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📄 cbqueue.cpp

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: cbqueue.cpp,v 1.6.32.3 2004/07/09 01:45:59 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** *//******************************************************************* * *	NAME:	CBQueue.h * *	CLASS: *		CByteQueue class declaration. * *	DESCRIPTION: *		Class declaration for a 'Queue of bytes' object. *		This object is meant to serve the needs of either clients as *		an abstract object, or of subclasses as a base object. * *		That is a client may use this instances of this class directly, *		or they may inherit from the class and provide expanded * *	NOTES: *		The only time a subclass MUST provide a virtual override *		is for the GetElementSize() method when the subclass changes *		the size of queued elements.  All other virtual methods *		provide fully functional default behavior that will ramain *		functional even when the ElementSize changes. * *		The assignment operator is one of the few cases where a *		subclass will need to provide new functionality by virtue of *		inheriting from the base.  Subclasses should use the base *		method for assigning the bits of the base class prior to *		performing their own assignment related operations. * * *******************************************************************/#include "hlxclib/string.h"		//	for memcpy()#include "hxassert.h"#include "cbqueue.h"#if defined( _WINDOWS ) || defined( _WIN32 )#include <stdlib.h>		//	for __min()#endif#if !defined( __min )#define __min(a,b)  (((a) < (b)) ? (a) : (b))#endif	//	!defined( __min )#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE		static const char HX_THIS_FILE[] = __FILE__;#endif									  /* ** CByteQueue::CByteQueue( nSize, nGranularity ) * *  PARAMETERS: *		nSize			Number of bytes we want to be able to put in queue *		nGranularity	Make our buffer a multiple of this size. *							(for subclasses) * *  DESCRIPTION: *		Parameterized constructor. * *  RETURNS: *		void */CByteQueue::CByteQueue( UINT16 nSize, UINT16 nGranularity ) :	m_pData( 0 ),	m_pTail( 0 ),	m_pHead( 0 ),	m_pMax( 0 ),	m_nMaxSize(0),	m_nGranularity( nGranularity ){	HX_ASSERT( this );	//	We add one here because the queue MUST maintain at least one byte	//	free in the allocated buffer (to distinguish full from empty states).	m_nSize = CByteQueue::Base_GranulatedSize( nSize, nGranularity ) + 1;	m_pData = new UCHAR[m_nSize];	if (!m_pData)	{		//	If we used exceptions, now would be a good time		//	to throw one.		m_nSize = 0;		HX_ASSERT( 0 );		return;	}	else	{		m_pMax = m_pData + Base_GetBufferSize();		Base_SetEmpty();#if defined( _DEBUG )		HX_ASSERT( IsQueueValid() );		//	Init our buffer w/ known garbage		memset( m_pData, 0xfc, Base_GetBufferSize() );#endif	//	_DEBUG	}	return;}	//	CByteQueue() - Parameterized constructor/* ** CByteQueue::CByteQueue( const CByteQueue &rReferent ) * *  PARAMETERS: *		rReferent		A constant reference to the object we want to copy. * *  DESCRIPTION: *		Copy constructor. * *  RETURNS: *		void */CByteQueue::CByteQueue( const CByteQueue &rReferent ) :	m_pData( 0 ),	m_pTail( 0 ),	m_pHead( 0 ),	m_pMax( 0 ),	m_nSize( 0 ),	m_nGranularity( 0 ),	m_nMaxSize(0){	HX_ASSERT( this );	//	Are we copying ourselves?  It's a nop if we are.	if (&rReferent == this)	{		return;	}	//	Ok, figure out how large a buffer to get and allocate it	m_pData = new UCHAR[rReferent.Base_GetBufferSize()];	if (!m_pData)	{		//	If we had exceptions, now would be a good time		//	to throw one.		m_nSize = 0;		HX_ASSERT( 0 );		return;	}	else	{		m_nSize = rReferent.Base_GetBufferSize();		m_pMax = m_pData + Base_GetBufferSize();		m_nGranularity = rReferent.m_nGranularity;		//	Get a copy of the referent's data into our buffer		rReferent.Base_PeekBuff( m_pData + 1, Base_GetBufferSize() );		m_pHead = m_pData;		m_pTail = m_pData + rReferent.Base_GetUsedByteCount();#if defined( _DEBUG )		HX_ASSERT( IsQueueValid() );		//	Init our buffer w/ known garbage		memset( m_pData, 0xfc, rReferent.Base_GetBufferSize() );#endif	//	_DEBUG	}	return;}	//	CByteQueue() - Copy constructor/* ** CByteQueue::~CByteQueue() * *  PARAMETERS: *		void * *  DESCRIPTION: *		Virtual destructor for the base class. * *  RETURNS: *		void */CByteQueue::~CByteQueue(){	HX_ASSERT( this );	if (m_pData)	{		HX_ASSERT( IsQueueValid() );    		delete [] m_pData;	}	m_pData = NULL;	m_pTail = NULL;	m_pHead = NULL;	m_pMax = NULL;	m_nSize = 0;	m_nGranularity = 0;#if defined( _DEBUG )	memset( this, FILLER_BYTE, sizeof( *this ) );#endif}	//	~CByteQueue() - Destructor/* ** CByteQueue & CByteQueue::operator=( const CByteQueue &rReferent ) * *  PARAMETERS: *		rReferant		Constant reference to an object to assign from (rValue). * *  DESCRIPTION: *		This is our assignment operator.  It assigns from rReferent to *		an existing object. * *  RETURNS: *		A reference to ourselves. */CByteQueue & CByteQueue::operator=( const CByteQueue &rReferent ){	HX_ASSERT( this );	HX_ASSERT( rReferent.IsQueueValid() );	HX_ASSERT( &rReferent );	//	Do we need to allocate a new buffer?	if (rReferent.Base_GetBufferSize() != Base_GetBufferSize())	{		//	Yes, Allocate the new buffer & copy into it.		UCHAR *	pByte;		//	Ok, figure out how large a buffer to get and allocate it		pByte = new UCHAR[rReferent.Base_GetBufferSize()];		if (pByte)		{			if (m_pData)			{				delete [] m_pData;			}			m_pData = NULL;			m_pData = pByte;		}		else		{			//	Failed buffer allocataion request....			//	It would be nice if we could fail gracefully or throw			//	an exception.			HX_ASSERT( 0 );			return( *this );		}	}	//	Now need to copy over all of the other elements	//	Or at least set our elements to the correct data	m_nSize = rReferent.Base_GetBufferSize();	m_pMax = m_pData + m_nSize;	m_nGranularity = rReferent.m_nGranularity;	//	Get a copy of the referent's data into our buffer	rReferent.Base_PeekBuff( m_pData + 1, Base_GetBufferSize() );	m_pHead = m_pData;	m_pTail = m_pData + rReferent.Base_GetUsedByteCount();	HX_ASSERT( IsQueueValid() );    	return( *this );}	//	operator=()/* ** BOOL CByteQueue::IsQueueValid() * *  PARAMETERS: *		void * *  DESCRIPTION: *		This is meant to validate our queue either for debugging *		purposes, or to ensure a queue was correctly created. *		(A memory allocation at create time didn't occur). * *  RETURNS: *		void */BOOL CByteQueue::IsQueueValid() const{	HX_ASSERT( this );	//	Ensure we have no NULL pointers & we have a size	if (!m_pData || !m_pTail || !m_pHead || !m_pMax || !m_nSize ||	 !m_nGranularity)	{		return( FALSE );	}	//	Ensure m_pTail is in range

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