📄 unixthreads.h
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: UnixThreads.h,v 1.2.28.3 2004/07/09 01:43:45 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#ifndef _UNIXTHREADSH#define _UNIXTHREADSH#include "hxthread.h"#include "hxslist.h" //for simplelist#include "hxmap.h" //for CHXMapLongToObj//=======================================================================//// HXUnixMutex// ------------------//// NOTE: Mutexs must be recursive.//=======================================================================class HXUnixMutex : public HXMutex{ public: //Ctors and dtors. HXUnixMutex(); virtual ~HXUnixMutex(); static HX_RESULT MakeMutex( HXMutex*& pMutex ); //inherited methods. virtual HX_RESULT Lock(); virtual HX_RESULT Unlock(); virtual HX_RESULT Trylock(); protected: //Must be recursive virtual HX_RESULT _Lock() = 0; virtual HX_RESULT _Unlock() = 0; virtual HX_RESULT _TryLock() = 0; private: //Prevent unintentional ctors HXUnixMutex( const HXUnixMutex& ); //copy ctor HXUnixMutex& operator=(const HXUnixMutex& ); //assignment operator.};//=======================================================================//// HXUnixSemaphore// ------------------////=======================================================================class HXUnixSemaphore{ public: //Ctors and dtors. HXUnixSemaphore(UINT32 unInitialCount=0); virtual ~HXUnixSemaphore(); static HX_RESULT MakeSemaphore(HXUnixSemaphore*& pSem); virtual HX_RESULT Post(); virtual HX_RESULT Wait(); virtual HX_RESULT TryWait(); virtual HX_RESULT GetValue(int* pnCount); protected: virtual HX_RESULT _Post() = 0; virtual HX_RESULT _Wait() = 0; virtual HX_RESULT _TryWait() = 0; virtual HX_RESULT _GetValue(int* pnCount ) = 0; UINT32 m_unInitialCount;private: //Prevent unintentional ctors HXUnixSemaphore( const HXUnixSemaphore& ); //copy ctor HXUnixSemaphore& operator=(const HXUnixSemaphore& ); //assignment operator.};//=======================================================================//// HXUnixCondition// ---------------------////=======================================================================class HXUnixCondition{public: virtual ~HXUnixCondition(); static HX_RESULT MakeCondition( HXUnixCondition*& pCond, HXUnixMutex*& pMutex ); virtual HX_RESULT Wait(); virtual HX_RESULT TimedWait( UINT32 uTimeoutPeriod = ALLFS); virtual HX_RESULT Broadcast(); virtual HX_RESULT Signal();protected: virtual HX_RESULT _Wait() = 0; virtual HX_RESULT _TimedWait( UINT32 uTimeoutPeriod = ALLFS) = 0; virtual HX_RESULT _Broadcast() = 0; virtual HX_RESULT _Signal() = 0; HXUnixCondition();private: //Protect unintentional ctors HXUnixCondition( const HXUnixCondition& ); //copy ctor. HXUnixCondition& operator=(const HXUnixCondition& ); //assignment oper.};//=======================================================================//// HXUnixEvent// ------------------////=======================================================================class HXUnixEvent : public HXEvent{public: HXUnixEvent(const char* pEventName = NULL, BOOL bManualReset=TRUE); virtual ~HXUnixEvent(); virtual HX_RESULT SignalEvent(); virtual HX_RESULT ResetEvent(); virtual void* GetEventHandle(); virtual HX_RESULT Wait( UINT32 uTimeoutPeriod = ALLFS );protected:private: BOOL m_bIsManualReset; BOOL m_bEventIsSet; //These two are used for non manual resets (true cond vars) HXUnixMutex* m_pCondLock; HXUnixCondition* m_pCond; //Protect unintentional ctors HXUnixEvent( const HXUnixEvent& ); //copy ctor. HXUnixEvent& operator=(const HXUnixEvent& ); //assignment oper.};//=======================================================================//// HXUnixThread// ------------------////=======================================================================class HXUnixThread : public HXThread{ public: HXUnixThread(); virtual ~HXUnixThread(); static HX_RESULT MakeThread(HXThread*& pThread ); virtual HX_RESULT CreateThread( void*(pExecAddr(void*)), void* pArg, ULONG32 ulCreationFlags=0); virtual HX_RESULT Suspend(); virtual HX_RESULT Resume(); virtual HX_RESULT SetPriority( UINT32 ulPriority); virtual HX_RESULT GetPriority( UINT32& ulPriority); virtual HX_RESULT YieldTimeSlice(); virtual HX_RESULT Exit(UINT32 unExitCode); //This call returns the CREATED THREAD's ID, not the calling thread's. virtual HX_RESULT GetThreadId(UINT32& ulThreadId); //This call returns the *CALLING THREAD's ID* not the one that was created. virtual ULONG32 GetCurrentThreadID(); //DEPRICATED Use GetCurrentThreadID instead. virtual ULONG32 Self() { return GetCurrentThreadID(); } //DEPRICATED Use GetCurrentThreadID instead. virtual HX_RESULT PostMessage(HXThreadMessage* pMsg, void* pWindowHandle=NULL); virtual HX_RESULT GetMessage( HXThreadMessage* pMsg, UINT32 ulMsgFilterMin = 0, //Not used for now. UINT32 ulMsgFilterMax = 0 //Not used for now. ); virtual HX_RESULT PeekMessageMatching( HXThreadMessage* pMsg, HXThreadMessage* pMatch, BOOL bRemoveMessage = 1 ); virtual HX_RESULT PeekMessage( HXThreadMessage* pMsg, UINT32 ulMsgFilterMin = 0, //Not used for now. UINT32 ulMsgFilterMax = 0, //Not used for now. BOOL bRemoveMessage = 1 ); virtual HX_RESULT DispatchMessage(HXThreadMessage* pMsg); // // New methods for Unix thread support. // //Cancels the child thtread. HX_RESULT CancelThread(); //Waits for the child thread to exit and return the thread result code. //Returns -1 if the thread was cancelled. ULONG32 JoinThread(); protected: // // Pure virtuals that implement the OS specific chores. // //Create a thread and return the ID. virtual HX_RESULT _thread_create( ULONG32& ulThreadID, void*(pfExecFunc(void*)), void* pArg ) = 0; //Just returns the calling threads ID. Hope we never have a platform //that doesn't use ints or longs for thread IDs. virtual ULONG32 _thread_self() = 0; //Exit the calling thread passing back unExitCode as the return //value. virtual void _thread_exit( UINT32 unExitCode ) = 0; //Cancel the thread passed in. virtual void _thread_cancel(ULONG32 ulThreadID) = 0; //Wait for ulThreadID to exit and return the ret code. virtual ULONG32 _thread_join( ULONG32 ulThreadID ) = 0; private: ULONG32 m_threadID; //The created thread ID. CHXSimpleList m_messageQue; //Our Message Que. //Used to make GetMessage blocking and to protect access to the que. HXUnixCondition* m_pCond; HXUnixMutex* m_pCondLock; //Prevent unintentional ctors HXUnixThread( const HXUnixThread& ); //copy ctor HXUnixThread& operator=(const HXUnixThread&); //assignment operator.};class HXUnixAsyncTimer{public: // // These two methods are the main interface into this class. It // make it work just like the windows ::SetTimer and ::KillTimer // functions. static UINT32 SetTimer(ULONG32 ulTimeOut, HXThread* pReceivingThread ); static UINT32 SetTimer(ULONG32 ulTimeOut, TIMERPROC pfExecFunc ); static BOOL KillTimer(UINT32 ulTimerID ); protected: //This starts the message pump sending HXMSG_ASYNC_TIMER messages //to pReceivingThread's queue every ulThreadId milliseconds. HXUnixAsyncTimer( ULONG32 ulTimeOut, HXThread* pReceivingThread ); //This starts the timer and calls pfExecFunc every ulTimeOut milliseconds. HXUnixAsyncTimer( ULONG32 ulTimeOut, TIMERPROC pfExecFunc ); //this kills the timer and stops pumping messages/func calls. ~HXUnixAsyncTimer(); //This returns that ID of this timer (threadID). inline ULONG32 GetID(); //This is the actual message pump. static void* _ActualMessagePump(void* pArg); private: ULONG32 m_ulTimeOut; HXThread* m_pReceivingThread; HXUnixThread* m_pMessagePump; HXThreadMessage* m_pMsg; HXThreadMessage m_msgTmp; //This is a per-class msg to be used by the message pump. TIMERPROC m_pfExecFunc; //Support for setting/killing timers by ID. static HXMutex* m_pmtxMapLock; static CHXMapLongToObj m_mapTimers; //Don't allow default/copy ctors or assignment oper. You can't dup this class. HXUnixAsyncTimer(); HXUnixAsyncTimer( const HXUnixAsyncTimer& it ); HXUnixAsyncTimer& operator=( const HXUnixAsyncTimer& it );};#endif //_UNIXTHREADSH
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