📄 hxslist.h
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: hxslist.h,v 1.5.32.3 2004/07/09 01:45:51 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#ifndef HXLIST_H_#define HXLIST_H_#include "hxcom.h"#include "hxstring.h"#include "hxassert.h"typedef void* LISTPOSITION;//// CHXSimpleList//class CHXSimpleList {public: CHXSimpleList(); virtual ~CHXSimpleList(); // TRUE if list is internally consistent virtual BOOL IsPtrListValid(); // return number of elements in list int GetCount() const; // return TRUE if number of elements == 0 BOOL IsEmpty() const; // poke at first element void*& GetHead(); // peek at first element void* GetHead() const; // poke at last element void*& GetTail(); // peek at last element void* GetTail() const; // remove first element void* RemoveHead(); // remove last element void* RemoveTail(); // insert value before first element LISTPOSITION AddHead(void* value); // insert value after last element LISTPOSITION AddTail(void* value); // insert list before first element void AddHead(CHXSimpleList* pList); // insert list after last element void AddTail(CHXSimpleList* pTail); // clear all elements from the list virtual void RemoveAll(); // get LISTPOSITION at start of list LISTPOSITION GetHeadPosition() const; // get LISTPOSITION at end of list LISTPOSITION GetTailPosition() const; // return value at current position and incr void*& GetNext(LISTPOSITION& pos); // return value at current position and incr void* GetNext(LISTPOSITION& pos) const; // return value at current position and decr void*& GetPrev(LISTPOSITION& pos); // return value at current position and decr void* GetPrev(LISTPOSITION& pos) const; // incr and return value at current position void*& GetAtNext(LISTPOSITION& pos); // incr and return value at current position void* GetAtNext(LISTPOSITION& pos) const; // decr and return value at current position void*& GetAtPrev(LISTPOSITION& pos); // decr and return value at current position void* GetAtPrev(LISTPOSITION& pos) const; // get value at LISTPOSITION void*& GetAt(LISTPOSITION pos); // get value at LISTPOSITION void* GetAt(LISTPOSITION pos) const; // set value at LISTPOSITION void SetAt(LISTPOSITION pos, void* value); // remove value at LISTPOSITION virtual LISTPOSITION RemoveAt(LISTPOSITION pos); // insert before LISTPOSITION virtual LISTPOSITION InsertBefore(LISTPOSITION pos, void* value); // insert after LISTPOSITION virtual LISTPOSITION InsertAfter(LISTPOSITION pos, void* value); // search for value in list virtual LISTPOSITION Find(void* value, LISTPOSITION start=NULL); // get the LISTPOSITION for element at index LISTPOSITION FindIndex(int index) const; typedef BOOL (*ConditionFunc)(void* pUser, void* pData); LISTPOSITION ForEach(LISTPOSITION start, LISTPOSITION end, void* pUser, ConditionFunc func); class Iterator { friend class CHXSimpleList; public: Iterator(); // increment Iterator& operator++(); // comparison BOOL operator==(const Iterator& iter) const; // comparison BOOL operator!=(const Iterator& iter) const; // get value void* operator*(); private: Iterator(CHXSimpleList* pList, LISTPOSITION pos); CHXSimpleList* m_pList; LISTPOSITION m_pos; }; // return iterator pointing to start of list Iterator Begin(); // return iterator pointing to end of list Iterator End(); struct CNode { CNode* m_prev; CNode* m_next; void* m_value; CNode() : m_prev(NULL), m_next(NULL), m_value(NULL) {} CNode(void* value) : m_prev(NULL), m_next(NULL), m_value(value) {} void* GetValue() const { return m_value; } void*& GetValue() { return m_value; } void SetValue(void* value) { m_value = value; } CNode* GetPrev() const { return m_prev; } CNode* GetNext() const { return m_next; } void SetPrev(CNode* pPrev) { m_prev = pPrev; } void SetNext(CNode* pNext) { m_next = pNext; } }; // If _DEBUG, Dump() will do a bunch of printf()'s... virtual void Dump(const char* label = "Dump: ") const;protected: CNode* CreateNode(void* value); typedef BOOL (*ConditionNodeFunc)(void* pUser, const CNode* pNode); LISTPOSITION ForEach(LISTPOSITION start, LISTPOSITION end, void* pUser, ConditionNodeFunc func) const; // Remove an item from the list without doing deallocations of // contained data. CNode* RemoveNode(CNode* pNode);private: // number of elements in the list int m_nelems; // pointer to head node CNode* m_pHead; // pointer to tail node CNode* m_pTail; inline static const void* const& _nil() { static const void* const m_nil = NULL; return (const void*&)m_nil; }};//// CHXStringList//class CHXString;class CHXStringList : public CHXSimpleList {public: virtual ~CHXStringList() { RemoveAll(); } // find a string in the list LISTPOSITION FindString(const char* pString, LISTPOSITION start=NULL, BOOL caseSensitive=TRUE); // find a string that starts with 'pPrefix' LISTPOSITION FindPrefixSubstring(const char* pPrefix, LISTPOSITION start=NULL, BOOL caseSensitive=TRUE); // add string at head LISTPOSITION AddHeadString(const char* pString); // add string at tail LISTPOSITION AddTailString(const char* pTail); // add string in sorted alpha order. // NOTE: The 'caseSensitive' flag defaults to FALSE to maintain // backwards compat with previous incarnations of this class. LISTPOSITION AddStringAlphabetic(const char* pString, BOOL caseSensitive=FALSE); // get the next string in the list CHXString* GetNext(LISTPOSITION& pos) const; // clear all elements from the list virtual void RemoveAll(); // Override so we can delete the contained CHXString* virtual LISTPOSITION RemoveAt(LISTPOSITION pos); // remove head string and free mem void RemoveHeadString(); // remove tail string and free mem void RemoveTailString(); // If _DEBUG, Dump() will do a bunch of printf()'s... virtual void Dump(const char* label = "Dump: ") const;private: CHXSimpleList* m_pStrings;};//// CHXSimpleList inline methods// // return number of elements in listinline int CHXSimpleList::GetCount() const{ return m_nelems;}// return TRUE if number of elements == 0inline BOOL CHXSimpleList::IsEmpty() const{ return m_nelems == 0;}// poke at first elementinline void*& CHXSimpleList::GetHead(){ HX_ASSERT(m_pHead != NULL); return m_pHead->GetValue();}// peek at first elementinline void* CHXSimpleList::GetHead() const{ HX_ASSERT(m_pHead != NULL); return m_pHead->GetValue();}// poke at last elementinline void*& CHXSimpleList::GetTail(){ HX_ASSERT(m_pTail != NULL); return m_pTail->GetValue();}// peek at last elementinline void* CHXSimpleList::GetTail() const{ HX_ASSERT(m_pTail != NULL); return m_pTail->GetValue();}inline LISTPOSITIONCHXSimpleList::RemoveAt(LISTPOSITION pos){ HX_ASSERT(pos); if (! pos) return NULL; return (LISTPOSITION)RemoveNode((CNode*)pos);}// remove first elementinline void* CHXSimpleList::RemoveHead(){ HX_ASSERT(m_pHead != NULL); void* value = m_pHead->GetValue(); // Don't call RemoveAt() - that's a virtual method that subclasses // might use to deallocate the data contained in this item, but we // want to return that data to the caller (void)RemoveNode(m_pHead); return value;}// remove last elementinline void* CHXSimpleList::RemoveTail(){ HX_ASSERT(m_pTail != NULL); void* value = m_pTail->GetValue(); // Don't call RemoveAt() - that's a virtual method that subclasses // might use to deallocate the data contained in this item, but we // want to return that data to the caller (void)RemoveNode(m_pTail); return value;}// insert value before first elementinline LISTPOSITION CHXSimpleList::AddHead(void* value){ return InsertBefore((LISTPOSITION)m_pHead, value);}// insert value after last elementinline LISTPOSITION CHXSimpleList::AddTail(void* value){ return InsertAfter((LISTPOSITION)m_pTail, value);}// get LISTPOSITION at start of listinline LISTPOSITION CHXSimpleList::GetHeadPosition() const{ return (LISTPOSITION)m_pHead;}// get LISTPOSITION at end of listinline LISTPOSITION CHXSimpleList::GetTailPosition() const{ return (LISTPOSITION)m_pTail;}// return iterator pointing to start of listinline CHXSimpleList::Iterator CHXSimpleList::Begin(){ return Iterator(this, m_pHead);}// return iterator pointing to end of listinline CHXSimpleList::Iterator CHXSimpleList::End(){ return Iterator(this, NULL);}////// CHXSimpleList::Iterator methods///inline CHXSimpleList::Iterator::Iterator() : m_pList(0), m_pos(NULL){}inline CHXSimpleList::Iterator::Iterator(CHXSimpleList* pList, LISTPOSITION pos) : m_pList(pList), m_pos(pos){}// incrementinline CHXSimpleList::Iterator& CHXSimpleList::Iterator::operator++(){ HX_ASSERT (m_pos); (void)m_pList->GetNext(m_pos); return *this;}// comparisoninline BOOL CHXSimpleList::Iterator::operator==(const Iterator& iter) const{ return m_pList == iter.m_pList && m_pos == iter.m_pos;}// comparisoninline BOOL CHXSimpleList::Iterator::operator!=(const Iterator& iter) const{ return !operator==(iter);}// get valueinline void* CHXSimpleList::Iterator::operator*(){ HX_ASSERT (m_pList && m_pos); return m_pList->GetAt(m_pos);}//// CHXStringList inline methods//// add string at headinline LISTPOSITION CHXStringList::AddHeadString(const char* pString){ return AddHead(new CHXString(pString));}// add string at tailinline LISTPOSITION CHXStringList::AddTailString(const char* pString){ return AddTail(new CHXString(pString));}// get the next string in the listinline CHXString* CHXStringList::GetNext(LISTPOSITION& pos) const{ return (CHXString*)CHXSimpleList::GetNext(pos);}#endif /* HXLIST_H_ */
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