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📄 hxinfcod.cpp

📁 linux下的一款播放器
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	return value;}/////////////////////////////////////////////////////////////////////////////////	Function:////		ToPerplexNibble()////	Purpose:////		Converts a ULONG32 into the appropriate characters for Perplex encoding.//void CHXInfoEncoder::ToPerplex(ULONG32 Input, char* Perplex){	ULONG32 value;	UCHAR	charValue;	// Convert to net byte order!	value = DwToNet(Input);	for (int n = 0; n < Perplex_PER_ULONG32; n++)	{		charValue = (UCHAR)(value % Perplex_BASE);		Perplex[n] = MapToPerplex(charValue);		value = value / Perplex_BASE;	}}/////////////////////////////////////////////////////////////////////////////////	Function:////		HXClientLicense::SetFromPerplex()////	Purpose:////		Sets items of the license key from a Perplexidecimal encoding of the//		license key bits.////	Parameters:////		const char* Perplex//		Pointer to a buffer that contains a Perplexidecimal encoding of the//		license key.////		UCHAR* Bits//		Pointer to a buffer that will contain decoded bytes of information////              UINT32 ulBitsLen//              Number of bytes in Bits output buffer////		int nSize//		Input size in bytes////	Return:////		int//		Size in bytes of decoded information////	Note://// 		Perplex representations of the License Key consist of the// 		representation of the bits in human readable form in a// 		Perplex encoding. This basically uses a pointer to a memory// 		buffer of charcters encoded as Perplex representing the bits.// 		Valid characters are 0-9,A-F. Buffers out will be upper// 		case letters, buffers in will be converted to upper case.//// 		These char's are Perplex encoding. They are never DBCS, the only//		valid characters are 0-9,A-F//UINT32 CHXInfoDecoder::SetFromPerplex(const char* Perplex, UCHAR* Bits, UINT32 ulBitsLen, UINT32 nSize){	UINT32	ndxBits;	UINT32	ndxPerplex = 0;	ULONG32			temp32;	for (ndxBits = 0; ndxPerplex < nSize; )	{		temp32 = FromPerplex(&Perplex[ndxPerplex]);		ndxPerplex+=Perplex_PER_ULONG32;		if (ndxBits+4 <= ulBitsLen) memcpy(&Bits[ndxBits],&temp32,sizeof(temp32)); /* Flawfinder: ignore */		ndxBits+=sizeof(temp32);	}	return ndxBits;}/////////////////////////////////////////////////////////////////////////////////	Function:////		DumpToPerplex()////	Purpose:////		Formats the license key in human readable Perplexadecimal encoding.////	Parameters:////		char* Perplex//		Pointer to buffer to be filled with Perplexadecimal encoding of//		license key////	Return:////		None.//void CHXInfoEncoder::DumpToPerplex(char* Perplex, UINT32 ulPerplexSize, UCHAR* Bits, UINT32 nSize){	UINT32	ndxBits;	UINT32	ndxPerplex = 0;	ULONG32			temp32;	for (ndxBits = 0; ndxBits < nSize; )	{		if (ndxBits+4 <= nSize) memcpy(&temp32,&Bits[ndxBits],sizeof(temp32)); /* Flawfinder: ignore */                ndxBits+=sizeof(temp32);		if (ndxPerplex+Perplex_PER_ULONG32 <= ulPerplexSize) ToPerplex(temp32,&Perplex[ndxPerplex]);		ndxPerplex+=Perplex_PER_ULONG32;	}	Perplex[ndxPerplex] = '\0';}/////////////////////////////////////////////////////////////////////////////////	Function:////		MapFromMIMEBase64()////	Purpose:////		Converts appropriate characters for MIME-Base64 encoding into a the//		Base64 ordinal.//#ifdef _WIN16extern char* zMIMEBase64Chars;#else// A copy of this is kept in in pnmisc\pub\win\pnmisc16.h.  If you change // this (which is very unlikely), then be sure to change it there.  static const char zMIMEBase64Chars[] =						{							'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',							'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T',							'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd',							'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',							'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x',							'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7',							'8', '9', '+', '/'						};						#endif /* _WIN16 */#define MIME_BASE64_PADDING		'='#define FROM_MIME_BASE64_BYTES_IN	4#define FROM_MIME_BASE64_BYTES_OUT	3#define TO_MIME_BASE64_BYTES_IN		FROM_MIME_BASE64_BYTES_OUT#define TO_MIME_BASE64_BYTES_OUT	FROM_MIME_BASE64_BYTES_INUCHAR CHXInfoDecoder::MapFromMIMEBase64(char MIMEBase64){	for (UCHAR n = 0; n < sizeof(zMIMEBase64Chars)/sizeof(zMIMEBase64Chars[0]); n++)	{		if (MIMEBase64 == zMIMEBase64Chars[n])		{			return n;		}	}	HX_ASSERT(FALSE);	return 0;}/////////////////////////////////////////////////////////////////////////////////	Function:////		MapToMIMEBase64()////	Purpose:////		Converts a digit ordinal to the MIMEBase64 digit...//char CHXInfoEncoder::MapToMIMEBase64(UCHAR MIMEBase64){	HX_ASSERT( MIMEBase64 < sizeof(zMIMEBase64Chars)/sizeof(zMIMEBase64Chars[0]));	return zMIMEBase64Chars[MIMEBase64];}/////////////////////////////////////////////////////////////////////////////////	Function:////		SetFromMIMEBase64()////	Purpose:////		...////	Parameters:////		...////	Return:////		int//		Size in bytes of decoded information//UINT32 CHXInfoDecoder::SetFromMIMEBase64(const char* MIMEBase64, char* Bits, UINT32 nSize){	UINT32	ndxBits			= 0;	UINT32	ndxMIMEBase64	= 0;	BOOL			bDone			= FALSE;	UINT32	ndxTempIn		= 0;	UCHAR			tempBitsIn	[FROM_MIME_BASE64_BYTES_IN];	UINT32	padding			= 0;	HX_ASSERT(strlen(MIMEBase64) <= nSize);	while (!bDone)	{		HX_ASSERT(ndxMIMEBase64 <= nSize);		HX_ASSERT(ndxBits <= nSize);		// Fill in our "temporary" in buffer with the Base64 characters.		for (	ndxTempIn = 0;				ndxTempIn < FROM_MIME_BASE64_BYTES_IN && (padding == 0);				ndxTempIn++			)		{			HX_ASSERT(ndxMIMEBase64 <= nSize);			UCHAR MIMEBase64char = MIMEBase64[ndxMIMEBase64];			switch (MIMEBase64char)			{				case MIME_BASE64_PADDING:				case '\0':				{					tempBitsIn[ndxTempIn] = 0;					bDone = TRUE;					padding = (FROM_MIME_BASE64_BYTES_IN - ndxTempIn);				}				break;				default:				{					tempBitsIn[ndxTempIn] = MapFromMIMEBase64(MIMEBase64char);				}				break;			}			ndxMIMEBase64++;		}		HX_ASSERT(padding == 2 || padding == 1 || padding == 0);		// Map the Base64 in buffer to the the output buffer...		// This should map the 6 pertinate bits of each IN byte, to the		// the correct bits of the OUT byte.		{			Bits[ndxBits] = (tempBitsIn[0] << 2) + (tempBitsIn[1]>>4);			ndxBits++;			if (padding < 2)			{				Bits[ndxBits] = (tempBitsIn[1] << 4) + (tempBitsIn[2]>>2);				ndxBits++;			}			if (padding < 1)			{				Bits[ndxBits] = (tempBitsIn[2] << 6) + (tempBitsIn[3]);				ndxBits++;			}		}	}	Bits[ndxBits] = '\0';	return ndxBits;}/////////////////////////////////////////////////////////////////////////////////	Function:////		DumpToMIMEBase64()////	Purpose:////		...////	Parameters:////		...////	Return:////		None.//void CHXInfoEncoder::DumpToMIMEBase64(char* MIMEBase64, const char* Bits, UINT32 nSize){	UINT32	ndxBits			= 0;	UINT32	ndxMIMEBase64	= 0;	BOOL			bDone			= FALSE;	UINT32	ndxTempIn		= 0;	UINT32	ndxTempOut		= 0;	UCHAR			tempBitsIn [TO_MIME_BASE64_BYTES_IN];	UINT32	padding			= 0;	HX_ASSERT(strlen(Bits) <= nSize);	while (!bDone)	{		HX_ASSERT(ndxMIMEBase64 <= nSize);		HX_ASSERT(ndxBits <= nSize);		// Fill in our "temporary" out buffer with the 6 bit chunks of the input.		for (	ndxTempIn = 0;				ndxTempIn < TO_MIME_BASE64_BYTES_IN && (padding == 0);				ndxTempIn++			)		{			UCHAR rawChar = Bits[ndxBits];			if (rawChar != '\0')			{				switch (ndxTempIn)				{					case 0:					{						tempBitsIn[0] = rawChar >> 2;						tempBitsIn[1] = (rawChar & 0x3) << 4;					}					break;					case 1:					{						tempBitsIn[1] += rawChar >> 4;						tempBitsIn[2] = (rawChar & 0xF) << 2;					}					break;					case 2:					{						tempBitsIn[2] += rawChar >> 6;						tempBitsIn[3] = (rawChar & 0x3F);					}					break;				}			}			else			{				bDone = TRUE;				padding = (TO_MIME_BASE64_BYTES_IN - ndxTempIn);			}			ndxBits++;		}		HX_ASSERT(padding == 2 || padding == 1 || padding == 0);		// Map the Base64 in buffer to the output buffer...		// This should map the 6 pertinate bits of each IN byte, as an		// entire OUT byte		for (	ndxTempOut = 0;				ndxTempOut < TO_MIME_BASE64_BYTES_OUT;				ndxTempOut++			)		{			if (ndxTempOut < (TO_MIME_BASE64_BYTES_OUT-padding))			{				MIMEBase64[ndxMIMEBase64] = MapToMIMEBase64(tempBitsIn[ndxTempOut]);			}			else			{				MIMEBase64[ndxMIMEBase64] = MIME_BASE64_PADDING;			}			ndxMIMEBase64++;		}	}	MIMEBase64[ndxMIMEBase64] = '\0';}//*******************************************************************// 	CHXSimpleBuffer//*******************************************************************/////////////////////////////////////////////////////////////////////CHXSimpleBuffer::CHXSimpleBuffer()	:  m_nSize(0), m_pData(NULL), m_nGrowBy(DEFAULT_GROW_SIZE){}/////////////////////////////////////////////////////////////////////CHXSimpleBuffer::CHXSimpleBuffer(UINT32 nSize, UINT32 nGrowBy)	:  m_nSize(0), m_pData(NULL), m_nGrowBy(nGrowBy){	Resize(nSize);}/////////////////////////////////////////////////////////////////////CHXSimpleBuffer::~CHXSimpleBuffer(){	Free();}/////////////////////////////////////////////////////////////////////BOOL CHXSimpleBuffer::IsValidOffset(UINT32 n) const{	if (n<m_nSize)		return(TRUE);	else return(FALSE);}/////////////////////////////////////////////////////////////////////// make sure that pPos is in the buffer.// If not, the buffer is automatically resized and contents copied.// pPos must be > pData.BOOL CHXSimpleBuffer::EnsureValidOffset(UINT32 n){	if (IsValidOffset(n)==TRUE)    {		return(TRUE);    }	return (this->Resize(n));}/////////////////////////////////////////////////////////////////////// copy data into the buffer at the given offset, and if the buffer// is too small we'll resize the buffer first.BOOL CHXSimpleBuffer::SafeMemCopy(UINT32 nOffset, const void* data, UINT32 len){    if ((len > 0) && (EnsureValidOffset(nOffset+len-1)==TRUE))    {    	memcpy( m_pData+nOffset, data, (int)len ); /* Flawfinder: ignore */	return(TRUE);    }    return(FALSE);}/////////////////////////////////////////////////////////////////////BOOL CHXSimpleBuffer::Resize(UINT32 nNewSize){	if (nNewSize==0)    {		Free();		return(TRUE);    }	nNewSize = RoundUpToGrowSize(nNewSize);	UCHAR*	pNewBuffer = new UCHAR[nNewSize];	if (pNewBuffer==NULL) return(FALSE);	if (m_pData!=NULL)    {		// copy MIN(oldSize,newSize) elements		memcpy(pNewBuffer,m_pData, (nNewSize<m_nSize) ? (int)nNewSize : (int)m_nSize); /* Flawfinder: ignore */		delete [] m_pData;    }	m_pData = pNewBuffer;	m_nSize = nNewSize;	return(TRUE);}/////////////////////////////////////////////////////////////////////UINT32 CHXSimpleBuffer::RoundUpToGrowSize(UINT32 nSize){	// check for div-by-zero errors (as long as DEFAULT!=0)	if (m_nGrowBy==0)	{		m_nGrowBy = DEFAULT_GROW_SIZE;	}	return ( (int)(nSize/m_nGrowBy)+1 ) * m_nGrowBy;}/////////////////////////////////////////////////////////////////////void CHXSimpleBuffer::Free(){	if (m_pData!=NULL)		delete [] m_pData;	m_pData=NULL;	m_nSize=0;}

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