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📄 cpqueue.h

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: cpqueue.h,v 1.1.1.1.50.3 2004/07/09 01:45:51 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** *//******************************************************************* * *	NAME:	CPQueue.h * *	CLASS: *		CPtrQueue class declaration. * *	DESCRIPTION: *		Class declaration for a 'Queue of pointers' object. *		This object inherits from the CByteQueue object by *		overriding the GetElementSize() method, and *		defining it's own assignemt operator. * *	NOTES (from CByteQueue): *		The only time a subclass MUST provide a virtual override *		is for the GetElementSize() method when the subclass changes *		the size of queued elements.  All other virtual methods *		provide fully functional default behavior that will ramain *		functional even when the ElementSize changes. * *		The assignment operator is one of the few cases where a *		subclass will need to provide new functionality by virtue of *		inheriting from the base.  Subclasses should use the base *		method for assigning the bits of the base class prior to *		performing their own assignment related operations. * *******************************************************************/ #if !defined( _CPQUEUE_H )#define _CPQUEUE_H#include "cbqueue.h"class CPtrQueue : public CByteQueue{public:   /*    *	These are the functions we NEED to implement to get the	*	desired functionality out of our base class CByteQueue.	*/   /*	** CPtrQueue( nMaxPtrs )	*	*  PARAMETERS:	*	nMaxPtrs		The maximum number of pointers we want to be able	*					to enqueue.	*	*  DESCRIPTION:	*	Parameterized constructor.	*	This is the primary means of constructing a Pointer Queue.	*	*  RETURNS:	*	void	*/	CPtrQueue( UINT16 nMaxPtrs ) :	 CByteQueue( nMaxPtrs * sizeof( void * ), sizeof( void * ) )	{		//	Deliberately empty	}		/*	** UINT16 GetElementSize()	*	*  PARAMETERS:	*	void	*	*  DESCRIPTION:	*	Returns the size of one of our queue elements.	*	In this case it's the size of a pointer.	*	*  RETURNS:	*	The size of a queue element.	*/	virtual UINT16 GetElementSize() const	{		return( sizeof( void * ) );	}	/*	** CPtrQueue &operator=( rReferent )	*	*  PARAMETERS:	*	Constant reference to a queue we want to copy.	*	*  DESCRIPTION:	*	Custom assignment operator allows us to assign Queues.	*	*  RETURNS:	*	A reference to the queue we've assigned into.	*/	CPtrQueue &operator=( const CPtrQueue &rReferent )	{		// return( CByteQueue::operator=( rReferent ) );		this->CByteQueue::operator=( rReferent );		return( *this );	}   /*    *	These are the functions we've added to provide	*	some of the semantics that are in the problem	*	domain of a queue of pointers.	*/	/*	** UINT16 EnQueuePtr( pPtr )	*	*  PARAMETERS:	*	A pointer we want to enqueue.	*	*  DESCRIPTION:	*	Takes the value assigned to pPtr and enqueues it.	*		*  RETURNS:	*	The number of bytes we put into the queue.	*/	UINT16 EnQueuePtr( void *pPtr )	{		return( Base_EnQueueBytes( &pPtr, sizeof( pPtr ) ) );	}	/*	** void *DeQueuePtr( BOOL &bIsValid )	*	*  PARAMETERS:	*	A reference to a boolean flag indicating if the return is valid.	*	*  DESCRIPTION:	*	Dequeues the head pointer element in the queue.	*	*  RETURNS:	*	The value of the head pointer element we've dequeue'd.	*/	void *DeQueuePtr( BOOL &bIsValid )	{		UINT16		iWrote;		void	*pPtr;		iWrote = Base_DeQueueBytes( &pPtr, sizeof( pPtr ) );		if (iWrote)		{			bIsValid = TRUE;			return( pPtr );		}		else		{			bIsValid = FALSE;			return( NULL );		}	}	/*	** void *PeekPtrAt( nIndex, BOOL &bIsValid )	*	*  PARAMETERS:	*	nIndex		The index of the element off of the head	*				queue element we want to peek at.	*	*  DESCRIPTION:	*	Peeks at an element offset from the queue head.	*	*  RETURNS:	*	The value of the pointer element we're peeking at	*	(if it's a valid element).	*	bIsValid is set to true or false to indicate the	*	validity of the return value.	*	(since a NULL pointer might be a valid queue entry.	*/	void *PeekPtrAt( UINT16 nIndex, BOOL &bIsValid )	{		UINT16		iCount;		void	*pPtr;		iCount = PeekAt( nIndex, &pPtr );		if (iCount)		{			bIsValid = TRUE;			return( pPtr );		}		else		{			bIsValid = FALSE;			return( NULL );		}	}};#endif	//	!defined( _CPQUEUE_H )

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