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📄 casynthr.cpp

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: casynthr.cpp,v 1.5.2.3 2004/07/09 01:46:44 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include "hxtypes.h"#include "hlxclib/windows.h"#include "hxresult.h"#include "hxslist.h"#include "hxcom.h"#include "hxengin.h"#include "hxthread.h"#include "conn.h"#include "thrdconn.h"#include "threngin.h"#include "platform/win/casynthr.h"	#include "hxmap.h"	#include "hxassert.h"	#include "hxstrutl.h"#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE		static const char HX_THIS_FILE[] = __FILE__;#endif									 #ifdef WIN32_PLATFORM_PSPC#define WM_NCCREATE WM_CREATE#define WM_NCDESTROY WM_DESTROY#define	WND_CLASS_BASE	L"HX_Internal_NetThread_Async"#else#define	WND_CLASS_BASE	"HX_Internal_NetThread_Async"#endif#define	MAX_WND_CLASS_LENGTH	50#ifdef _WIN32UINT CAsyncNetThread::zm_uDestroyMessage = 0;#endif#define	OFFSET_THIS	0BOOL		    CAsyncNetThread::zm_bClassRegistered    = FALSE;CAsyncNetThread*    CAsyncNetThread::zm_pSockNotifiers	    = NULL;CAsyncNetThread*CAsyncNetThread::GetCAsyncNetThreadNotifier(HINSTANCE hInst, BOOL Create){    CAsyncNetThread* pThis = 0;    //	Does our current session already has a notifier?    if (!(pThis = FindNetThreadNotifier()) && Create)    {	// No, then create one	pThis = new CAsyncNetThread(hInst);	if (pThis && !pThis->IsValid())	{	    //	If creation failed then delete the pointer	    delete pThis;	    pThis = NULL;	}	if (pThis)	{	    LinkUs(pThis);	}    }    return (pThis);}ULONG32 CAsyncNetThread::GetSession(){#if defined( _WIN32 )	return (GetCurrentThreadId());#else	return ((ULONG32)(LPSTR)GetCurrentTask());#endif}CAsyncNetThread::CAsyncNetThread(HINSTANCE hInst)    : m_hWnd(NULL)    , m_bValid(FALSE)    , m_hInst(hInst)    , m_nNumSocketsClients(0)    , m_bInCancelMode(FALSE)    , m_pNextNotifier(0)    , m_pThreadEngineMutex(0){#ifdef _WIN32    if (!zm_uDestroyMessage)    {	zm_uDestroyMessage = RegisterWindowMessage(OS_STRING("HX_DestroyInternalNetThreadAsync"));    }#endif    m_ClientSocketsMap = new CHXMapPtrToPtr;    m_ulSession = CAsyncNetThread::GetSession();    m_bValid = Create();    ThreadEngine* pEngine   = ThreadEngine::GetThreadEngine();    m_pThreadEngineMutex    = pEngine->GetMutex();}//	Workhorse construction methodBOOL CAsyncNetThread::Create(){	char szClassName[MAX_WND_CLASS_LENGTH]; /* Flawfinder: ignore */    SafeSprintf(szClassName, MAX_WND_CLASS_LENGTH, OS_STRING("%s%d"), 	     WND_CLASS_BASE, &zm_bClassRegistered);	if (!zm_bClassRegistered)    {	WNDCLASS internalClass;    OS_STRING_TYPE osstrClassName(szClassName);	//	First register our window class                                  	internalClass.style 		= 0;	internalClass.lpfnWndProc 	= CAsyncNetThread::AsyncNotifyProc;	internalClass.cbClsExtra	= 0;	internalClass.cbWndExtra	= sizeof(this);	internalClass.hInstance		= m_hInst; // Use app's instance	internalClass.hIcon		= 0;	internalClass.hCursor		= 0;	internalClass.hbrBackground	= 0;	internalClass.lpszMenuName	= NULL;	internalClass.lpszClassName	= osstrClassName;		zm_bClassRegistered = RegisterClass(&internalClass);		if(!zm_bClassRegistered)	{	    UnregisterClass(OS_STRING(szClassName), m_hInst);	    zm_bClassRegistered = RegisterClass(&internalClass);	}    }    //	Now create an instance of the window	    m_hWnd = ::CreateWindow(OS_STRING(szClassName), OS_STRING("RealMedia Internal Messages"), 		WS_OVERLAPPED, 0, 0, 0, 0, NULL, NULL, m_hInst, this);     if (!m_hWnd)    {	return (FALSE);    }    return (TRUE);}//	Destructor: Destroys the window and unregisters the class if necessaryCAsyncNetThread::~CAsyncNetThread(){    m_bValid = FALSE;    m_hWnd  = NULL;    m_hInst = NULL;    if(m_ClientSocketsMap)    {	delete m_ClientSocketsMap;	m_ClientSocketsMap = NULL;	m_nNumSocketsClients = 0;    }}LRESULT HXEXPORT CAsyncNetThread::AsyncNotifyProc(HWND hWnd, UINT msg, 				 WPARAM wParam, LPARAM lParam){    CAsyncNetThread*    pThis = 0;    if (msg == WM_NCCREATE)    {	CREATESTRUCT* lpCreate = 0;	// Set our this pointer, so our WndProc can find us again	lpCreate = (CREATESTRUCT FAR*) lParam;	pThis = (CAsyncNetThread*) lpCreate->lpCreateParams;	SetWindowLong(hWnd, OFFSET_THIS, (long) pThis);    }    else if (msg == WM_NCDESTROY)    {	// remove our this pointer so if somebody calls this function	// again after the window is gone (and the object is gone	// too) we don't try to call a method from the pointer	SetWindowLong(hWnd, OFFSET_THIS, 0L);    }    else    {	pThis = (CAsyncNetThread*) (LPHANDLE)GetWindowLong(hWnd, OFFSET_THIS);    }    if (pThis != NULL)    {	switch (msg)	{	    case HXMSG_ASYNC_DNS:		return (pThis->OnAsyncDNS(wParam, lParam));	    case HXMSG_ASYNC_CONNECT:		return (pThis->OnAsyncConnect(wParam, lParam));	    case HXMSG_ASYNC_READ:		return (pThis->OnAsyncRead(wParam, lParam));	    case HXMSG_ASYNC_WRITE:		return (pThis->OnAsyncWrite(wParam, lParam));	    case HXMSG_ASYNC_ACCEPT:		return (pThis->OnAsyncAccept(wParam, lParam));	    default:		break;	}    }#ifdef _WIN32    if (msg == zm_uDestroyMessage)    {	LRESULT result = DestroyWindow(hWnd);	delete pThis;	return result;    }#endif    return (DefWindowProc(hWnd, msg, wParam, lParam));}LRESULT CAsyncNetThread::CheckClients(){    if (!m_bInCancelMode && m_nNumSocketsClients == 0)    {	MSG msg;	while (m_hWnd && PeekMessage(&msg, m_hWnd,0,0,PM_REMOVE))	{	    if(msg.message == WM_QUIT) 	    {   		// When peeking WM_QUIT message in the main thread of an application 		// we have to put it back into message queue to allow the application 		// to exit correctly. SB		PostQuitMessage(0);		break;	    }	    else	    {		// This will remove any messages!		HX_TRACE("There's a message that would've go you!!\r\n");		/* We do not care about these messages any more */#ifdef HELIX_FEATURE_NETWORK_USE_SELECT		// peek doesn't remove wm_paint, this becomes an infinite loop		if (msg.message == WM_PAINT)		    DispatchMessage(&msg);#endif	    }	}	UnlinkUs(this);	/* If we are in the same thread on which the window was created,	 * call SendMessage else post a message and Sleep to perform	 * thread context switch	 */	if (m_ulSession == CAsyncNetThread::GetSession())	{	    SendMessage(m_hWnd, zm_uDestroyMessage, 0, 0);	}	else	{	    PostMessage(m_hWnd, zm_uDestroyMessage, 0, 0);	    Sleep(0);	}    }    return(TRUE);}// Inserts us at the head of the listvoid CAsyncNetThread::LinkUs(CAsyncNetThread* pUs){    HX_ASSERT(pUs);    if (!pUs)    {	return;    }    //	Tack us on at the head of the list since order doesn't matter    pUs->m_pNextNotifier = zm_pSockNotifiers;    zm_pSockNotifiers = pUs;}// Removes us from the listvoid CAsyncNetThread::UnlinkUs(CAsyncNetThread* pUs){    CAsyncNetThread* pWalk = 0;    HX_ASSERT(pUs);    //	Don't try to remove NULL pointers    if (!pUs)    {	return;    }    if (zm_pSockNotifiers == pUs)    {	zm_pSockNotifiers = pUs->m_pNextNotifier;	return;    }    else    {	pWalk = zm_pSockNotifiers;	while (pWalk && (pWalk->m_pNextNotifier != pUs))	{	    pWalk = pWalk->m_pNextNotifier;	}	//	Did we find ourselves?	if (pWalk)	{	    //	Ok, link to our successor	    pWalk->m_pNextNotifier = pUs->m_pNextNotifier;	}    }    return;}// Returns correct notifier object for our current session (thread/task)CAsyncNetThread*CAsyncNetThread::FindNetThreadNotifier(){    ULONG32	    ulSession;    CAsyncNetThread*    pWalk;    ulSession = CAsyncNetThread::GetSession();    pWalk = CAsyncNetThread::zm_pSockNotifiers;    while (pWalk && pWalk->m_ulSession != ulSession)    {	pWalk = pWalk->m_pNextNotifier;    }        return (pWalk);}HX_RESULT	CAsyncNetThread::AttachSocket(ThreadedConn* pSocket){    void* pVoid = 0;    HX_RESULT theErr = HXR_OK;    //	Preliminary checks    HX_ASSERT(this);    HX_ASSERT(pSocket);    //	Bail on bad input    if (!this || !pSocket)    {	theErr = HXR_FAIL;	goto exit;    }    if (!m_ClientSocketsMap->Lookup((void*)pSocket, pVoid))    {	pSocket->AddRef();	m_ClientSocketsMap->SetAt((void*)pSocket, (void*)pSocket);	//	Bump our client count up	IncrementSocketsClientCount();    }    else    {	theErr = HXR_FAIL;    }exit:    return theErr;}HX_RESULT	CAsyncNetThread::DetachSocket(ThreadedConn* pSocket){    HX_RESULT theErr = HXR_OK;    //	Preliminary checks    HX_ASSERT(this);    HX_ASSERT(pSocket);    //	Bail on bad input    if (!this || !pSocket)    {	theErr = HXR_FAIL;	goto exit;    }    if (m_ClientSocketsMap)    {	if (m_ClientSocketsMap->RemoveKey((void*)pSocket))	{	    pSocket->Release();	    DecrementSocketsClientCount();	}    }    CheckClients();exit:    return theErr;}LRESULT		CAsyncNetThread::OnAsyncDNS(WPARAM wParam, LPARAM lParam){//    m_pThreadEngineMutex->Lock();    void* pVoid = 0;    if (!m_ClientSocketsMap ||	!m_ClientSocketsMap->Lookup((void*) wParam, pVoid))    {//	m_pThreadEngineMutex->Unlock();    	return TRUE;    }    ThreadedConn* pConnection = (ThreadedConn*) pVoid;    pConnection->OnAsyncDNS((BOOL) lParam);    //    m_pThreadEngineMutex->Unlock();    return TRUE;}LRESULT		CAsyncNetThread::OnAsyncConnect(WPARAM wParam, LPARAM lParam){//    m_pThreadEngineMutex->Lock();    void* pVoid = 0;    if (!m_ClientSocketsMap ||	!m_ClientSocketsMap->Lookup((void*) wParam, pVoid))    {//	m_pThreadEngineMutex->Unlock();	return TRUE;    }    ThreadedConn* pConnection = (ThreadedConn*) pVoid;    pConnection->OnConnect((BOOL) lParam);    //    m_pThreadEngineMutex->Unlock();    return TRUE;}LRESULT		CAsyncNetThread::OnAsyncRead(WPARAM wParam, LPARAM lParam){//    m_pThreadEngineMutex->Lock();    void* pVoid = 0;    if (!m_ClientSocketsMap ||	!m_ClientSocketsMap->Lookup((void*) wParam, pVoid))    {//	m_pThreadEngineMutex->Unlock();	return TRUE;    }    ThreadedConn* pConnection = (ThreadedConn*) pVoid;    pConnection->OnReadNotification();    //    m_pThreadEngineMutex->Unlock();    return TRUE;}LRESULT		CAsyncNetThread::OnAsyncWrite(WPARAM wParam, LPARAM lParam){//    m_pThreadEngineMutex->Lock();    void* pVoid = 0;    if (!m_ClientSocketsMap ||	!m_ClientSocketsMap->Lookup((void*) wParam, pVoid))    {//	m_pThreadEngineMutex->Unlock();	return TRUE;    }    ThreadedConn* pConnection = (ThreadedConn*) pVoid;    pConnection->OnWriteNotification();    //    m_pThreadEngineMutex->Unlock();    return TRUE;}LRESULT		CAsyncNetThread::OnAsyncAccept(WPARAM wParam, LPARAM lParam){//    m_pThreadEngineMutex->Lock();    void* pVoid = 0;    if (!m_ClientSocketsMap ||	!m_ClientSocketsMap->Lookup((void*) wParam, pVoid))    {//	m_pThreadEngineMutex->Unlock();	return TRUE;    }    ThreadedConn* pConnection = (ThreadedConn*) pVoid;    pConnection->OnAcceptNotification();    //    m_pThreadEngineMutex->Unlock();    return TRUE;}

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