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📄 nsastring.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- *//* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ *  * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. *  * The Original Code is Mozilla. *  * The Initial Developer of the Original Code is Netscape * Communications.  Portions created by Netscape Communications are * Copyright (C) 2001 by Netscape Communications.  All * Rights Reserved. *  * Contributor(s):  *   Scott Collins <scc@mozilla.org> (original author) */#ifndef nsAString_h___#define nsAString_h___#ifndef nsStringFwd_h___#include "nsStringFwd.h"#endif#ifndef nsBufferHandle_h___#include "nsBufferHandle.h"#endif#ifndef nsCharTraits_h___#include "nsCharTraits.h"#endif#ifndef nsStringIterator_h___#include "nsStringIterator.h"#endif  /**   * The base for wide string comparators   * @status FROZEN   */class NS_COM nsStringComparator  {    public:      typedef PRUnichar char_type;      virtual int operator()( const char_type*, const char_type*, PRUint32 aLength ) const = 0;      virtual int operator()( char_type, char_type ) const = 0;  };class NS_COM nsDefaultStringComparator    : public nsStringComparator  {    public:      virtual int operator()( const char_type*, const char_type*, PRUint32 aLength ) const;      virtual int operator() ( char_type, char_type ) const;  };  /**   * The base for narrow string comparators   * @status FROZEN   */class NS_COM nsCStringComparator  {    public:      typedef char char_type;      virtual int operator()( const char_type*, const char_type*, PRUint32 aLength ) const = 0;      virtual int operator() ( char_type, char_type ) const = 0;  };class NS_COM nsDefaultCStringComparator    : public nsCStringComparator  {    public:      virtual int operator()( const char_type*, const char_type*, PRUint32 aLength ) const;      virtual int operator()( char_type, char_type ) const;  };  /**   * |nsAC?String| is the most abstract class in the string hierarchy.   * Strings implementing |nsAC?String| may be stored in multiple   * fragments.  They need not be null-terminated and they may contain   * embedded null characters.  They may be dependent objects that   * depend on other strings.   *   * See also |nsASingleFragmentC?String| and |nsAFlatC?String|, the   * other main abstract classes in the string hierarchy.   *   * @status FROZEN   */class NS_COM nsAString  {    public:      typedef PRUnichar                         char_type;      typedef char                              incompatible_char_type;      typedef nsBufferHandle<char_type>         buffer_handle_type;      typedef nsConstBufferHandle<char_type>    const_buffer_handle_type;      typedef nsSharedBufferHandle<char_type>   shared_buffer_handle_type;      typedef nsReadableFragment<char_type>     const_fragment_type;      typedef nsWritableFragment<char_type>     fragment_type;      typedef nsAString                         self_type;      typedef nsAString                         abstract_string_type;      typedef nsReadingIterator<char_type>      const_iterator;      typedef nsWritingIterator<char_type>      iterator;      typedef PRUint32                          size_type;      typedef PRUint32                          index_type;    public:      // nsAString();                           // auto-generated default constructor OK (we're abstract anyway)      // nsAString( const self_type& );         // auto-generated copy-constructor OK (again, only because we're abstract)      virtual ~nsAString() { }                  // ...yes, I expect to be sub-classed      enum {        kHasStackBuffer = 0x00000001  // Has and is using a buffer on                                      // the stack (that could be copied                                      // to the heap if                                      // GetSharedBufferHandle() is                                      // called).      };      virtual PRUint32                          GetImplementationFlags() const;      virtual const        buffer_handle_type*  GetFlatBufferHandle()    const;      virtual const        buffer_handle_type*  GetBufferHandle()        const;      virtual const shared_buffer_handle_type*  GetSharedBufferHandle()  const;        /**         * |GetBufferHandle()| will return either |0|, or a reasonable pointer.         * The meaning of |0| is that the string points to a non-contiguous or else empty representation.         * Otherwise |GetBufferHandle()| returns a handle that points to the single contiguous hunk of characters         * that make up this string.         */      inline const_iterator& BeginReading( const_iterator& ) const;      inline const_iterator& EndReading( const_iterator& ) const;      inline iterator& BeginWriting( iterator& );      inline iterator& EndWriting( iterator& );      virtual size_type Length() const = 0;      PRBool IsEmpty() const { return Length() == 0; }      inline PRBool Equals( const abstract_string_type&, const nsStringComparator& = nsDefaultStringComparator() ) const;      PRBool Equals( const char_type*, const nsStringComparator& = nsDefaultStringComparator() ) const;      virtual PRBool IsVoid() const;      virtual void SetIsVoid( PRBool );        /**         * |CharAt|, |operator[]|, |First()|, and |Last()| are not         * guaranteed to be constant-time operations.  These signatures         * should be pushed down into interfaces that guarantee flat         * allocation.  (Right now |First| and |Last| are here but         * |CharAt| and |operator[]| are on |nsASingleFragmentString|.)         *         * Clients at _this_ level should always use iterators.  For         * example, to see if the n-th character is a '-':         *         *   nsAString::const_iterator iter;         *   if ( *myString.BeginReading(iter).advance(n) == PRUnichar('-') )         *     // do something...         *            */      char_type  First() const;      char_type  Last() const;      size_type  CountChar( char_type ) const;      // Find( ... ) const;      PRInt32 FindChar( char_type, index_type aOffset = 0 ) const;      // FindCharInSet( ... ) const;      // RFind( ... ) const;      // RFindChar( ... ) const;      // RFindCharInSet( ... ) const;        /**         * |SetCapacity| is not required to do anything; however, it can be         * used as a hint to the implementation to reduce allocations.         * |SetCapacity(0)| is a suggestion to discard all associated storage.         */      virtual void SetCapacity( size_type ) { }        /**         * |SetLength| is used in two ways:         *   1) to |Cut| a suffix of the string;         *   2) to prepare to |Append| or move characters around.         *         * External callers are not allowed to use |SetLength| is this         * latter capacity, and should prefer |Truncate| for the former.         * In other words, |SetLength| is deprecated for all use outside         * of the string library and the internal use may at some point         * be replaced as well.         *         * Should this really be a public operation?         *         * Additionally, your implementation of |SetLength| need not         * satisfy (2) if and only if you override the |do_...| routines         * to not need this facility.         *         * This distinction makes me think the two different uses should         * be split into two distinct functions.         */      virtual void SetLength( size_type ) { }      void      Truncate( size_type aNewLength=0 )        {          NS_ASSERTION(aNewLength <= this->Length(),                       "Can't use |Truncate()| to make a string longer.");          SetLength(aNewLength);        }      // PRBool SetCharAt( char_type, index_type ) = 0;      // void ToLowerCase();      // void ToUpperCase();      // void StripChars( const char_type* aSet );      // void StripChar( ... );      // void StripWhitespace();      // void ReplaceChar( ... );      // void ReplaceSubstring( ... );      // void Trim( ... );      // void CompressSet( ... );      // void CompressWhitespace( ... );        /**         * |Assign()| and |operator=()| make |this| equivalent to the         * string or buffer given as an argument.  If possible, they do         * this by sharing a refcounted buffer (see         * |nsSharableC?String|, |nsXPIDLC?String|.  If not, they copy         * the buffer into their own buffer.         */      void Assign( const self_type& aReadable )                                                     { do_AssignFromReadable(aReadable); }      void Assign( const char_type* aPtr )                                                          { aPtr ? do_AssignFromElementPtr(aPtr) : SetLength(0); }      void Assign( const char_type* aPtr, size_type aLength )                                       { do_AssignFromElementPtrLength(aPtr, aLength); }      void Assign( char_type aChar )                                                                { do_AssignFromElement(aChar); }        // copy-assignment operator.  I must define my own if I don't want the compiler to make me one      self_type& operator=( const self_type& aReadable )                                            { Assign(aReadable); return *this; }      self_type& operator=( const char_type* aPtr )                                                 { Assign(aPtr); return *this; }      self_type& operator=( char_type aChar )                                                       { Assign(aChar); return *this; }        //        // |Append()|, |operator+=()|        //      void Append( const self_type& aReadable )                                                     { do_AppendFromReadable(aReadable); }      void Append( const char_type* aPtr )                                                          { if (aPtr) do_AppendFromElementPtr(aPtr); }      void Append( const char_type* aPtr, size_type aLength )                                       { do_AppendFromElementPtrLength(aPtr, aLength); }      void Append( char_type aChar )                                                                { do_AppendFromElement(aChar); }      self_type& operator+=( const self_type& aReadable )                                           { Append(aReadable); return *this; }      self_type& operator+=( const char_type* aPtr )                                                { Append(aPtr); return *this; }      self_type& operator+=( char_type aChar )                                                      { Append(aChar); return *this; }        /**         * The following index based routines need to be recast with iterators.         */        //        // |Insert()|        //  Note: I would really like to move the |atPosition| parameter to the front of the argument list        //      void Insert( const self_type& aReadable, index_type atPosition )                              { do_InsertFromReadable(aReadable, atPosition); }      void Insert( const char_type* aPtr, index_type atPosition )                                   { if (aPtr) do_InsertFromElementPtr(aPtr, atPosition); }      void Insert( const char_type* aPtr, index_type atPosition, size_type aLength )                { do_InsertFromElementPtrLength(aPtr, atPosition, aLength); }      void Insert( char_type aChar, index_type atPosition )                                         { do_InsertFromElement(aChar, atPosition); }      virtual void Cut( index_type cutStart, size_type cutLength );      void Replace( index_type cutStart, size_type cutLength, const self_type& aReadable )          { do_ReplaceFromReadable(cutStart, cutLength, aReadable); }    private:        // NOT TO BE IMPLEMENTED      index_type  CountChar( incompatible_char_type ) const;      void operator=  ( incompatible_char_type );      void Assign     ( incompatible_char_type );      void operator+= ( incompatible_char_type );      void Append     ( incompatible_char_type );      void Insert     ( incompatible_char_type, index_type );          protected:              void UncheckedAssignFromReadable( const self_type& );      virtual void do_AssignFromReadable( const self_type& );      virtual void do_AssignFromElementPtr( const char_type* );      virtual void do_AssignFromElementPtrLength( const char_type*, size_type );      virtual void do_AssignFromElement( char_type );              void UncheckedAppendFromReadable( const self_type& );      virtual void do_AppendFromReadable( const self_type& );      virtual void do_AppendFromElementPtr( const char_type* );      virtual void do_AppendFromElementPtrLength( const char_type*, size_type );      virtual void do_AppendFromElement( char_type );              void UncheckedInsertFromReadable( const self_type&, index_type );      virtual void do_InsertFromReadable( const self_type&, index_type );      virtual void do_InsertFromElementPtr( const char_type*, index_type );      virtual void do_InsertFromElementPtrLength( const char_type*, index_type, size_type );      virtual void do_InsertFromElement( char_type, index_type );              void UncheckedReplaceFromReadable( index_type, size_type, const self_type& );      virtual void do_ReplaceFromReadable( index_type, size_type, const self_type& );//  protected:    public:      virtual const char_type* GetReadableFragment( const_fragment_type&, nsFragmentRequest, PRUint32 = 0 ) const = 0;      virtual       char_type* GetWritableFragment(       fragment_type&, nsFragmentRequest, PRUint32 = 0 ) = 0;      PRBool IsDependentOn( const self_type& aString ) const;  };  /**   * @status FROZEN   */class NS_COM nsACString  {    public:      typedef char                              char_type;      typedef PRUnichar                         incompatible_char_type;      typedef nsBufferHandle<char_type>         buffer_handle_type;      typedef nsConstBufferHandle<char_type>    const_buffer_handle_type;      typedef nsSharedBufferHandle<char_type>   shared_buffer_handle_type;      typedef nsReadableFragment<char_type>     const_fragment_type;      typedef nsWritableFragment<char_type>     fragment_type;      typedef nsACString                        self_type;      typedef nsACString                        abstract_string_type;      typedef nsReadingIterator<char_type>      const_iterator;      typedef nsWritingIterator<char_type>      iterator;      typedef PRUint32                          size_type;      typedef PRUint32                          index_type;      // nsACString();                          // auto-generated default constructor OK (we're abstract anyway)      // nsACString( const self_type& );        // auto-generated copy-constructor OK (again, only because we're abstract)      virtual ~nsACString() { }                 // ...yes, I expect to be sub-classed      enum {        kHasStackBuffer = 0x00000001  // Has and is using a buffer on                                      // the stack (that could be copied                                      // to the heap if                                      // GetSharedBufferHandle() is                                      // called).      };      virtual PRUint32                          GetImplementationFlags() const;      virtual const        buffer_handle_type*  GetFlatBufferHandle()    const;      virtual const        buffer_handle_type*  GetBufferHandle()        const;      virtual const shared_buffer_handle_type*  GetSharedBufferHandle()  const;        /**         * |GetBufferHandle()| will return either |0|, or a reasonable pointer.         * The meaning of |0| is that the string points to a non-contiguous or else empty representation.         * Otherwise |GetBufferHandle()| returns a handle that points to the single contiguous hunk of characters         * that make up this string.         */      inline const_iterator& BeginReading( const_iterator& ) const;      inline const_iterator& EndReading( const_iterator& ) const;      inline iterator& BeginWriting( iterator& );      inline iterator& EndWriting( iterator& );      virtual size_type Length() const = 0;      PRBool IsEmpty() const { return Length() == 0; }

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