📄 chxmapcommon_inl.h
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: chxmapcommon_inl.h,v 1.8.32.3 2004/07/09 01:45:59 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#ifndef MAP_TYPE#error "Should only include this from specific CHXMap implementation!"#endif#ifndef MAP_ITERATOR_KEY_TYPE#define MAP_ITERATOR_KEY_TYPE key_type#endif#ifndef MAP_ITERATOR_KEY_GET#define MAP_ITERATOR_KEY_GET(k) k#endif#include "debug.h"#include "hxassert.h"#undef HX_ASSERT#define HX_ASSERT(x)// Implementation notes...//// * Data are stored in the m_items vector.// * The hash buckets/slots are stored in m_buckets.// * Each bucket is a vector of integer indices into the m_items vector.// * Rather than copying data around in m_items when an item is removed,// the item is just marked as "free" and its index is added to the// m_free vector.// * The returned POSITION values are 1-based indices into m_items.// XXXSAB: This might be easier if it just passed out ptrs into the// m_items data, but this method could survive a reallocation of// the m_items vector (e.g. is something were added during// iteration, but I don't think that's really supported).//#if defined(HELIX_CONFIG_LOW_HEAP_HASH_TABLE)#define HASH_TABLE_NUM_BUCKETS 1#define HASH_TABLE_BUCKET_SIZE 1#elif defined(HELIX_CONFIG_NOSTATICS)//XXXgfw revisit these numbers when we do symbian size reduction.//XXXgfw trade off between speed of lookups and size/fragmentation.#define HASH_TABLE_NUM_BUCKETS 10#define HASH_TABLE_BUCKET_SIZE 1#else#define HASH_TABLE_NUM_BUCKETS 101#define HASH_TABLE_BUCKET_SIZE 5#endif#if defined(HELIX_CONFIG_NOSTATICS)const ULONG32 MAP_TYPE::z_defaultNumBuckets = HASH_TABLE_NUM_BUCKETS;const ULONG32 MAP_TYPE::z_defaultChunkSize = 0;const ULONG32 MAP_TYPE::z_defaultBucketChunkSize = HASH_TABLE_BUCKET_SIZE;#elseULONG32 MAP_TYPE::z_defaultNumBuckets = HASH_TABLE_NUM_BUCKETS;ULONG32 MAP_TYPE::z_defaultChunkSize = 0;ULONG32 MAP_TYPE::z_defaultBucketChunkSize = HASH_TABLE_BUCKET_SIZE;#endifMAP_TYPE::Iterator::Iterator (ItemVec_t* pItems, int item) : m_pItems(pItems), m_item(item), m_key(MAP_ITERATOR_KEY_GET(key_nil())), m_val(val_nil()){ if (item < 0) m_item = pItems ? pItems->size() : 0; if (m_pItems) { GotoValid(); if (m_item < m_pItems->size()) { m_key = MAP_ITERATOR_KEY_GET((*m_pItems)[m_item].key); m_val = (*m_pItems)[m_item].val; } }}MAP_TYPE::Iterator& MAP_TYPE::Iterator::operator++(){ HX_ASSERT (m_pItems); HX_ASSERT (m_item >= 0); int s = m_pItems->size(); if (m_item < s) { ++m_item; GotoValid(); if (m_item < s) { m_key = MAP_ITERATOR_KEY_GET((*m_pItems)[m_item].key); m_val = (*m_pItems)[m_item].val; } else { m_key = MAP_ITERATOR_KEY_GET(key_nil()); m_val = val_nil(); } } return *this;}MAP_TYPE::Iterator MAP_TYPE::Iterator::operator++(int){ HX_ASSERT (m_pItems); HX_ASSERT (m_item >= 0); Iterator ret (*this); int s = m_pItems->size(); if (m_item < s) { ++m_item; GotoValid(); if (m_item < s) { m_key = MAP_ITERATOR_KEY_GET((*m_pItems)[m_item].key); m_val = (*m_pItems)[m_item].val; } else { m_key = MAP_ITERATOR_KEY_GET(key_nil()); m_val = val_nil(); } } return ret;}BOOL MAP_TYPE::Iterator::operator==(const Iterator& other) const{ return (m_pItems == other.m_pItems && m_item == other.m_item);}BOOL MAP_TYPE::Iterator::operator!=(const Iterator& other) const{ return (m_pItems != other.m_pItems || m_item != other.m_item);}MAP_TYPE::value_type MAP_TYPE::Iterator::operator*(){ return m_val;}MAP_TYPE::Iterator::iter_key_type MAP_TYPE::Iterator::get_key(){ return m_key;}void MAP_TYPE::Iterator::GotoValid(){ // Skip to the next item that is in use (i.e. not free) while (m_item < m_pItems->size() && (*m_pItems)[m_item].bFree) ++m_item;}POSITION MAP_TYPE::Item2Pos(int item) const{ return (item >= 0 && item < m_items.size()) ? (POSITION)(item+1) : 0;}int MAP_TYPE::Pos2Item(POSITION pos) const{ return pos ? ((int)(PTR_INT)pos - 1) : m_items.size();}MAP_TYPE::MAP_TYPE(int chunkSize) : m_hf(NULL), m_numBuckets(z_defaultNumBuckets), m_chunkSize(chunkSize), m_bucketChunkSize(z_defaultBucketChunkSize){ m_items.SetChunkSize(chunkSize); ConstructTypeSpecifics();}MAP_TYPE::~MAP_TYPE(){}BOOL MAP_TYPE::LookupInBucket( ULONG32 bucket, key_arg_type key, int& retItem) const{ const HlxMap::IntVec_t& rBucket = m_buckets[bucket]; int len = rBucket.size(); const int* pCur = &rBucket[0]; for (int i = 0; i < len; ++i, ++pCur) { if (IsKeyMatch(m_items[*pCur].key, key)) { retItem = *pCur; return TRUE; } } return FALSE;}BOOL MAP_TYPE::Lookup(key_arg_type key, int& retItem) const{ if (m_buckets.empty()) return FALSE; return LookupInBucket (HashKey(key) % m_buckets.size(), key, retItem);}MAP_TYPE::Item* MAP_TYPE::LookupItem( ULONG32 bucket, key_arg_type key){ if (!m_buckets.empty()) { const HlxMap::IntVec_t& rBucket = m_buckets[bucket]; int len = rBucket.size(); const int* pCur = &rBucket[0]; for (int i = 0; i < len; ++i, ++pCur) { Item& item = m_items[*pCur]; if (IsKeyMatch(item.key, key)) { return &item; } } } return NULL;}BOOL MAP_TYPE::Lookup(key_arg_type key, value_ref_type value) const{ if (m_buckets.empty()) return FALSE; const Item* pItem = LookupItem(HashKey(key) % m_buckets.size(), key); if (!pItem) return FALSE; value = pItem->val; return TRUE;}POSITION MAP_TYPE::Lookup(key_arg_type key) const{ POSITION ret = 0; int item; if (Lookup(key, item)) ret = Item2Pos(item); return ret;}BOOL MAP_TYPE::AddToBucket( ULONG32 bucket, key_arg_type key, value_arg_type value, int& retItem){ int idx = m_items.size(); if (m_free.empty()) { m_items.push_back(Item(key, value, false)); } else { idx = m_free.back(); m_free.pop_back(); Item& rItem = m_items[idx]; rItem.key = key; rItem.val = value; rItem.bFree = false; } m_buckets[bucket].push_back(idx); retItem = idx; return TRUE;}MAP_TYPE::key_ref_type MAP_TYPE::GetKeyAt(POSITION pos) const{ int item = Pos2Item(pos); HX_ASSERT (item >= 0 && item < m_items.size()); if (item > 0 && item < m_items.size()) return m_items[item].key; return key_nil();}MAP_TYPE::value_const_ref_type MAP_TYPE::GetAt(POSITION pos) const{ int item = Pos2Item(pos); HX_ASSERT (item >= 0 && item < m_items.size()); if (item > 0 && item < m_items.size()) return m_items[item].val; return val_nil();}MAP_TYPE::value_ref_type MAP_TYPE::GetAt(POSITION pos){ int item = Pos2Item(pos); HX_ASSERT (item >= 0 && item < m_items.size()); if (item > 0 && item < m_items.size()) return m_items[item].val; return val_nil();}MAP_TYPE::value_ref_type MAP_TYPE::operator[](key_arg_type key){ if (m_buckets.empty()) { if( HXR_OUTOFMEMORY == InitHashTable (m_numBuckets) ) { // Don't know if caller knows to check for val_nil. return val_nil(); } } ULONG32 bucket = HashKey(key) % m_buckets.size(); Item* pItem = LookupItem(bucket, key); if (!pItem) { int itemIdx; if (AddToBucket (bucket, key, val_nil(), itemIdx)) { return m_items[itemIdx].val; } else { // Now what? Adding it failed... return val_nil(); } } return pItem->val;}POSITION MAP_TYPE::SetAt(key_arg_type key, value_arg_type value){ if (m_buckets.empty()) { if( HXR_OUTOFMEMORY == InitHashTable (m_numBuckets) ) { // Don't know if caller knows to check for 0. return 0; } } ULONG32 bucket = HashKey(key) % m_buckets.size(); int item; if (LookupInBucket(bucket, key, item)) m_items[item].val = value; else AddToBucket(bucket, key, value, item); return Item2Pos(item);}POSITION MAP_TYPE::Remove(key_arg_type key){ if (m_buckets.empty()) return 0; int item = -1; ULONG32 bucket = HashKey(key) % m_buckets.size(); HlxMap::IntVec_t& rBucket = m_buckets[bucket]; int len = rBucket.size(); int* pCur = &rBucket[0]; for (int i = 0; i < len; ++i, ++pCur) { if (IsKeyMatch(m_items[*pCur].key, key)) { item = *pCur; rBucket.zap(i); m_free.push_back(item); m_items[item].bFree = true; } } // key not found if (item < 0) return 0; // Go to next valid item int s = m_items.size(); ++item; while (item < s && m_items[item].bFree) ++item; if (item >= s) return 0; return Item2Pos(item);}BOOL MAP_TYPE::RemoveKey(key_arg_type key){ int countBefore = GetCount(); Remove(key); return GetCount() < countBefore;}MAP_TYPE::Iterator MAP_TYPE::Erase(Iterator it){ if (it.m_pItems && it.m_item >= 0 && it.m_item < it.m_pItems->size()) { // POSITION is a 1-based index to m_items. POSITION pos = Remove ((*it.m_pItems)[it.m_item].key); if (pos) return Iterator (&m_items, Pos2Item(pos)); } return End();}MAP_TYPE::Iterator MAP_TYPE::Find(key_arg_type key){ int item; if (Lookup(key, item)) return Iterator(&m_items, item); return End();}void MAP_TYPE::RemoveAll(){ m_free.resize(0); m_items.resize(0); int len = m_buckets.size(); for (int i = 0; i < len; ++i) m_buckets[i].resize(0); return;}POSITION MAP_TYPE::GetStartPosition() const{ if (GetCount() <= 0) return 0; int s = m_items.size(); int item = 0; const Item* pItem = &m_items[item]; while (item < s && pItem->bFree) ++item, ++pItem; // Since GetCount() is > 0, we HAVE to find something here... HX_ASSERT (item < s); return Item2Pos(item);}#ifndef MAP_OVERRIDE_GETNEXTASSOCvoid MAP_TYPE::GetNextAssoc (POSITION& pos, key_type& key, value_type& value) const{ int item = Pos2Item(pos); HX_ASSERT (item >= 0 && item < m_items.size()); const Item* pItem = &m_items[item]; key = pItem->key; value = pItem->val; // go to next valid item int s = m_items.size(); ++item; ++pItem; while (item < s && pItem->bFree) ++item, ++pItem; if (item >= s) { // Hit the end... pos = 0; } else { // Convert back to 1-based POSITION pos = Item2Pos(item); }}#endif /* MAP_OVERRIDE_GETNEXTASSOC */MAP_TYPE::Iterator MAP_TYPE::Begin(){ return Iterator (&m_items, 0);}MAP_TYPE::Iterator MAP_TYPE::End(){ return Iterator(&m_items, m_items.size());}HX_RESULT MAP_TYPE::InitHashTable(ULONG32 numBuckets, BOOL bAlloc){ RemoveAll(); m_numBuckets = numBuckets; HX_RESULT retVal = HXR_OK; if (bAlloc) { retVal = m_buckets.Init((UINT16)numBuckets); if( retVal != HXR_OUTOFMEMORY ) { for (ULONG32 i = 0; i < numBuckets; ++i) m_buckets[i].SetChunkSize(m_bucketChunkSize); } } return retVal;}
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