr chan; CMacWaveFormat wf; CWaveHeader* mlpWaveHdrs; Boolean mPaused; // Kludge to prevent paused callbacks UINT16 m_uNumBlocksInDevice; static UINT16 m_uzVolume; Boolean m_bFirstPacket; ULONG32 m_ulTimeOfFirstPacket; CHXSimpleList* m_pPendingCallbackList; HXPauseResumeCb* m_pCallback; DeferredTask* mDeferredTaskRec; double m_millisecondsIntoClip;#ifdef THREADS_SUPPORTED static HXMutex* zm_pMutex;#endif static DeferredTaskUPP gDeferredTask; static pascal void DeferredTaskCallback(long param); public:#if 1 enum PlayResults { playSuccess = 0, playError, playFull, playFnord }; enum OpenResults { openSuccess = 0, openDriver, openMemory, openFnord };#endif CAudioOutMac (); ~CAudioOutMac (void); void ProcessCmd(SndCommand* cmd, BOOL bSendTimeSync = TRUE); void AddToThePendingList(void* pNode); BOOL m_bDeferredTaskPending; IHXInterruptState* m_pInterruptState; // m_bAudioCallbacksAreAlive and m_bIsQuitting need to be UINT32s because // later interrupt-related crash-preventing Gestalt-based code makes that // assumption. UINT32 m_bAudioCallbacksAreAlive; UINT32 m_bIsQuitting;protected: HX_RESULT _Imp_Open( const HXAudioFormat* pFormat ); HX_RESULT _Imp_Close( void ); HX_RESULT _Imp_Seek(ULONG32 ulSeekTime); HX_RESULT _Imp_Pause( void ); HX_RESULT _Imp_Resume( void ); HX_RESULT _Imp_Write( const HXAudioData* pAudioOutHdr ); HX_RESULT _Imp_Reset( void ); HX_RESULT _Imp_Drain( void ); BOOL _Imp_SupportsVolume( void ); UINT16 _Imp_GetVolume(); HX_RESULT _Imp_SetVolume( const UINT16 uVolume ); HX_RESULT _Imp_CheckFormat( const HXAudioFormat* pFormat); HX_RESULT _Imp_GetCurrentTime(ULONG32& ulCurrentTime); INT16 _Imp_GetAudioFd(void) {return 0;}; UINT16 _NumberOfBlocksRemainingToPlay(void); void Abort(void); void CleanupPendingLists(void); inline CWaveHeader*GetWaveHeader(short index) {return mlpWaveHdrs ? mlpWaveHdrs + index : NULL;};private: void ReleaseBlocks (short releaseCode); OSErr DoImmediate (short cmd, short param1 = 0, long param2 = 0L); void DonePlaying (UINT16 cbPlayedArg, ULONG32 timeEndArg, short waveTask, BOOL bSendTimeSync = TRUE); inline void StartedPlaying (UINT16 cbPlayed) {mcbPlaying += cbPlayed;};};
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