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📄 chxmapcommon_inl.h

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: chxmapcommon_inl.h,v 1.8.32.3 2004/07/09 01:45:59 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#ifndef MAP_TYPE#error "Should only include this from specific CHXMap implementation!"#endif#ifndef MAP_ITERATOR_KEY_TYPE#define MAP_ITERATOR_KEY_TYPE key_type#endif#ifndef MAP_ITERATOR_KEY_GET#define MAP_ITERATOR_KEY_GET(k) k#endif#include "debug.h"#include "hxassert.h"#undef HX_ASSERT#define HX_ASSERT(x)// Implementation notes...//// * Data are stored in the m_items vector.// * The hash buckets/slots are stored in m_buckets.// * Each bucket is a vector of integer indices into the m_items vector.// * Rather than copying data around in m_items when an item is removed,//   the item is just marked as "free" and its index is added to the//   m_free vector.// * The returned POSITION values are 1-based indices into m_items.//   XXXSAB: This might be easier if it just passed out ptrs into the//           m_items data, but this method could survive a reallocation of//           the m_items vector (e.g. is something were added during//           iteration, but I don't think that's really supported).//#if defined(HELIX_CONFIG_LOW_HEAP_HASH_TABLE)#define HASH_TABLE_NUM_BUCKETS 1#define HASH_TABLE_BUCKET_SIZE 1#elif defined(HELIX_CONFIG_NOSTATICS)//XXXgfw revisit these numbers when we do symbian size reduction.//XXXgfw trade off between speed of lookups and size/fragmentation.#define HASH_TABLE_NUM_BUCKETS 10#define HASH_TABLE_BUCKET_SIZE 1#else#define HASH_TABLE_NUM_BUCKETS 101#define HASH_TABLE_BUCKET_SIZE 5#endif#if defined(HELIX_CONFIG_NOSTATICS)const ULONG32 MAP_TYPE::z_defaultNumBuckets = HASH_TABLE_NUM_BUCKETS;const ULONG32 MAP_TYPE::z_defaultChunkSize = 0;const ULONG32 MAP_TYPE::z_defaultBucketChunkSize = HASH_TABLE_BUCKET_SIZE;#elseULONG32 MAP_TYPE::z_defaultNumBuckets = HASH_TABLE_NUM_BUCKETS;ULONG32 MAP_TYPE::z_defaultChunkSize = 0;ULONG32 MAP_TYPE::z_defaultBucketChunkSize = HASH_TABLE_BUCKET_SIZE;#endifMAP_TYPE::Iterator::Iterator (ItemVec_t* pItems, int item) :    m_pItems(pItems), m_item(item),    m_key(MAP_ITERATOR_KEY_GET(key_nil())), m_val(val_nil()){    if (item < 0) m_item = pItems ? pItems->size() : 0;		if (m_pItems)	{		GotoValid();		if (m_item < m_pItems->size())		{			m_key = MAP_ITERATOR_KEY_GET((*m_pItems)[m_item].key);			m_val = (*m_pItems)[m_item].val;		}	}}MAP_TYPE::Iterator& MAP_TYPE::Iterator::operator++(){    HX_ASSERT (m_pItems);    HX_ASSERT (m_item >= 0);    int s = m_pItems->size();    if (m_item < s)    {        ++m_item;        GotoValid();        if (m_item < s)        {            m_key = MAP_ITERATOR_KEY_GET((*m_pItems)[m_item].key);            m_val = (*m_pItems)[m_item].val;        }        else        {            m_key = MAP_ITERATOR_KEY_GET(key_nil());            m_val = val_nil();        }    }    return *this;}MAP_TYPE::Iterator MAP_TYPE::Iterator::operator++(int){    HX_ASSERT (m_pItems);    HX_ASSERT (m_item >= 0);    Iterator ret (*this);    int s = m_pItems->size();    if (m_item < s)    {        ++m_item;        GotoValid();        if (m_item < s)        {            m_key = MAP_ITERATOR_KEY_GET((*m_pItems)[m_item].key);            m_val = (*m_pItems)[m_item].val;        }        else        {            m_key = MAP_ITERATOR_KEY_GET(key_nil());            m_val = val_nil();        }    }    return ret;}BOOL MAP_TYPE::Iterator::operator==(const Iterator& other) const{    return (m_pItems == other.m_pItems && m_item == other.m_item);}BOOL MAP_TYPE::Iterator::operator!=(const Iterator& other) const{    return (m_pItems != other.m_pItems || m_item != other.m_item);}MAP_TYPE::value_type MAP_TYPE::Iterator::operator*(){    return m_val;}MAP_TYPE::Iterator::iter_key_type MAP_TYPE::Iterator::get_key(){    return m_key;}void MAP_TYPE::Iterator::GotoValid(){    // Skip to the next item that is in use (i.e. not free)    while (m_item < m_pItems->size() && (*m_pItems)[m_item].bFree) ++m_item;}POSITION MAP_TYPE::Item2Pos(int item) const{    return (item >= 0 && item < m_items.size()) ? (POSITION)(item+1) : 0;}int MAP_TYPE::Pos2Item(POSITION pos) const{    return pos ? ((int)(PTR_INT)pos - 1) : m_items.size();}MAP_TYPE::MAP_TYPE(int chunkSize) :    m_hf(NULL),    m_numBuckets(z_defaultNumBuckets),    m_chunkSize(chunkSize),    m_bucketChunkSize(z_defaultBucketChunkSize){    m_items.SetChunkSize(chunkSize);    ConstructTypeSpecifics();}MAP_TYPE::~MAP_TYPE(){}BOOL MAP_TYPE::LookupInBucket(    ULONG32 bucket, key_arg_type key, int& retItem) const{    const HlxMap::IntVec_t& rBucket = m_buckets[bucket];    int len = rBucket.size();    const int* pCur = &rBucket[0];    for (int i = 0; i < len; ++i, ++pCur)    {        if (IsKeyMatch(m_items[*pCur].key, key))        {            retItem = *pCur;            return TRUE;        }    }    return FALSE;}BOOL MAP_TYPE::Lookup(key_arg_type key, int& retItem) const{    if (m_buckets.empty()) return FALSE;    return LookupInBucket (HashKey(key) % m_buckets.size(), key, retItem);}MAP_TYPE::Item* MAP_TYPE::LookupItem(    ULONG32 bucket, key_arg_type key){    if (!m_buckets.empty())    {        const HlxMap::IntVec_t& rBucket = m_buckets[bucket];        int len = rBucket.size();        const int* pCur = &rBucket[0];        for (int i = 0; i < len; ++i, ++pCur)        {            Item& item = m_items[*pCur];            if (IsKeyMatch(item.key, key))            {                return &item;            }        }    }    return NULL;}BOOL MAP_TYPE::Lookup(key_arg_type key, value_ref_type value) const{    if (m_buckets.empty()) return FALSE;    const Item* pItem = LookupItem(HashKey(key) % m_buckets.size(), key);    if (!pItem) return FALSE;    value = pItem->val;    return TRUE;}POSITION MAP_TYPE::Lookup(key_arg_type key) const{    POSITION ret = 0;    int item;    if (Lookup(key, item)) ret = Item2Pos(item);    return ret;}BOOL MAP_TYPE::AddToBucket(    ULONG32 bucket, key_arg_type key, value_arg_type value, int& retItem){    int idx = m_items.size();    if (m_free.empty())    {        m_items.push_back(Item(key, value, false));    }                else    {        idx = m_free.back();        m_free.pop_back();        Item& rItem = m_items[idx];        rItem.key = key;        rItem.val = value;        rItem.bFree = false;    }    m_buckets[bucket].push_back(idx);    retItem = idx;    return TRUE;}MAP_TYPE::key_ref_type MAP_TYPE::GetKeyAt(POSITION pos) const{    int item = Pos2Item(pos);    HX_ASSERT (item >= 0 && item < m_items.size());    if (item > 0 && item < m_items.size()) return m_items[item].key;    return key_nil();}MAP_TYPE::value_const_ref_type MAP_TYPE::GetAt(POSITION pos) const{    int item = Pos2Item(pos);    HX_ASSERT (item >= 0 && item < m_items.size());    if (item > 0 && item < m_items.size()) return m_items[item].val;    return val_nil();}MAP_TYPE::value_ref_type MAP_TYPE::GetAt(POSITION pos){    int item = Pos2Item(pos);    HX_ASSERT (item >= 0 && item < m_items.size());    if (item > 0 && item < m_items.size()) return m_items[item].val;    return val_nil();}MAP_TYPE::value_ref_type MAP_TYPE::operator[](key_arg_type key){    if (m_buckets.empty())    {        if( HXR_OUTOFMEMORY == InitHashTable (m_numBuckets) )        {            // Don't know if caller knows to check for val_nil.            return val_nil();        }    }    ULONG32 bucket = HashKey(key) % m_buckets.size();    Item* pItem = LookupItem(bucket, key);    if (!pItem)    {        int itemIdx;        if (AddToBucket (bucket, key, val_nil(), itemIdx))        {            return m_items[itemIdx].val;	}        else        {            // Now what?  Adding it failed...            return val_nil();        }    }    return pItem->val;}POSITION MAP_TYPE::SetAt(key_arg_type key, value_arg_type value){    if (m_buckets.empty())    {        if( HXR_OUTOFMEMORY == InitHashTable (m_numBuckets) )        {            // Don't know if caller knows to check for 0.            return 0;        }    }    ULONG32 bucket = HashKey(key) % m_buckets.size();    int item;    if (LookupInBucket(bucket, key, item)) m_items[item].val = value;    else AddToBucket(bucket, key, value, item);    return Item2Pos(item);}POSITION MAP_TYPE::Remove(key_arg_type key){    if (m_buckets.empty()) return 0;    int item = -1;    ULONG32 bucket = HashKey(key) % m_buckets.size();    HlxMap::IntVec_t& rBucket = m_buckets[bucket];    int len = rBucket.size();    int* pCur = &rBucket[0];    for (int i = 0; i < len; ++i, ++pCur)    {        if (IsKeyMatch(m_items[*pCur].key, key))        {            item = *pCur;            rBucket.zap(i);            m_free.push_back(item);            m_items[item].bFree = true;        }    }    // key not found    if (item < 0) return 0;    // Go to next valid item    int s = m_items.size();    ++item;    while (item < s && m_items[item].bFree) ++item;    if (item >= s) return 0;    return Item2Pos(item);}BOOL MAP_TYPE::RemoveKey(key_arg_type key){    int countBefore = GetCount();    Remove(key);    return GetCount() < countBefore;}MAP_TYPE::Iterator MAP_TYPE::Erase(Iterator it){    if (it.m_pItems && it.m_item >= 0 && it.m_item < it.m_pItems->size())    {        // POSITION is a 1-based index to m_items.        POSITION pos = Remove ((*it.m_pItems)[it.m_item].key);        if (pos) return Iterator (&m_items, Pos2Item(pos));    }    return End();}MAP_TYPE::Iterator MAP_TYPE::Find(key_arg_type key){    int item;    if (Lookup(key, item)) return Iterator(&m_items, item);    return End();}void MAP_TYPE::RemoveAll(){    m_free.resize(0);    m_items.resize(0);    int len = m_buckets.size();    for (int i = 0; i < len; ++i) m_buckets[i].resize(0);    return;}POSITION MAP_TYPE::GetStartPosition() const{    if (GetCount() <= 0) return 0;    int s = m_items.size();    int item = 0;    const Item* pItem = &m_items[item];    while (item < s && pItem->bFree) ++item, ++pItem;    // Since GetCount() is > 0, we HAVE to find something here...    HX_ASSERT (item < s);    return Item2Pos(item);}#ifndef MAP_OVERRIDE_GETNEXTASSOCvoid MAP_TYPE::GetNextAssoc (POSITION& pos, key_type& key, value_type& value) const{    int item = Pos2Item(pos);    HX_ASSERT (item >= 0 && item < m_items.size());    const Item* pItem = &m_items[item];    key = pItem->key;    value = pItem->val;    // go to next valid item    int s = m_items.size();    ++item; ++pItem;    while (item < s && pItem->bFree) ++item, ++pItem;    if (item >= s)    {        // Hit the end...        pos = 0;    }    else    {        // Convert back to 1-based POSITION        pos = Item2Pos(item);    }}#endif /* MAP_OVERRIDE_GETNEXTASSOC */MAP_TYPE::Iterator MAP_TYPE::Begin(){    return Iterator (&m_items, 0);}MAP_TYPE::Iterator MAP_TYPE::End(){    return Iterator(&m_items, m_items.size());}HX_RESULT MAP_TYPE::InitHashTable(ULONG32 numBuckets, BOOL bAlloc){    RemoveAll();    m_numBuckets = numBuckets;    HX_RESULT retVal = HXR_OK;    if (bAlloc)    {        retVal = m_buckets.Init((UINT16)numBuckets);        if( retVal != HXR_OUTOFMEMORY )        {            for (ULONG32 i = 0; i < numBuckets; ++i)                m_buckets[i].SetChunkSize(m_bucketChunkSize);        }    }    return retVal;}

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