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📄 tthreads.cpp

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: tthreads.cpp,v 1.2.48.3 2004/07/09 01:44:00 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include <stdio.h>#include <unistd.h> //for sleep#include "hxassert.h"#include "hxthread.h"#include "hxthread.h"#include "microsleep.h"#include "hlxclib/stdlib.h"#include "hxmsgs.h"  extern "C"{    //XXXgfw TODO////  1) Add support for those advanced thread features some platforms//     support (timed waits, message passing, named objects, etc).//  2) Clean up all the memory leaks. If an error occurs I just return//     without cleaning up at all.    #define MAGIC_NUMBER 1234//Global int for tests...int nFlag = 0;HXMutex* pMutex = NULL;void* _threadFunc1(void* pData){    fprintf( stderr, "Thread is running...\n");    fprintf( stderr, "pData is %p and should match the magic number %p\n",             pData, (void*)MAGIC_NUMBER);    if( pData != (void*)MAGIC_NUMBER )    {        fprintf( stderr, "FAILED:Thread arg is wrong...\n" );        exit(1);    }        sleep(3);    return pData;}void* _threadFunc2(void* pData){    HXMutex* pMutex = (HXMutex*)pData;    fprintf( stderr, "Mutex test thread:  is running....\n" );    fprintf( stderr, "Mutex test thread:  Going to lock mutex...\n" );    nFlag = MAGIC_NUMBER;    pMutex->Lock();    nFlag = 0;    fprintf( stderr, "Mutex test thread:  Got mutex...exiting...\n" );    pMutex->Unlock();        return (void*)66;}void* _threadFuncEvent1(void* pData){    HXEvent* pEvent = (HXEvent*)pData;    fprintf( stderr, "Event thread1:  is running....\n" );    pEvent->Wait();    pMutex->Lock();    nFlag++;    pMutex->Unlock();    return (void*)0;}void* _threadFuncEvent2(void* pData){    HXEvent* pEvent = (HXEvent*)pData;    fprintf( stderr, "Event thread2:  is running....\n" );    pEvent->Wait();    pMutex->Lock();    nFlag++;    pMutex->Unlock();    return (void*)0;}void _timerProc1( void*   hwnd,                 UINT32  msg,                 UINT32  id,                 ULONG32 CurrentTime){    fprintf( stderr, "id: %d  current time: %lu\n", id, CurrentTime );    nFlag++;}typedef struct _stuff{    HXThread* pThread;    HXEvent*  pEvent;} ST_STUFF;void* _timerProc2(void* pData){    ST_STUFF* pTmp = (ST_STUFF*)pData;    HXEvent*  pEvent = (HXEvent*)pTmp->pEvent;    HXThread* pThread = (HXThread*)pTmp->pThread;    HXThreadMessage msgTmp;        fprintf( stderr, "_timerProc2: is running....\n" );    while(1)    {        if( HXR_OK == pThread->GetMessage(&msgTmp))        {            //Got a message. If it is HXMSG_QUIT get our of here.            if( msgTmp.m_ulMessage == HXMSG_QUIT )            {                fprintf( stderr, "Thread got quit message.\n" );                 break;            }            if( msgTmp.m_ulMessage == HXMSG_ASYNC_TIMER )            {                fprintf( stderr, "nFlag: %d\n", nFlag );                 nFlag++;            }            if( nFlag >= 5 )            {                fprintf( stderr, "Telling main thread to wake up...\n" );                 //Tell the master thread to wake up and kill us.                pEvent->SignalEvent();            }                    }    }    nFlag = 0;    return (void*)0;}int main(){    fprintf( stderr, "Threads test running....\n" );    ////////////////////////    //    // THREAD TESTS    //    ////////////////////////    //Test thread creation.    HX_RESULT res = HXR_OK;    HXThread* pThread = NULL;        res = HXThread::MakeThread(pThread);    if( !pThread || FAILED(res) )    {        fprintf( stderr, "FAILED:Failed to make thread.\n" );        return 1;    }    //Run the thread and make sure the two thread IDs are different.    //ThreadFunc1 will sleep for 5 seconds. We can also test the basic    //join at this point.    pThread->CreateThread(_threadFunc1, (void*)MAGIC_NUMBER );    //Thread is running, get the IDs..    ULONG32 otherThread = 0;    ULONG32 myThread = pThread->GetCurrentThreadID();    pThread->GetThreadId(otherThread);    if( 0==otherThread || otherThread==myThread || 0==myThread )    {        fprintf( stderr, "FAILED:Thread IDs should not match and should not be zero.\n" );        return 1;    }    fprintf( stderr, "Thread ID 1: %lu   Thread ID 2: %lu\n", myThread, otherThread );     //This should let us join on the other thread. In the current implementation    //there is not way to return the exit value of the thread.    fprintf( stderr, "Joining thread. Should be a 4-5 second wait...\n" );     pThread->Exit(0);    fprintf( stderr, "Back! Yeah...\n" );    sleep(1);        //Clean up the thread.    HX_DELETE( pThread );        ////////////////////////    //    // MUTEX TESTS    //    ////////////////////////    HXMutex::MakeMutex(pMutex);    //Lock it...    fprintf( stderr, "Going to lock the mutex for the first time. If this dead\n" );    fprintf( stderr, "locks...you did not pass the test..\n" );    res = pMutex->Lock();    if( FAILED(res) )    {        fprintf( stderr, "FAILED:Lock failed...\n" );        return 1;    }    //Test to make sure its recursive as our mutexes must be...    fprintf( stderr, "Going to lock the mutex for the second time. If this dead\n" );    fprintf( stderr, "locks...you did not pass the test..\n" );    res = pMutex->Lock();    if( FAILED(res) )    {        fprintf( stderr, "FAILED: recursive Lock failed...\n" );        return 1;    }    //Now we have the mutex locked 2 times, spawn a thread and make    //sure it can't lock it.    HXThread::MakeThread(pThread);    if( !pThread || FAILED(res) )    {        fprintf( stderr, "FAILED:Failed to make thread for mutex test.\n" );        return 1;    }    //Thread func 2 will just try and lock the mutex we pass in.    //It better block until we release it 2 times...    nFlag = 0;    pThread->CreateThread(_threadFunc2, (void*)pMutex );        //make sure the thread has a chance to run and set the magic number.    sleep(1);    fprintf( stderr, "test thread should now be blocked...\n" );    if( nFlag != MAGIC_NUMBER )    {        fprintf( stderr, "FAILED:test thread did no block on locked mutex...\n" );        return 1;    }        fprintf( stderr, "Unlocking the mutex once...test thread should not be free.\n" );    pMutex->Unlock();    sleep(1);    if( nFlag != MAGIC_NUMBER )    {        fprintf( stderr, "FAILED:mutex lock count does not work...\n" );        return 1;    }        fprintf( stderr, "Unlocking the mutex again. This should free test thread..\n" );    pMutex->Unlock();    sleep(1);    if( nFlag != 0 )    {        fprintf( stderr, "FAILED: test thread should have been unlocked....\n" );        return 1;    }        HX_DELETE( pThread );    HX_DELETE( pMutex );                ////////////////////////    //    // EVENT TESTS    //    ////////////////////////     HXEvent* pEvent = NULL;    HXEvent::MakeEvent(pEvent, "foo", FALSE);    if( !pEvent )    {        fprintf( stderr, "FAILED: Can't make events...\n" );        return 1;    }        //Non manual resets events. Only one thread should wake up each signal.     HXThread* pThread1 = NULL;    HXThread* pThread2 = NULL;        HXThread::MakeThread(pThread1);    HXThread::MakeThread(pThread2);    HXMutex::MakeMutex(pMutex); //to protect out flag.    if( !pThread1 || !pThread2 || !pMutex )    {        fprintf( stderr, "FAILED:Failed to make thread for Event test.\n" );        return 1;    }    nFlag = 0;        //Thread func 2 will just try and lock the mutex we pass in.    //It better block until we release it 2 times...    res = pThread1->CreateThread(_threadFuncEvent1, (void*)pEvent );    if( FAILED(res) )    {        fprintf( stderr, "FAILED: Can't create Event Thread1\n" );        return 1;    }        res = pThread2->CreateThread(_threadFuncEvent2, (void*)pEvent );    if( FAILED(res) )    {        fprintf( stderr, "FAILED: Can't create Event Thread2\n" );        return 1;    }    sleep(1);    //Both threads should be waiting on us to signal the event then.    if( nFlag != 0 )    {        fprintf( stderr, "FAILED: nFlag should be zero.\n" );        return 1;    }    //Let one thread go...    pEvent->SignalEvent();    sleep(1);    if( nFlag != 1 )    {        //Either the thread didn't go or both went. Either way its        //bad.        fprintf( stderr, "FAILED: nFlag should be 1.\n" );        return 1;    }    //Let the next thread go...    pEvent->SignalEvent();    sleep(1);    if( nFlag != 2 )    {        //Either the thread didn't go or both went. Either way its        //bad.        fprintf( stderr, "FAILED: nFlag should be 2.\n" );        return 1;    }    HX_DELETE(pEvent);    HX_DELETE(pThread1);    HX_DELETE(pThread2);    //Now test manual reset ones...    HXEvent::MakeEvent(pEvent, "foo", TRUE);    if( !pEvent )    {        fprintf( stderr, "FAILED: Can't make events...\n" );        return 1;    }        //Non manual resets events. Only one thread should wake up each signal.    HXThread::MakeThread(pThread1);    HXThread::MakeThread(pThread2);    if( !pThread1 || !pThread2 || !pMutex )    {        fprintf( stderr, "FAILED:Failed to make thread for Event test.\n" );         return 1;    }    nFlag = 0;        //Thread func 2 will just try and lock the mutex we pass in.    //It better block until we release it 2 times...    pThread1->CreateThread(_threadFuncEvent1, (void*)pEvent );    pThread2->CreateThread(_threadFuncEvent2, (void*)pEvent );    sleep(1);    //Both thread should be waiting on the broadcast...    if( nFlag != 0 )    {        fprintf( stderr, "FAILED: nFlag should be zero.\n" );        return 1;    }    //Let all threads go...    pEvent->SignalEvent();    sleep(1);        if( nFlag != 2 )    {        fprintf( stderr, "FAILED: both threads should have gone..\n" );        return 1;    }        HX_DELETE(pEvent);    HX_DELETE(pThread1);    HX_DELETE(pThread2);    HX_DELETE(pMutex);    ////////////////////////    //    // ASYNC TIMER TESTS    //    ////////////////////////    //Try a timer that calls a proc first....    fprintf( stderr, "You should see our timer proc fire every second...\n" );    nFlag = 0;    int id = HXAsyncTimer::SetTimer( 1000, _timerProc1 );    sleep(5);    HXAsyncTimer::KillTimer(id);    int ttt = nFlag;    fprintf( stderr, "You should see no more timer procs....\n" );     sleep(3);    //The timer proc incrments nFlag each time it is called. So, since    //we slept for 5 seconds and we were suppose to call it every second    //I will take it as a fail if it hasn't at least been incremnted    //at least once. Also, if nFlag gets incremented again it didn't kill    //correctly.    if( 0==ttt )    {        fprintf( stderr, "FAILED: The timer proc didn't ever fire.\n" );        return 1;    }    if( nFlag!=ttt )    {        fprintf( stderr, "FAILED: The timer proc didn't stop firing when we killed it.\n" );        return 1;    }            //Now try posting timer messages to a thread....    HXThread::MakeThread(pThread1);    if( !pThread1  )    {        fprintf( stderr, "FAILED:Failed to make thread for Timer test.\n" );         return 1;    }    nFlag = 0;        //Send it a few messages. When it gets 5 messages it will signal    //this event that we are waiting on and then we will kill the timer    //and send it a quit event to it can die.    HXEvent::MakeEvent(pEvent, "foo", TRUE);    if( !pEvent )    {        fprintf( stderr, "FAILED: Can't make event for timer test.\n" );        return 1;    }    ST_STUFF stuff;    stuff.pEvent = pEvent;    stuff.pThread = pThread1;                pThread1->CreateThread(_timerProc2, (void*)&stuff );    id = HXAsyncTimer::SetTimer( 1000, pThread1 );    pEvent->Wait();    //Verify that the thread got at least 5 async messages.    if( nFlag < 5 )    {        fprintf( stderr, "FAILED: _timerProc2 didn't get enough messages.\n" );        return 1;    }        //Kill the timer before we destroy the thread.    HXAsyncTimer::KillTimer(id);        //When the thread exits it will set the nFlag back to zero...    HXThreadMessage msgQuit(HXMSG_QUIT, NULL, NULL);    pThread1->PostMessage( &msgQuit );    //Join the thread.    pThread1->Exit(0);    if( nFlag != 0 )    {        fprintf( stderr, "FAILED: Thread didn't quit correctly\n" );        return 1;    }    HX_DELETE( pThread1 );    fprintf( stderr, "PASSED!\n" );     return 0;}}

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