📄 readpath.cpp
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: readpath.cpp,v 1.4.30.4 2004/07/09 01:48:16 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#include "dllpath.h"#include "readpath.h"#include "hxbuffer.h"#include "pref.h"#include "hlxosstr.h"#include "hxheap.h"#include "hxver.h"#ifdef _DEBUG#undef HX_THIS_FILE static const char HX_THIS_FILE[] = __FILE__;#endif HX_RESULT ReadDLLAccessPathsFromPrefs(){#ifndef _VXWORKS if(!GetDLLAccessPath()) return HXR_FAILED; CPref* pPreferences = CPref::open_shared_pref(HXVER_COMMUNITY); if(pPreferences) { for(UINT16 nIndex = 0; nIndex < DLLTYPE_NUMBER; nIndex++) { IHXBuffer* pBuffer = NULL; if(pPreferences->read_pref(GetDLLAccessPath()->GetLibTypeName(nIndex), pBuffer) == HXR_OK) { GetDLLAccessPath()->SetPath(nIndex, (const char*)pBuffer->GetBuffer()); HX_RELEASE(pBuffer); } } delete pPreferences; }#endif return HXR_OK;}HX_RESULT ReadUnsetPathsFromPrefs(){#ifndef _VXWORKS if(!GetDLLAccessPath()) return HXR_FAILED; CPref* pPreferences = CPref::open_shared_pref(HXVER_COMMUNITY); if(pPreferences) { for(UINT16 nIndex = 0; nIndex < DLLTYPE_NUMBER; nIndex++) { IHXBuffer* pBuffer = NULL; if (GetDLLAccessPath()->GetPath(nIndex)) { continue; } if(pPreferences->read_pref(GetDLLAccessPath()->GetLibTypeName(nIndex), pBuffer) == HXR_OK) { GetDLLAccessPath()->SetPath(nIndex, (const char*)pBuffer->GetBuffer()); HX_RELEASE(pBuffer); } } delete pPreferences; }#endif return HXR_OK;}#ifdef _WIN32///////////////////////////////////////////////////////////////////////////////////////////////////////////////CreatePath://Recursively creates path from given file path string (strPath). //Returns true if successful, false otherwiseBOOLDirCreatePath( CHXString strPath ){ if (strPath.GetLength() == 0) return FALSE; // Trim off trailing slash - ::CreateDirectory() will crash if present if ( strPath.ReverseFind( '\\' ) == strPath.GetLength() - 1 ) strPath = strPath.Left( strPath.GetLength() - 1 ); // Try to create the directory as-is if ( 0 != ::CreateDirectory( OS_STRING((const char*)strPath), NULL ) ) return TRUE; // ::CreateDirectory() will fail if the dir already exists DWORD dwErr = ::GetLastError(); if ( ERROR_ALREADY_EXISTS == dwErr ) return TRUE; // If that failed, trim off one sub dir and try to create that int nPos = strPath.ReverseFind( '\\' ); if ( -1 == nPos ) return FALSE; CHXString szSubPath = strPath.Left( nPos + 1 ); if ( !DirCreatePath( szSubPath ) ) return FALSE; // Creating the subdir succeeded, so now we should be able to create the original dir if ( 0 != ::CreateDirectory( OS_STRING((const char*)strPath), NULL ) ) return TRUE; else return FALSE;}#endif
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