📄 hxinfcod.cpp
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return value;}///////////////////////////////////////////////////////////////////////////////// Function://// ToPerplexNibble()//// Purpose://// Converts a ULONG32 into the appropriate characters for Perplex encoding.//void CHXInfoEncoder::ToPerplex(ULONG32 Input, char* Perplex){ ULONG32 value; UCHAR charValue; // Convert to net byte order! value = DwToNet(Input); for (int n = 0; n < Perplex_PER_ULONG32; n++) { charValue = (UCHAR)(value % Perplex_BASE); Perplex[n] = MapToPerplex(charValue); value = value / Perplex_BASE; }}///////////////////////////////////////////////////////////////////////////////// Function://// HXClientLicense::SetFromPerplex()//// Purpose://// Sets items of the license key from a Perplexidecimal encoding of the// license key bits.//// Parameters://// const char* Perplex// Pointer to a buffer that contains a Perplexidecimal encoding of the// license key.//// UCHAR* Bits// Pointer to a buffer that will contain decoded bytes of information//// UINT32 ulBitsLen// Number of bytes in Bits output buffer//// int nSize// Input size in bytes//// Return://// int// Size in bytes of decoded information//// Note://// Perplex representations of the License Key consist of the// representation of the bits in human readable form in a// Perplex encoding. This basically uses a pointer to a memory// buffer of charcters encoded as Perplex representing the bits.// Valid characters are 0-9,A-F. Buffers out will be upper// case letters, buffers in will be converted to upper case.//// These char's are Perplex encoding. They are never DBCS, the only// valid characters are 0-9,A-F//UINT32 CHXInfoDecoder::SetFromPerplex(const char* Perplex, UCHAR* Bits, UINT32 ulBitsLen, UINT32 nSize){ UINT32 ndxBits; UINT32 ndxPerplex = 0; ULONG32 temp32; for (ndxBits = 0; ndxPerplex < nSize; ) { temp32 = FromPerplex(&Perplex[ndxPerplex]); ndxPerplex+=Perplex_PER_ULONG32; if (ndxBits+4 <= ulBitsLen) memcpy(&Bits[ndxBits],&temp32,sizeof(temp32)); /* Flawfinder: ignore */ ndxBits+=sizeof(temp32); } return ndxBits;}///////////////////////////////////////////////////////////////////////////////// Function://// DumpToPerplex()//// Purpose://// Formats the license key in human readable Perplexadecimal encoding.//// Parameters://// char* Perplex// Pointer to buffer to be filled with Perplexadecimal encoding of// license key//// Return://// None.//void CHXInfoEncoder::DumpToPerplex(char* Perplex, UINT32 ulPerplexSize, UCHAR* Bits, UINT32 nSize){ UINT32 ndxBits; UINT32 ndxPerplex = 0; ULONG32 temp32; for (ndxBits = 0; ndxBits < nSize; ) { if (ndxBits+4 <= nSize) memcpy(&temp32,&Bits[ndxBits],sizeof(temp32)); /* Flawfinder: ignore */ ndxBits+=sizeof(temp32); if (ndxPerplex+Perplex_PER_ULONG32 <= ulPerplexSize) ToPerplex(temp32,&Perplex[ndxPerplex]); ndxPerplex+=Perplex_PER_ULONG32; } Perplex[ndxPerplex] = '\0';}///////////////////////////////////////////////////////////////////////////////// Function://// MapFromMIMEBase64()//// Purpose://// Converts appropriate characters for MIME-Base64 encoding into a the// Base64 ordinal.//#ifdef _WIN16extern char* zMIMEBase64Chars;#else// A copy of this is kept in in pnmisc\pub\win\pnmisc16.h. If you change // this (which is very unlikely), then be sure to change it there. static const char zMIMEBase64Chars[] = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/' }; #endif /* _WIN16 */#define MIME_BASE64_PADDING '='#define FROM_MIME_BASE64_BYTES_IN 4#define FROM_MIME_BASE64_BYTES_OUT 3#define TO_MIME_BASE64_BYTES_IN FROM_MIME_BASE64_BYTES_OUT#define TO_MIME_BASE64_BYTES_OUT FROM_MIME_BASE64_BYTES_INUCHAR CHXInfoDecoder::MapFromMIMEBase64(char MIMEBase64){ for (UCHAR n = 0; n < sizeof(zMIMEBase64Chars)/sizeof(zMIMEBase64Chars[0]); n++) { if (MIMEBase64 == zMIMEBase64Chars[n]) { return n; } } HX_ASSERT(FALSE); return 0;}///////////////////////////////////////////////////////////////////////////////// Function://// MapToMIMEBase64()//// Purpose://// Converts a digit ordinal to the MIMEBase64 digit...//char CHXInfoEncoder::MapToMIMEBase64(UCHAR MIMEBase64){ HX_ASSERT( MIMEBase64 < sizeof(zMIMEBase64Chars)/sizeof(zMIMEBase64Chars[0])); return zMIMEBase64Chars[MIMEBase64];}///////////////////////////////////////////////////////////////////////////////// Function://// SetFromMIMEBase64()//// Purpose://// ...//// Parameters://// ...//// Return://// int// Size in bytes of decoded information//UINT32 CHXInfoDecoder::SetFromMIMEBase64(const char* MIMEBase64, char* Bits, UINT32 nSize){ UINT32 ndxBits = 0; UINT32 ndxMIMEBase64 = 0; BOOL bDone = FALSE; UINT32 ndxTempIn = 0; UCHAR tempBitsIn [FROM_MIME_BASE64_BYTES_IN]; UINT32 padding = 0; HX_ASSERT(strlen(MIMEBase64) <= nSize); while (!bDone) { HX_ASSERT(ndxMIMEBase64 <= nSize); HX_ASSERT(ndxBits <= nSize); // Fill in our "temporary" in buffer with the Base64 characters. for ( ndxTempIn = 0; ndxTempIn < FROM_MIME_BASE64_BYTES_IN && (padding == 0); ndxTempIn++ ) { HX_ASSERT(ndxMIMEBase64 <= nSize); UCHAR MIMEBase64char = MIMEBase64[ndxMIMEBase64]; switch (MIMEBase64char) { case MIME_BASE64_PADDING: case '\0': { tempBitsIn[ndxTempIn] = 0; bDone = TRUE; padding = (FROM_MIME_BASE64_BYTES_IN - ndxTempIn); } break; default: { tempBitsIn[ndxTempIn] = MapFromMIMEBase64(MIMEBase64char); } break; } ndxMIMEBase64++; } HX_ASSERT(padding == 2 || padding == 1 || padding == 0); // Map the Base64 in buffer to the the output buffer... // This should map the 6 pertinate bits of each IN byte, to the // the correct bits of the OUT byte. { Bits[ndxBits] = (tempBitsIn[0] << 2) + (tempBitsIn[1]>>4); ndxBits++; if (padding < 2) { Bits[ndxBits] = (tempBitsIn[1] << 4) + (tempBitsIn[2]>>2); ndxBits++; } if (padding < 1) { Bits[ndxBits] = (tempBitsIn[2] << 6) + (tempBitsIn[3]); ndxBits++; } } } Bits[ndxBits] = '\0'; return ndxBits;}///////////////////////////////////////////////////////////////////////////////// Function://// DumpToMIMEBase64()//// Purpose://// ...//// Parameters://// ...//// Return://// None.//void CHXInfoEncoder::DumpToMIMEBase64(char* MIMEBase64, const char* Bits, UINT32 nSize){ UINT32 ndxBits = 0; UINT32 ndxMIMEBase64 = 0; BOOL bDone = FALSE; UINT32 ndxTempIn = 0; UINT32 ndxTempOut = 0; UCHAR tempBitsIn [TO_MIME_BASE64_BYTES_IN]; UINT32 padding = 0; HX_ASSERT(strlen(Bits) <= nSize); while (!bDone) { HX_ASSERT(ndxMIMEBase64 <= nSize); HX_ASSERT(ndxBits <= nSize); // Fill in our "temporary" out buffer with the 6 bit chunks of the input. for ( ndxTempIn = 0; ndxTempIn < TO_MIME_BASE64_BYTES_IN && (padding == 0); ndxTempIn++ ) { UCHAR rawChar = Bits[ndxBits]; if (rawChar != '\0') { switch (ndxTempIn) { case 0: { tempBitsIn[0] = rawChar >> 2; tempBitsIn[1] = (rawChar & 0x3) << 4; } break; case 1: { tempBitsIn[1] += rawChar >> 4; tempBitsIn[2] = (rawChar & 0xF) << 2; } break; case 2: { tempBitsIn[2] += rawChar >> 6; tempBitsIn[3] = (rawChar & 0x3F); } break; } } else { bDone = TRUE; padding = (TO_MIME_BASE64_BYTES_IN - ndxTempIn); } ndxBits++; } HX_ASSERT(padding == 2 || padding == 1 || padding == 0); // Map the Base64 in buffer to the output buffer... // This should map the 6 pertinate bits of each IN byte, as an // entire OUT byte for ( ndxTempOut = 0; ndxTempOut < TO_MIME_BASE64_BYTES_OUT; ndxTempOut++ ) { if (ndxTempOut < (TO_MIME_BASE64_BYTES_OUT-padding)) { MIMEBase64[ndxMIMEBase64] = MapToMIMEBase64(tempBitsIn[ndxTempOut]); } else { MIMEBase64[ndxMIMEBase64] = MIME_BASE64_PADDING; } ndxMIMEBase64++; } } MIMEBase64[ndxMIMEBase64] = '\0';}//*******************************************************************// CHXSimpleBuffer//*******************************************************************/////////////////////////////////////////////////////////////////////CHXSimpleBuffer::CHXSimpleBuffer() : m_nSize(0), m_pData(NULL), m_nGrowBy(DEFAULT_GROW_SIZE){}/////////////////////////////////////////////////////////////////////CHXSimpleBuffer::CHXSimpleBuffer(UINT32 nSize, UINT32 nGrowBy) : m_nSize(0), m_pData(NULL), m_nGrowBy(nGrowBy){ Resize(nSize);}/////////////////////////////////////////////////////////////////////CHXSimpleBuffer::~CHXSimpleBuffer(){ Free();}/////////////////////////////////////////////////////////////////////BOOL CHXSimpleBuffer::IsValidOffset(UINT32 n) const{ if (n<m_nSize) return(TRUE); else return(FALSE);}/////////////////////////////////////////////////////////////////////// make sure that pPos is in the buffer.// If not, the buffer is automatically resized and contents copied.// pPos must be > pData.BOOL CHXSimpleBuffer::EnsureValidOffset(UINT32 n){ if (IsValidOffset(n)==TRUE) { return(TRUE); } return (this->Resize(n));}/////////////////////////////////////////////////////////////////////// copy data into the buffer at the given offset, and if the buffer// is too small we'll resize the buffer first.BOOL CHXSimpleBuffer::SafeMemCopy(UINT32 nOffset, const void* data, UINT32 len){ if ((len > 0) && (EnsureValidOffset(nOffset+len-1)==TRUE)) { memcpy( m_pData+nOffset, data, (int)len ); /* Flawfinder: ignore */ return(TRUE); } return(FALSE);}/////////////////////////////////////////////////////////////////////BOOL CHXSimpleBuffer::Resize(UINT32 nNewSize){ if (nNewSize==0) { Free(); return(TRUE); } nNewSize = RoundUpToGrowSize(nNewSize); UCHAR* pNewBuffer = new UCHAR[nNewSize]; if (pNewBuffer==NULL) return(FALSE); if (m_pData!=NULL) { // copy MIN(oldSize,newSize) elements memcpy(pNewBuffer,m_pData, (nNewSize<m_nSize) ? (int)nNewSize : (int)m_nSize); /* Flawfinder: ignore */ delete [] m_pData; } m_pData = pNewBuffer; m_nSize = nNewSize; return(TRUE);}/////////////////////////////////////////////////////////////////////UINT32 CHXSimpleBuffer::RoundUpToGrowSize(UINT32 nSize){ // check for div-by-zero errors (as long as DEFAULT!=0) if (m_nGrowBy==0) { m_nGrowBy = DEFAULT_GROW_SIZE; } return ( (int)(nSize/m_nGrowBy)+1 ) * m_nGrowBy;}/////////////////////////////////////////////////////////////////////void CHXSimpleBuffer::Free(){ if (m_pData!=NULL) delete [] m_pData; m_pData=NULL; m_nSize=0;}
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