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📄 new.cpp

📁 linux下的一款播放器
💻 CPP
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/*============================================================================* * * (c) 1995-2002 RealNetworks, Inc. Patents pending. All rights reserved. * *============================================================================*/ // We can only overload new/malloc on the platform; dll stuff on emulator prevents this.#ifdef __MARM__#include <e32base.h>#include <estlib.h>#include <string.h>void* operator new(size_t size){    /* based on Symbian document, passing        size > KMaxTInt/2 causes the Alloc function       to throw USER 47 exception.  In order to avoid       the exception such that the player will gracefully        shutdown with out of memory condition,  the following        check is added.*/    if( size > (KMaxTInt/2) )        User::Leave(KErrNoMemory);    void *p = User::Alloc(size);        if (p)	memset(p, 0, size);    else			// allocation failure	User::Leave(KErrNoMemory);    return p;}void* operator new[](size_t size){    if( size > (KMaxTInt/2) )        User::Leave(KErrNoMemory);    void *p = User::Alloc(size);    if (p)	memset(p, 0, size);    else			// allocation failure	User::Leave(KErrNoMemory);    return p;}void operator delete(void* p){    if (p)	User::Free(p);}void operator delete[](void* p){    if (p)	User::Free(p);}extern "C"{    void* malloc(size_t size);    void* realloc(void* pOld, size_t size);    void free(void* p);}void* malloc(size_t size){    if( size > (KMaxTInt/2) )        User::Leave(KErrNoMemory);    void *p = User::Alloc(size);    if (p == 0)			// allocation failure	User::Leave(KErrNoMemory);    return p;}void* realloc(void* pOld, size_t size){    void* p = User::ReAlloc(pOld, size);    if (p == 0)			// allocation failure	User::Leave(KErrNoMemory);    return p;}void free(void* p){    if (p)	User::Free(p);}#endif // __MARM__

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