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📄 threngin.cpp

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: threngin.cpp,v 1.4.2.3 2004/07/09 01:47:02 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include <stdio.h>#include "hxresult.h"#include "hxassert.h"#include "hxmap.h"#include "hxcom.h"#include "hxengin.h"#include "hxthread.h"#include "conn.h"#include "thrdconn.h"#include "threngin.h"#include "hxtick.h"#if defined(_UNIX) && (defined( _UNIX_THREADED_NETWORK_IO ) || defined(THREADS_SUPPORTED))#include "platform/unix/UnixThreads.h"#include "platform/unix/unix_net.h"#endif#if defined(_MACINTOSH) && defined(_CARBON) && defined(THREADS_SUPPORTED)#include "carbthrd.h"#endif#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE		static const char HX_THIS_FILE[] = __FILE__;#endif									 #define ALLFS	    0xFFFFFFFF#define LOCAL_LOOPBACK_ADDR 0x7F000001 // 127.0.0.1#define LOCAL_LOOPBACK_NAME "127.0.0.1"#define LOCAL_LOOPBACK_PORT 0x1234void* NetworkThreadMainLoop(void* pArg);ThreadEngine*   ThreadEngine::m_pzThreadEngine = NULL;/* Global destructor will be called at DLL shutdown and thread engine * will be destroyed */ DestructEngine selfDestructor;ThreadEngine*    ThreadEngine::GetThreadEngine(void){    if (!m_pzThreadEngine)    {	m_pzThreadEngine = new ThreadEngine;     }    return m_pzThreadEngine;}ThreadEngine::ThreadEngine()    : m_pNetworkThread(0)    , m_pMainAppThread(0)    , m_pMutex(0)    , m_pSockMap(0)    , m_pQuitEvent(NULL)    , m_bInDestructor(FALSE)#if defined(_MACINTOSH) && defined(_CARBON) && defined(THREADS_SUPPORTED)    , m_ThreadedNetworkingCarbonTimerUPP(NULL)    , m_ThreadedNetworkingCarbonTimerRef(NULL)#endif#if defined(HELIX_FEATURE_NETWORK_USE_SELECT)    , m_pLocalListener(NULL)    , m_pLocalReader(NULL)    , m_pLocalWriter(NULL)#endif // HELIX_FEATURE_NETWORK_USE_SELECT{    m_pzThreadEngine = this;#if defined( THREADS_SUPPORTED ) || defined( _UNIX_THREADED_NETWORK_IO )    HXMutex::MakeMutex(m_pMutex);    HXThread::MakeThread(m_pNetworkThread);    HXEvent::MakeEvent(m_pQuitEvent, NULL);#else    HXMutex::MakeStubMutex(m_pMutex);    HXThread::MakeStubThread(m_pNetworkThread);    HXEvent::MakeStubEvent(m_pQuitEvent, NULL);#endif    m_pNetworkThread->CreateThread(NetworkThreadMainLoop, (void*) this);    m_pSockMap = new CHXMapPtrToPtr;        /* This is just a wrapper thread for the main application      * It is really a hack. Will do it the right way sometime soon*/#if defined( THREADS_SUPPORTED ) || defined( _UNIX_THREADED_NETWORK_IO )    HXThread::MakeThread(m_pMainAppThread);#else    HXThread::MakeStubThread(m_pMainAppThread);#endif    m_pMainAppThread->YieldTimeSlice();#if defined(_MACINTOSH) && defined(_CARBON) && defined(THREADS_SUPPORTED)    HX_ASSERT(!m_ThreadedNetworkingCarbonTimerUPP);    HX_ASSERT(!m_ThreadedNetworkingCarbonTimerRef);    m_ThreadedNetworkingCarbonTimerUPP = ::NewEventLoopTimerUPP(		(EventLoopTimerProcPtr)FauxMainAppCarbonTimer);    InstallEventLoopTimer(GetCurrentEventLoop(), 0, 50 * kEventDurationMillisecond,		m_ThreadedNetworkingCarbonTimerUPP, this, &m_ThreadedNetworkingCarbonTimerRef);#endif}ThreadEngine::~ThreadEngine(){    m_pMutex->Lock();    m_bInDestructor = TRUE;    if (m_pSockMap && m_pSockMap->GetCount() > 0)    {	CHXMapPtrToPtr::Iterator ndxConn = m_pSockMap->Begin();	for (; ndxConn != m_pSockMap->End(); ++ndxConn)	{	    ThreadedConn* pConn = (ThreadedConn*) (*ndxConn);	    pConn->AddRef();	}    }    m_pMutex->Unlock();    if (m_pSockMap)    {	//HX_ASSERT(m_pSockMap->GetCount() == 0);	if (m_pSockMap->GetCount() > 0)	{	    CHXMapPtrToPtr::Iterator ndxConn = m_pSockMap->Begin();	    for (; ndxConn != m_pSockMap->End(); ++ndxConn)	    {		ThreadedConn* pConn = (ThreadedConn*) (*ndxConn);#if defined(HELIX_FEATURE_NETWORK_USE_SELECT)		if (pConn == m_pLocalReader ||		    pConn == m_pLocalWriter ||		    pConn == m_pLocalListener)		    continue;#endif // HELIX_FEATURE_NETWORK_USE_SELECT		pConn->finaldone();		pConn->Release();	    }	}       }    if (m_pNetworkThread)    {	HXThreadMessage msg(HXMSG_QUIT, NULL, NULL);	if (m_pNetworkThread->PostMessage(&msg) == HXR_OK)	{ 	    m_pQuitEvent->Wait(ALLFS);	}        	m_pNetworkThread->Exit(0);	delete m_pNetworkThread;	m_pNetworkThread = 0;    }#if defined(HELIX_FEATURE_NETWORK_USE_SELECT)    m_pLocalReader->Release();    m_pLocalWriter->Release();    m_pLocalListener->Release();#endif // HELIX_FEATURE_NETWORK_USE_SELECT#if defined(_MACINTOSH) && defined(_CARBON) && defined(THREADS_SUPPORTED)    ::RemoveEventLoopTimer(m_ThreadedNetworkingCarbonTimerRef);    m_ThreadedNetworkingCarbonTimerRef;        ::DisposeEventLoopTimerUPP(m_ThreadedNetworkingCarbonTimerUPP);    m_ThreadedNetworkingCarbonTimerUPP;#endif    if (m_pMainAppThread)    {	delete m_pMainAppThread;	m_pMainAppThread = 0;    }    if (m_pMutex)    {	delete m_pMutex;	m_pMutex = 0;    }    if (m_pQuitEvent)    {	delete m_pQuitEvent;	m_pQuitEvent = 0;    }    if (m_pSockMap)    {	m_pSockMap->RemoveAll();	delete m_pSockMap;	m_pSockMap = 0;    }}void ThreadEngine::DestroyThreadEngine(void){    if (m_pzThreadEngine)    {	ThreadEngine* pThreadEngine = m_pzThreadEngine;	m_pzThreadEngine = NULL;	delete pThreadEngine;    }}HX_RESULTThreadEngine::AttachSocket(ThreadedConn* pConn){    void* pVoid = 0;    HX_RESULT theErr = HXR_OK;    m_pMutex->Lock();    if (m_pSockMap->Lookup(pConn, pVoid))    {	theErr = HXR_FAIL;    }    else    {	pConn->AddRef();	m_pSockMap->SetAt((void*) pConn, (void*) pConn);    }    if (m_pSockMap->GetCount() == 1)    {#ifdef WIN32_PLATFORM_PSPC	HXThreadMessage msg(HXMSG_ASYNC_RESUME, (void*) 200, NULL);#else	HXThreadMessage msg(HXMSG_ASYNC_RESUME, (void*) 20, NULL);#endif	m_pNetworkThread->PostMessage(&msg);    }    m_pMutex->Unlock();    return theErr;}HX_RESULTThreadEngine::DetachSocket(ThreadedConn* pConn){    void* pVoid = 0;    HX_RESULT theErr = HXR_OK;    m_pMutex->Lock();    void* blah;    if (!m_pSockMap->Lookup((void*) pConn, (void*&) blah))    {	theErr = HXR_FAIL;    }    else    {	/* if we are in the destructor, no need to remove from the map */	if (!m_bInDestructor)	{	    m_pSockMap->RemoveKey((void*) pConn);	}	pConn->Detached();	pConn->Release();    }    if (m_pSockMap->GetCount() == 0)    {	HXThreadMessage msg(HXMSG_ASYNC_STOP, NULL, NULL);	m_pNetworkThread->PostMessage(&msg);    }    m_pMutex->Unlock();    return theErr;}//-----------------------------------------------------------voidThreadEngine::DoAsyncCallback(ThreadedConn* pConn, IHXCallback* pCallback){    void* pVoid = 0;    m_pMutex->Lock();    /* Fire callback ONLY if the connected socket is still active*/    if (m_pSockMap->Lookup(pConn, pVoid))    {	pCallback->Func();    }    pCallback->Release();    m_pMutex->Unlock();}//-----------------------------------------------------------voidThreadEngine::DoNetworkIO(ThreadedConn* pConn){    CHXMapPtrToPtr::Iterator ndxConn;    m_pMutex->Lock();    if (m_bInDestructor)    {	goto exit;    }

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