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📄 hxrsmp2.cpp

📁 linux下的一款播放器
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: hxrsmp2.cpp,v 1.8.20.1 2004/07/09 02:01:17 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include "hxcom.h"#include "hxtypes.h"#include "hxresult.h"#ifdef _WINDOWS#include <windows.h>#endif#include "hlxclib/string.h"#include "timeval.h"#include "ihxpckts.h"#include "hxfiles.h"#include "hxengin.h"#include "hxcore.h"#include "hxprefs.h"#include "hxtick.h"#ifdef _MACINTOSH#include "hxmm.h"#endif#include "hxthread.h"//#include "resampl2.h"#include "hxausvc.h"#include "hxrsmp2.h"#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE		static const char HX_THIS_FILE[] = __FILE__;#endif// HXScheduler...HXCDQualityResampler::HXCDQualityResampler()     :   m_lRefCount (0)    ,	m_pResampler(NULL)    ,	m_audioChannelConversion(AUDIO_CHANNEL_NONE)    ,	m_audioSampleConversion(AUDIO_SAMPLE_NONE)    ,	m_ulSamplesSaved(0)    ,	m_ulSamplesFixed(0)    ,	m_ulBytesFixed(0)    ,   m_pBPS8To16Out(NULL){}HXCDQualityResampler::~HXCDQualityResampler(){    Close();}/* * IUnknown methods *////////////////////////////////////////////////////////////////////////////	Method://		IUnknown::QueryInterface//	Purpose://		Implement this to export the interfaces supported by your //		object.//STDMETHODIMP HXCDQualityResampler::QueryInterface(REFIID riid, void** ppvObj){    QInterfaceList qiList[] =        {            { GET_IIDHANDLE(IID_IHXAudioResampler), (IHXAudioResampler*)this },            { GET_IIDHANDLE(IID_IUnknown), (IUnknown*)(IHXAudioResampler*)this },        };        return ::QIFind(qiList, QILISTSIZE(qiList), riid, ppvObj);}///////////////////////////////////////////////////////////////////////////	Method://		IUnknown::AddRef//	Purpose://		Everyone usually implements this the same... feel free to use//		this implementation.//STDMETHODIMP_(ULONG32) HXCDQualityResampler::AddRef(){    return InterlockedIncrement(&m_lRefCount);}///////////////////////////////////////////////////////////////////////////	Method://		IUnknown::Release//	Purpose://		Everyone usually implements this the same... feel free to use//		this implementation.//STDMETHODIMP_(ULONG32) HXCDQualityResampler::Release(){    if (InterlockedDecrement(&m_lRefCount) > 0)    {	return m_lRefCount;    }    delete this;    return 0;}/* * IHXResampler methods */STDMETHODIMP_(UINT32) HXCDQualityResampler::Resample(UINT16*	pInput, 				UINT32	ulInputBytes,                                 UINT16*	pOutput) {    UINT32  ulOutputBytes = 0;    UINT32  ulSamplesIn = 0;    UINT32  ulFramesIn = 0;    UINT32  ulSamplesOut = 0;    UINT32  ulBytesSaved = 0;       UINT32  ulOut = 0;    ulSamplesIn = (ulInputBytes * 8) / m_inAudioFormat.uBitsPerSample;        ulSamplesOut = ulSamplesIn;    ulOutputBytes = ulInputBytes;    // channel conversion first(STEREO -> MONO)    // MONO -> STEREO is handled by the caller(AudioStream)    if (AUDIO_CHANNEL_DOWN == m_audioChannelConversion)    {	Downmix16((short*)pInput, ulSamplesIn);	// half the output samples after channel conversion	ulSamplesIn /= 2;	ulSamplesOut = ulSamplesIn;    }    // resampler's output always be 16bits    if (m_inAudioFormat.uBitsPerSample == 8 && m_outAudioFormat.uBitsPerSample == 16)    {	ulFramesIn = ulSamplesIn / m_inAudioFormat.uChannels;	ulOut = m_inAudioFormat.uChannels * 2 * ulFramesIn;	if (!m_pBPS8To16Out)	{	    m_pBPS8To16Out = (short*)new char[ulOut];	}	BPS8To16((short*)pInput, ulInputBytes, (short*)m_pBPS8To16Out, ulOut);	pInput = (UINT16*)m_pBPS8To16Out;    }    if (m_pResampler)    {	if (m_ulSamplesSaved)	{	    ulBytesSaved = m_ulSamplesSaved * m_outAudioFormat.uBitsPerSample / 8;	    HX_ASSERT(ulBytesSaved < m_ulBytesFixed);            if (ulBytesSaved >= m_ulBytesFixed) ulBytesSaved = m_ulBytesFixed;	    ::memcpy(pOutput, (UCHAR*)pOutput+m_ulBytesFixed, ulBytesSaved); /* Flawfinder: ignore */	}	ulSamplesOut = m_pResampler->Resample((short*)pInput,					     ulSamplesIn,					     (short*)((UCHAR*)pOutput + ulBytesSaved));	m_ulSamplesSaved += ulSamplesOut - m_ulSamplesFixed;		ulOutputBytes = m_ulBytesFixed;    }    else    {	ulOutputBytes = (ulSamplesOut * m_outAudioFormat.uBitsPerSample) / 8;        HX_ASSERT(ulOutputBytes < m_ulBytesFixed);        if (ulOutputBytes >= m_ulBytesFixed) ulOutputBytes = m_ulBytesFixed;	::memcpy(pOutput, pInput, ulOutputBytes); /* Flawfinder: ignore */    }    return ulOutputBytes;}STDMETHODIMP_(UINT32) HXCDQualityResampler::Requires(UINT32 outputFrames){    UINT32 inputFrames = 0;    UINT32 ulSamplesRequired = 0;    // we only need to resample half of the output frames    // since the caller will do the MONO -> STEREO channel conversion    if (AUDIO_CHANNEL_UP == m_audioChannelConversion)    {	outputFrames /= 2;    }    // take into account of the extra samples from the last Resample()    ulSamplesRequired = outputFrames * m_outAudioFormat.uChannels - m_ulSamplesSaved;    m_ulSamplesFixed = outputFrames * m_outAudioFormat.uChannels;    m_ulBytesFixed = (outputFrames * m_outAudioFormat.uChannels * m_outAudioFormat.uBitsPerSample) / 8;;    if (m_pResampler)    {	inputFrames = m_pResampler->GetMinInput(ulSamplesRequired) / m_inAudioFormat.uChannels;    }    else    {	inputFrames = ulSamplesRequired / m_inAudioFormat.uChannels;    }    // we need to double the input frames for STEREO -> MONO channel    // conversion    if (AUDIO_CHANNEL_DOWN == m_audioChannelConversion)    {	inputFrames *= 2;    }    return inputFrames;}HX_RESULTHXCDQualityResampler::Init(HXAudioFormat	inAudioFormat,			    REF(HXAudioFormat)	outAudioFormat){    HX_RESULT rc = HXR_OK;    CopyAudioFormat(inAudioFormat, m_inAudioFormat);    CopyAudioFormat(outAudioFormat, m_outAudioFormat);    INT32   actualMaxSamplesIn = (m_inAudioFormat.uMaxBlockSize * 8) / m_inAudioFormat.uBitsPerSample;    INT32   actualMaxSamplesOut = 0;    INT32   actualMaxInputBytes = m_inAudioFormat.uMaxBlockSize;    INT32   actualResamplerChannel = m_inAudioFormat.uChannels;    // cleanup the mess    Close();    // this wrapper class will do the STEREO -> MONO channel conversion    // MONO -> STEREO channel conversion will be done by the caller    if (m_outAudioFormat.uChannels > m_inAudioFormat.uChannels)    {	m_audioChannelConversion = AUDIO_CHANNEL_UP;    }    else if (m_outAudioFormat.uChannels < m_inAudioFormat.uChannels)    {	m_audioChannelConversion = AUDIO_CHANNEL_DOWN;	actualMaxInputBytes /= 2;	actualResamplerChannel = m_outAudioFormat.uChannels;    }    else    {	m_audioChannelConversion = AUDIO_CHANNEL_NONE;    }    if (m_outAudioFormat.ulSamplesPerSec == m_inAudioFormat.ulSamplesPerSec)    {	m_audioSampleConversion = AUDIO_SAMPLE_NONE;    }    else    {	m_audioSampleConversion = AUDIO_SAMPLE_NEEDED;    }    if (AUDIO_SAMPLE_NONE != m_audioSampleConversion)    {	if (HXR_OK == RAExactResampler::Create(&m_pResampler,					       m_inAudioFormat.ulSamplesPerSec,					       m_outAudioFormat.ulSamplesPerSec,					       actualResamplerChannel,   					       RAExactResampler::_INT16)) // 16bit per sample output	{	    actualMaxSamplesOut = m_pResampler->GetMaxOutput(actualMaxSamplesIn);	}	else	{	    HX_DELETE(m_pResampler);	    rc = HXR_FAILED;	}    }    else    {	actualMaxSamplesOut = actualMaxSamplesIn;    }    outAudioFormat.uMaxBlockSize = m_outAudioFormat.uMaxBlockSize = (actualMaxSamplesOut * m_outAudioFormat.uBitsPerSample) / 8;        return rc;}voidHXCDQualityResampler::Downmix16(INT16* pIn, UINT32 nSamplesIn){    UINT32 i ;    for (i = 0 ; i < nSamplesIn / 2 ; i++)    {	INT32 t = (INT32)pIn[2*i] + (INT32)pIn[2*i+1] ;	pIn[i] = (INT16)(t>>1);    }}voidHXCDQualityResampler::BPS8To16(INT16* pInput, UINT32 ulBytesIn, INT16* pOutput, UINT32& ulBytesOut){    long inputFrames = ulBytesIn / (m_inAudioFormat.uBitsPerSample/8) / m_inAudioFormat.uChannels;    long n = 0;    if (1 == m_outAudioFormat.uChannels)     {		unsigned char* pIn = (unsigned char*) pInput;	for (n = 0; n < inputFrames; n++) 	{	    pOutput[n] = (short) (((short)*pIn++ - 128) << 8);	}    }    else if (2 == m_outAudioFormat.uChannels)     {         unsigned char* pIn = (unsigned char*) pInput;	long m = 0;	for (n = 0; n < inputFrames; n++ ) 	{	    pOutput[m] = (short) (((short)*pIn++ - 128) << 8);	    m++;	    pOutput[m] = (short) (((short)*pIn++ - 128) << 8);	    m++;	}    }     ulBytesOut = m_inAudioFormat.uChannels * 2 * inputFrames;    return;}voidHXCDQualityResampler::CopyAudioFormat(HXAudioFormat from, REF(HXAudioFormat) to){    to.uChannels = from.uChannels;    to.uBitsPerSample = from.uBitsPerSample;    to.ulSamplesPerSec = from.ulSamplesPerSec;    to.uMaxBlockSize = from.uMaxBlockSize;}voidHXCDQualityResampler::Close(){    HX_VECTOR_DELETE(m_pBPS8To16Out);    HX_DELETE(m_pResampler);}

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