📄 resstr.cpp
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: resstr.cpp,v 1.5.36.3 2004/07/09 01:47:42 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#include "hxcom.h"#include "hxassert.h"#include "ResStr.h"#include "hxstrutl.h"#include "hxmullan.h" // Multipl-Language Support API#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE static const char HX_THIS_FILE[] = __FILE__;#endif /* * Class static data */char *ResStr::m_pcNULL = "";/* * Class Constructors */// Default constructorResStr::ResStr( void ){#if defined( _DEBUG ) && defined( DEBUG_CLASS ) DEBUGOUTSTR( "Called default contructor\r\n" );#endif m_iLen = 0; m_iResNum = 0; m_pcString = m_pcNULL;}// Initialized constructorResStr::ResStr( UINT32 iResNum ){#if defined( _DEBUG ) && defined( DEBUG_CLASS ) char acBuffer[100]; /* Flawfinder: ignore */ SafeSprintf( acBuffer, 100, "Called contructor w/ ResStr( %d )\r\n", iResNum ); DEBUGOUTSTR( acBuffer );#endif // Initialize some instance variables m_iLen = 0; m_iResNum = 0; m_pcString = m_pcNULL; // This member will try to load the resource, but won't // disturb our member data if it fails. LoadStr( iResNum );}// Copy constructorResStr::ResStr( const ResStr &theRes ){ // Copy the data from theRes into the new ResStr m_iLen = theRes.m_iLen; m_iResNum = theRes.m_iResNum; m_pcString = new char[ m_iLen + 1 ]; // This is a deep copy, so we duplicate the character data if (m_pcString) { SafeStrCpy( m_pcString, theRes.m_pcString, m_iLen+1 ); }}/* * Class destructor * */ResStr::~ResStr( void ){#if defined( _DEBUG ) && defined( DEBUG_CLASS ) DEBUGOUTSTR( "Called desructor\r\n" );#endif if (m_pcString && (m_pcString != m_pcNULL)) { delete [] m_pcString; } m_iLen = 0; m_iResNum = 0; m_pcString = NULL; return;}/* * Class public methods */// Assignment operatorResStr &ResStr::operator=( const ResStr &theRes ){ char *pcBuffer;#ifndef _WIN32 if (this == &theRes) { return( *this ); }#endif pcBuffer = new char[ theRes.m_iLen + 1 ]; if (m_pcString && (m_pcString != m_pcNULL)) { delete [] m_pcString; } m_iLen = theRes.m_iLen; m_iResNum = theRes.m_iResNum; m_pcString = pcBuffer; SafeStrCpy( m_pcString, theRes.m_pcString, m_iLen+1 ); return( *this );}// This method is used to get the object to load a Resource StringBOOL ResStr::LoadStr( UINT32 iResNum ){ UINT32 iLen; BOOL btRes; char *pcBuff; pcBuff = NULL;#if defined( _DEBUG ) && defined( DEBUG_CLASS ) char acBuffer[100]; /* Flawfinder: ignore */#endif // Get the resource size and allocate a buffer for it iLen = ResStr::GetResSize( iResNum ); pcBuff = new char[ iLen ]; if (!pcBuff) { goto FatalOut; } // Actually load the resource btRes = ResStr::LoadRes( iResNum, pcBuff, iLen ); if (btRes) { m_iLen = ::strlen( pcBuff ); m_iResNum = iResNum; if (m_pcString && (m_pcString != m_pcNULL)) { delete [] m_pcString; } m_pcString = pcBuff;#if defined( _DEBUG ) && defined( DEBUG_CLASS ) SafeSprintf( acBuffer, 100, "Succeeded in loading resource as: *\'%s\'*\r\n", (LPSTR)pcBuff ); DEBUGOUTSTR( acBuffer );#endif } else {#if defined( _DEBUG ) && defined( DEBUG_CLASS ) DEBUGOUTSTR( "Failed resource load\r\n" );#endif goto FatalOut; } return( TRUE );FatalOut: if (pcBuff && (pcBuff != m_pcNULL)) { delete [] pcBuff; } return( FALSE );}// This method initializes the object to load a Resource String, &// returns a pointer to the string.LPSTR ResStr::operator()( UINT32 iResNum ){ if (iResNum && (iResNum != m_iResNum)) { LoadStr( iResNum ); } return( (LPSTR)m_pcString );}/* * Class Private functions * These functions are all used in the implementation, however we don't * want to expose the implementation to the caller. Hence they are Private. */// Returns an integer size guaranteed to be able to hold the string.UINT32 ResStr::GetResSize( UINT32 iRes ){ // Turns out that we can't lookup the size of string resources // for some reason. So since we DO have a promise that these // strings are less than 255 bytes, we just return 256 to be safe. return( 256 );}// At the lowest level, this is what's used to load all resource// strings.BOOL ResStr::LoadRes( UINT32 iRes, char *pcBuffer, UINT32 iMax ){ int iLoad;#if defined( _DEBUG ) && defined( DEBUG_CLASS ) char acBuffer[100]; /* Flawfinder: ignore */ SafeSprintf( acBuffer, 100, "Attempting to load resource %d\r\n", iRes ); DEBUGOUTSTR( acBuffer );#endif iLoad = HXLoadString(HX_SAFEUINT(iRes), (LPSTR)pcBuffer, HX_SAFEINT(iMax));#if defined( _DEBUG ) && defined( DEBUG_CLASS ) if (!iLoad) { DEBUGOUTSTR( "Failed string load\r\n" ); }#endif return( !!iLoad );}
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