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📄 readpath.cpp

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: readpath.cpp,v 1.4.30.4 2004/07/09 01:48:16 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include "dllpath.h"#include "readpath.h"#include "hxbuffer.h"#include "pref.h"#include "hlxosstr.h"#include "hxheap.h"#include "hxver.h"#ifdef _DEBUG#undef HX_THIS_FILE		static const char HX_THIS_FILE[] = __FILE__;#endif	HX_RESULT ReadDLLAccessPathsFromPrefs(){#ifndef _VXWORKS    if(!GetDLLAccessPath())	return HXR_FAILED;    CPref* pPreferences = CPref::open_shared_pref(HXVER_COMMUNITY);    if(pPreferences)    {	for(UINT16 nIndex = 0; nIndex < DLLTYPE_NUMBER; nIndex++)	{	    IHXBuffer* pBuffer = NULL;	    if(pPreferences->read_pref(GetDLLAccessPath()->GetLibTypeName(nIndex), pBuffer) == HXR_OK)	    {		GetDLLAccessPath()->SetPath(nIndex, (const char*)pBuffer->GetBuffer());		HX_RELEASE(pBuffer);	    }	}	delete pPreferences;    }#endif    return HXR_OK;}HX_RESULT ReadUnsetPathsFromPrefs(){#ifndef _VXWORKS    if(!GetDLLAccessPath())	return HXR_FAILED;    CPref* pPreferences = CPref::open_shared_pref(HXVER_COMMUNITY);    if(pPreferences)    {	for(UINT16 nIndex = 0; nIndex < DLLTYPE_NUMBER; nIndex++)	{	    IHXBuffer* pBuffer = NULL;	    if (GetDLLAccessPath()->GetPath(nIndex))	    {		continue;	    }	    if(pPreferences->read_pref(GetDLLAccessPath()->GetLibTypeName(nIndex), pBuffer) == HXR_OK)	    {		GetDLLAccessPath()->SetPath(nIndex, (const char*)pBuffer->GetBuffer());		HX_RELEASE(pBuffer);	    }	}	delete pPreferences;    }#endif    return HXR_OK;}#ifdef _WIN32///////////////////////////////////////////////////////////////////////////////////////////////////////////////CreatePath://Recursively creates path from given file path string (strPath).  //Returns true if successful, false otherwiseBOOLDirCreatePath( CHXString strPath ){	if (strPath.GetLength() == 0) return FALSE;    // Trim off trailing slash - ::CreateDirectory() will crash if present    if ( strPath.ReverseFind( '\\' ) == strPath.GetLength() - 1 )        strPath = strPath.Left( strPath.GetLength() - 1 );    // Try to create the directory as-is    if ( 0 != ::CreateDirectory( OS_STRING((const char*)strPath), NULL ) )        return TRUE;    // ::CreateDirectory() will fail if the dir already exists    DWORD dwErr = ::GetLastError();    if ( ERROR_ALREADY_EXISTS == dwErr )        return TRUE;    // If that failed, trim off one sub dir and try to create that    int nPos = strPath.ReverseFind( '\\' );    if ( -1 == nPos )        return FALSE;    CHXString szSubPath = strPath.Left( nPos + 1 );    if ( !DirCreatePath( szSubPath ) )        return FALSE;    // Creating the subdir succeeded, so now we should be able to create the original dir    if ( 0 != ::CreateDirectory( OS_STRING((const char*)strPath), NULL ) )        return TRUE;    else        return FALSE;}#endif

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